Eliminates getD3DTexture, instead returning the texture storage object.
TRAC #21910
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1372 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/Texture.h b/src/libGLESv2/Texture.h
index e6886af..02c8652 100644
--- a/src/libGLESv2/Texture.h
+++ b/src/libGLESv2/Texture.h
@@ -86,7 +86,7 @@
virtual bool isSamplerComplete() const = 0;
- IDirect3DBaseTexture9 *getD3DTexture(); // D3D9_REPLACE
+ TextureStorage *getNativeTexture();
virtual Renderbuffer *getRenderbuffer(GLenum target) = 0;
virtual void generateMipmaps() = 0;