commit | 5929ef275db34c11c6b0da8a5b56d9a6e2f431a0 | [log] [tgz] |
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author | shannon.woods@transgaming.com <shannon.woods@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Fri Jan 25 21:53:24 2013 +0000 |
committer | shannon.woods@transgaming.com <shannon.woods@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Fri Jan 25 21:53:24 2013 +0000 |
tree | 9fda6f6591e24f826e7405d8093ce4c7850ea2ae | |
parent | 358e88d786a5c48b45a28454861b7018ec39c95f [diff] |
Reuse the constant buffers of the shader executable. TRAC #22327 Signed-off-by: Daniel Koch Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1767 736b8ea6-26fd-11df-bfd4-992fa37f6226