| // |
| // Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // TextureStorage9.h: Defines the abstract rx::TextureStorage9 class and its concrete derived |
| // classes TextureStorage9_2D and TextureStorage9_Cube, which act as the interface to the |
| // D3D9 texture. |
| |
| #ifndef LIBGLESV2_RENDERER_TEXTURESTORAGE9_H_ |
| #define LIBGLESV2_RENDERER_TEXTURESTORAGE9_H_ |
| |
| #include "libGLESv2/renderer/TextureStorage.h" |
| #include "common/debug.h" |
| |
| namespace rx |
| { |
| class Renderer9; |
| class SwapChain9; |
| class RenderTarget; |
| class RenderTarget9; |
| class Blit; |
| |
| class TextureStorage9 : public TextureStorage |
| { |
| public: |
| TextureStorage9(Renderer *renderer, DWORD usage); |
| virtual ~TextureStorage9(); |
| |
| static TextureStorage9 *makeTextureStorage9(TextureStorage *storage); |
| |
| static DWORD GetTextureUsage(GLenum internalformat, Renderer9 *renderer, GLenum glusage, bool forceRenderable); |
| |
| D3DPOOL getPool() const; |
| DWORD getUsage() const; |
| |
| virtual IDirect3DBaseTexture9 *getBaseTexture() const = 0; |
| virtual RenderTarget *getRenderTarget(int level) { return NULL; } |
| virtual RenderTarget *getRenderTargetFace(GLenum faceTarget, int level) { return NULL; } |
| virtual RenderTarget *getRenderTargetLayer(int mipLevel, int layer) { return NULL; } |
| virtual void generateMipmap(int level) {}; |
| virtual void generateMipmap(int face, int level) {}; |
| |
| virtual int getLodOffset() const; |
| virtual bool isRenderTarget() const; |
| virtual bool isManaged() const; |
| virtual int levelCount(); |
| |
| protected: |
| int mLodOffset; |
| Renderer9 *mRenderer; |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(TextureStorage9); |
| |
| const DWORD mD3DUsage; |
| const D3DPOOL mD3DPool; |
| }; |
| |
| class TextureStorage9_2D : public TextureStorage9 |
| { |
| public: |
| TextureStorage9_2D(Renderer *renderer, SwapChain9 *swapchain); |
| TextureStorage9_2D(Renderer *renderer, int levels, GLenum internalformat, GLenum usage, bool forceRenderable, GLsizei width, GLsizei height); |
| virtual ~TextureStorage9_2D(); |
| |
| static TextureStorage9_2D *makeTextureStorage9_2D(TextureStorage *storage); |
| |
| IDirect3DSurface9 *getSurfaceLevel(int level, bool dirty); |
| virtual RenderTarget *getRenderTarget(int level); |
| virtual IDirect3DBaseTexture9 *getBaseTexture() const; |
| virtual void generateMipmap(int level); |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(TextureStorage9_2D); |
| |
| void initializeRenderTarget(); |
| |
| IDirect3DTexture9 *mTexture; |
| RenderTarget9 *mRenderTarget; |
| }; |
| |
| class TextureStorage9_Cube : public TextureStorage9 |
| { |
| public: |
| TextureStorage9_Cube(Renderer *renderer, int levels, GLenum internalformat, GLenum usage, bool forceRenderable, int size); |
| virtual ~TextureStorage9_Cube(); |
| |
| static TextureStorage9_Cube *makeTextureStorage9_Cube(TextureStorage *storage); |
| |
| IDirect3DSurface9 *getCubeMapSurface(GLenum faceTarget, int level, bool dirty); |
| virtual RenderTarget *getRenderTarget(GLenum faceTarget, int level); |
| virtual IDirect3DBaseTexture9 *getBaseTexture() const; |
| virtual void generateMipmap(int face, int level); |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(TextureStorage9_Cube); |
| |
| void initializeRenderTarget(); |
| |
| IDirect3DCubeTexture9 *mTexture; |
| RenderTarget9 *mRenderTarget[6]; |
| }; |
| |
| } |
| |
| #endif // LIBGLESV2_RENDERER_TEXTURESTORAGE9_H_ |
| |