Refactor storage management in Texture2DArray.
TRAC #23976
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
diff --git a/src/libGLESv2/Texture.h b/src/libGLESv2/Texture.h
index 73fbd1e..4bf7009 100644
--- a/src/libGLESv2/Texture.h
+++ b/src/libGLESv2/Texture.h
@@ -389,12 +389,16 @@
DISALLOW_COPY_AND_ASSIGN(Texture2DArray);
virtual void initializeStorage(bool renderTarget);
+ rx::TextureStorageInterface2DArray *createCompleteStorage(bool renderTarget) const;
+ void setCompleteTexStorage(rx::TextureStorageInterface2DArray *newCompleteTexStorage);
+
virtual void updateStorage();
virtual bool ensureRenderTarget();
virtual rx::TextureStorageInterface *getStorage(bool renderTarget);
virtual const rx::Image *getBaseLevelImage() const;
+ void deleteImages();
void redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
void commitRect(GLint level, GLint xoffset, GLint yoffset, GLint layerTarget, GLsizei width, GLsizei height);