Release Blob after creating executables.

Trac #22155
Signed-off-by: Nicolas Capens

git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1512 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/Renderer9.cpp b/src/libGLESv2/renderer/Renderer9.cpp
index 3d40969..939ec24 100644
--- a/src/libGLESv2/renderer/Renderer9.cpp
+++ b/src/libGLESv2/renderer/Renderer9.cpp
@@ -2688,6 +2688,7 @@
         return NULL;
 
     ShaderExecutable *executable = loadExecutable((DWORD *)binary->GetBufferPointer(), binary->GetBufferSize(), type, constantTable);
+    binary->Release();
 
     return executable;
 }