Ensure state caching variables are handled consistently in markAllStateDirty

Trac #22249
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods

git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1575 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/Renderer11.cpp b/src/libGLESv2/renderer/Renderer11.cpp
index 4604a15..33560c6 100644
--- a/src/libGLESv2/renderer/Renderer11.cpp
+++ b/src/libGLESv2/renderer/Renderer11.cpp
@@ -828,6 +828,9 @@
 
 void Renderer11::markAllStateDirty()
 {
+    mAppliedRenderTargetSerial = 0;
+    mAppliedDepthbufferSerial = 0;
+    mAppliedStencilbufferSerial = 0;
     mDepthStencilInitialized = false;
     mRenderTargetDescInitialized = false;