Fixed the number of vertices for DrawIndexed to draw.

TRAC #22332
Signed-off-by: Daniel Koch
Signed-off-by: Shannon Woods
Author: Nicolas Capens

git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1656 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/Renderer11.cpp b/src/libGLESv2/renderer/Renderer11.cpp
index e36256c..4355e63 100644
--- a/src/libGLESv2/renderer/Renderer11.cpp
+++ b/src/libGLESv2/renderer/Renderer11.cpp
@@ -675,7 +675,7 @@
     }
     else
     {
-        mDeviceContext->DrawIndexed(indexInfo.maxIndex - indexInfo.minIndex + 1, 0, -static_cast<int>(indexInfo.minIndex));
+        mDeviceContext->DrawIndexed(count, 0, -static_cast<int>(indexInfo.minIndex));
     }
 }