| // |
| // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // main.h: Management of thread-local data. |
| |
| #ifndef LIBGLESV2_MAIN_H_ |
| #define LIBGLESV2_MAIN_H_ |
| |
| #define GL_APICALL |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2ext.h> |
| |
| #include "common/debug.h" |
| #include "libEGL/Display.h" |
| |
| #include "libGLESv2/Context.h" |
| |
| namespace gl |
| { |
| struct Current |
| { |
| Context *context; |
| egl::Display *display; |
| }; |
| |
| void makeCurrent(Context *context, egl::Display *display, egl::Surface *surface); |
| |
| Context *getContext(); |
| Context *getNonLostContext(); |
| egl::Display *getDisplay(); |
| |
| } |
| |
| void error(GLenum errorCode); |
| |
| template<class T> |
| const T &error(GLenum errorCode, const T &returnValue) |
| { |
| error(errorCode); |
| |
| return returnValue; |
| } |
| |
| extern "C" |
| { |
| // Exported functions for use by EGL |
| gl::Context *glCreateContext(const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess); |
| void glDestroyContext(gl::Context *context); |
| void glMakeCurrent(gl::Context *context, egl::Display *display, egl::Surface *surface); |
| gl::Context *glGetCurrentContext(); |
| rx::Renderer *glCreateRenderer(egl::Display *display, HDC hDc, bool softwareDevice); |
| void glDestroyRenderer(rx::Renderer *renderer); |
| |
| __eglMustCastToProperFunctionPointerType __stdcall glGetProcAddress(const char *procname); |
| bool __stdcall glBindTexImage(egl::Surface *surface); |
| } |
| |
| #endif // LIBGLESV2_MAIN_H_ |