Eliminates getD3DTexture, instead returning the texture storage object.

TRAC #21910

Signed-off-by: Daniel Koch

Author:    Shannon Woods

git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1372 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/Texture.h b/src/libGLESv2/Texture.h
index e6886af..02c8652 100644
--- a/src/libGLESv2/Texture.h
+++ b/src/libGLESv2/Texture.h
@@ -86,7 +86,7 @@
 
     virtual bool isSamplerComplete() const = 0;
 
-    IDirect3DBaseTexture9 *getD3DTexture();  // D3D9_REPLACE
+    TextureStorage *getNativeTexture();
     virtual Renderbuffer *getRenderbuffer(GLenum target) = 0;
 
     virtual void generateMipmaps() = 0;