commit | aea8e947d3f07df76086009293be59570354a174 | [log] [tgz] |
---|---|---|
author | Nicolas Capens <nicolascapens@chromium.org> | Fri May 09 19:14:08 2014 -0400 |
committer | Nicolas Capens <nicolascapens@chromium.org> | Mon May 12 16:36:15 2014 +0000 |
tree | f53a1940e74d4fc3a5356f5e684fc50d0ce10fdc | |
parent | 5075e13bd2a2f8744cda0efc8af801e93f040099 [diff] |
Fix D3D11 'units' polygon offset bias. D3D11 DepthBias is an integer corresponding directly to GL polygon offset units. BUG=371604 Change-Id: I20a126bd9c6298efff95f3edbf1babc0dd495b18 Reviewed-on: https://chromium-review.googlesource.com/199200 Tested-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org>