Add precompiled header support for the libGLESv2 project.

TRAC #22518

Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill

git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1938 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/Blit.cpp b/src/libGLESv2/renderer/Blit.cpp
index 6d56fd1..17fa283 100644
--- a/src/libGLESv2/renderer/Blit.cpp
+++ b/src/libGLESv2/renderer/Blit.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/Blit.h b/src/libGLESv2/renderer/Blit.h
index 108b895..3718028 100644
--- a/src/libGLESv2/renderer/Blit.h
+++ b/src/libGLESv2/renderer/Blit.h
@@ -9,13 +9,6 @@
 #ifndef LIBGLESV2_BLIT_H_
 #define LIBGLESV2_BLIT_H_
 
-#include <map>
-
-#define GL_APICALL
-#include <GLES2/gl2.h>
-
-#include <d3d9.h>
-
 #include "common/angleutils.h"
 
 namespace gl
diff --git a/src/libGLESv2/renderer/BufferStorage.cpp b/src/libGLESv2/renderer/BufferStorage.cpp
index 38eb6a1..a49b7ba 100644
--- a/src/libGLESv2/renderer/BufferStorage.cpp
+++ b/src/libGLESv2/renderer/BufferStorage.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/BufferStorage11.cpp b/src/libGLESv2/renderer/BufferStorage11.cpp
index 1b09942..4c37bdb 100644
--- a/src/libGLESv2/renderer/BufferStorage11.cpp
+++ b/src/libGLESv2/renderer/BufferStorage11.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/BufferStorage11.h b/src/libGLESv2/renderer/BufferStorage11.h
index 4a5556f..b62348b 100644
--- a/src/libGLESv2/renderer/BufferStorage11.h
+++ b/src/libGLESv2/renderer/BufferStorage11.h
@@ -11,8 +11,6 @@
 
 #include "libGLESv2/renderer/BufferStorage.h"
 
-#include <D3D11.h>
-
 namespace rx
 {
 class Renderer11;
diff --git a/src/libGLESv2/renderer/BufferStorage9.cpp b/src/libGLESv2/renderer/BufferStorage9.cpp
index fd4fce8..7fc14fc 100644
--- a/src/libGLESv2/renderer/BufferStorage9.cpp
+++ b/src/libGLESv2/renderer/BufferStorage9.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
@@ -8,7 +9,6 @@
 
 #include "libGLESv2/renderer/BufferStorage9.h"
 #include "common/debug.h"
-#include <algorithm> // for std::min and std::max
 
 namespace rx
 {
diff --git a/src/libGLESv2/renderer/Fence11.cpp b/src/libGLESv2/renderer/Fence11.cpp
index 92bd3a4..9d11c9a 100644
--- a/src/libGLESv2/renderer/Fence11.cpp
+++ b/src/libGLESv2/renderer/Fence11.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/Fence11.h b/src/libGLESv2/renderer/Fence11.h
index 37fa534..a5398bc 100644
--- a/src/libGLESv2/renderer/Fence11.h
+++ b/src/libGLESv2/renderer/Fence11.h
@@ -11,8 +11,6 @@
 
 #include "libGLESv2/renderer/FenceImpl.h"
 
-#include <D3D11.h>
-
 namespace rx
 {
 class Renderer11;
diff --git a/src/libGLESv2/renderer/Fence9.cpp b/src/libGLESv2/renderer/Fence9.cpp
index 165fe52..86064d7 100644
--- a/src/libGLESv2/renderer/Fence9.cpp
+++ b/src/libGLESv2/renderer/Fence9.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/Fence9.h b/src/libGLESv2/renderer/Fence9.h
index 6d17263..9f17641 100644
--- a/src/libGLESv2/renderer/Fence9.h
+++ b/src/libGLESv2/renderer/Fence9.h
@@ -11,8 +11,6 @@
 
 #include "libGLESv2/renderer/FenceImpl.h"
 
-#include <d3d9.h>
-
 namespace rx
 {
 class Renderer9;
diff --git a/src/libGLESv2/renderer/FenceImpl.h b/src/libGLESv2/renderer/FenceImpl.h
index 2a6e6fe..d7f2102 100644
--- a/src/libGLESv2/renderer/FenceImpl.h
+++ b/src/libGLESv2/renderer/FenceImpl.h
@@ -9,9 +9,6 @@
 #ifndef LIBGLESV2_RENDERER_FENCEIMPL_H_
 #define LIBGLESV2_RENDERER_FENCEIMPL_H_
 
-#define GL_APICALL
-#include <GLES2/gl2.h>
-
 #include "common/angleutils.h"
 
 namespace rx
diff --git a/src/libGLESv2/renderer/Image.cpp b/src/libGLESv2/renderer/Image.cpp
index 473c1e1..57239ef 100644
--- a/src/libGLESv2/renderer/Image.cpp
+++ b/src/libGLESv2/renderer/Image.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
@@ -8,10 +9,6 @@
 // renderer-specific classes which will define the interface to the underlying
 // surfaces or resources.
 
-#include <GLES2/gl2.h>
-#include <string.h>
-#include <stdlib.h>
-
 #include "libGLESv2/renderer/Image.h"
 
 namespace rx
diff --git a/src/libGLESv2/renderer/Image11.cpp b/src/libGLESv2/renderer/Image11.cpp
index 53a726b..57f7478 100644
--- a/src/libGLESv2/renderer/Image11.cpp
+++ b/src/libGLESv2/renderer/Image11.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/Image11.h b/src/libGLESv2/renderer/Image11.h
index 7693aa5..ce56e86 100644
--- a/src/libGLESv2/renderer/Image11.h
+++ b/src/libGLESv2/renderer/Image11.h
@@ -10,8 +10,6 @@
 #ifndef LIBGLESV2_RENDERER_IMAGE11_H_
 #define LIBGLESV2_RENDERER_IMAGE11_H_
 
-#include <GLES2/gl2.h>
-
 #include "libGLESv2/renderer/Image.h"
 
 #include "common/debug.h"
diff --git a/src/libGLESv2/renderer/Image9.cpp b/src/libGLESv2/renderer/Image9.cpp
index e0b1cde..0dd5ae6 100644
--- a/src/libGLESv2/renderer/Image9.cpp
+++ b/src/libGLESv2/renderer/Image9.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/Image9.h b/src/libGLESv2/renderer/Image9.h
index 5c00119..2fbbca3 100644
--- a/src/libGLESv2/renderer/Image9.h
+++ b/src/libGLESv2/renderer/Image9.h
@@ -10,10 +10,6 @@
 #ifndef LIBGLESV2_RENDERER_IMAGE9_H_
 #define LIBGLESV2_RENDERER_IMAGE9_H_
 
-#define GL_APICALL
-#include <GLES2/gl2.h>
-#include <d3d9.h>
-
 #include "libGLESv2/renderer/Image.h"
 #include "common/debug.h"
 
diff --git a/src/libGLESv2/renderer/ImageSSE2.cpp b/src/libGLESv2/renderer/ImageSSE2.cpp
index 309f677..b2a90ca 100644
--- a/src/libGLESv2/renderer/ImageSSE2.cpp
+++ b/src/libGLESv2/renderer/ImageSSE2.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
@@ -11,8 +12,6 @@
 #include "libGLESv2/Texture.h"
 #include "libGLESv2/renderer/Image.h"
 
-#include <intrin.h>
-
 namespace rx
 {
 
diff --git a/src/libGLESv2/renderer/IndexBuffer.cpp b/src/libGLESv2/renderer/IndexBuffer.cpp
index 9059579..16fd782 100644
--- a/src/libGLESv2/renderer/IndexBuffer.cpp
+++ b/src/libGLESv2/renderer/IndexBuffer.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/IndexBuffer.h b/src/libGLESv2/renderer/IndexBuffer.h
index 85418d4..1afbd62 100644
--- a/src/libGLESv2/renderer/IndexBuffer.h
+++ b/src/libGLESv2/renderer/IndexBuffer.h
@@ -10,11 +10,6 @@
 #ifndef LIBGLESV2_RENDERER_INDEXBUFFER_H_
 #define LIBGLESV2_RENDERER_INDEXBUFFER_H_
 
-#define GL_APICALL
-#include <GLES2/gl2.h>
-
-#include <map>
-
 #include "common/angleutils.h"
 
 namespace rx
diff --git a/src/libGLESv2/renderer/IndexBuffer11.cpp b/src/libGLESv2/renderer/IndexBuffer11.cpp
index 9b3d2e6..2a442ec 100644
--- a/src/libGLESv2/renderer/IndexBuffer11.cpp
+++ b/src/libGLESv2/renderer/IndexBuffer11.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/IndexBuffer11.h b/src/libGLESv2/renderer/IndexBuffer11.h
index 169189d..39a6194 100644
--- a/src/libGLESv2/renderer/IndexBuffer11.h
+++ b/src/libGLESv2/renderer/IndexBuffer11.h
@@ -11,8 +11,6 @@
 
 #include "libGLESv2/renderer/IndexBuffer.h"
 
-#include <d3d11.h>
-
 namespace rx
 {
 class Renderer11;
diff --git a/src/libGLESv2/renderer/IndexBuffer9.cpp b/src/libGLESv2/renderer/IndexBuffer9.cpp
index e59efaf..c6d83c5 100644
--- a/src/libGLESv2/renderer/IndexBuffer9.cpp
+++ b/src/libGLESv2/renderer/IndexBuffer9.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/IndexBuffer9.h b/src/libGLESv2/renderer/IndexBuffer9.h
index e00f1c7..6801867 100644
--- a/src/libGLESv2/renderer/IndexBuffer9.h
+++ b/src/libGLESv2/renderer/IndexBuffer9.h
@@ -11,8 +11,6 @@
 
 #include "libGLESv2/renderer/IndexBuffer.h"
 
-#include <d3d9.h>
-
 namespace rx
 {
 class Renderer9;
diff --git a/src/libGLESv2/renderer/IndexDataManager.cpp b/src/libGLESv2/renderer/IndexDataManager.cpp
index 6d45f87..1979b76 100644
--- a/src/libGLESv2/renderer/IndexDataManager.cpp
+++ b/src/libGLESv2/renderer/IndexDataManager.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/IndexDataManager.h b/src/libGLESv2/renderer/IndexDataManager.h
index 506cfdb..0e77c81 100644
--- a/src/libGLESv2/renderer/IndexDataManager.h
+++ b/src/libGLESv2/renderer/IndexDataManager.h
@@ -10,12 +10,6 @@
 #ifndef LIBGLESV2_INDEXDATAMANAGER_H_
 #define LIBGLESV2_INDEXDATAMANAGER_H_
 
-#include <vector>
-#include <cstddef>
-
-#define GL_APICALL
-#include <GLES2/gl2.h>
-
 #include "common/angleutils.h"
 
 namespace
diff --git a/src/libGLESv2/renderer/InputLayoutCache.cpp b/src/libGLESv2/renderer/InputLayoutCache.cpp
index 3ac0995..0402bb3 100644
--- a/src/libGLESv2/renderer/InputLayoutCache.cpp
+++ b/src/libGLESv2/renderer/InputLayoutCache.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/InputLayoutCache.h b/src/libGLESv2/renderer/InputLayoutCache.h
index cc952ab..d95f39f 100644
--- a/src/libGLESv2/renderer/InputLayoutCache.h
+++ b/src/libGLESv2/renderer/InputLayoutCache.h
@@ -13,12 +13,6 @@
 #include "libGLESv2/Constants.h"
 #include "common/angleutils.h"
 
-#define GL_APICALL
-#include <GLES2/gl2.h>
-
-#include <D3D11.h>
-#include <unordered_map>
-
 namespace gl
 {
 class ProgramBinary;
diff --git a/src/libGLESv2/renderer/Query11.cpp b/src/libGLESv2/renderer/Query11.cpp
index 06fbf76..33afce5 100644
--- a/src/libGLESv2/renderer/Query11.cpp
+++ b/src/libGLESv2/renderer/Query11.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/Query11.h b/src/libGLESv2/renderer/Query11.h
index da2d4c8..0a03de7 100644
--- a/src/libGLESv2/renderer/Query11.h
+++ b/src/libGLESv2/renderer/Query11.h
@@ -10,7 +10,6 @@
 #define LIBGLESV2_RENDERER_QUERY11_H_
 
 #include "libGLESv2/renderer/QueryImpl.h"
-#include <D3D11.h>
 
 namespace rx
 {
diff --git a/src/libGLESv2/renderer/Query9.cpp b/src/libGLESv2/renderer/Query9.cpp
index e34424f..c0fd82e 100644
--- a/src/libGLESv2/renderer/Query9.cpp
+++ b/src/libGLESv2/renderer/Query9.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/Query9.h b/src/libGLESv2/renderer/Query9.h
index 1573211..47eef89 100644
--- a/src/libGLESv2/renderer/Query9.h
+++ b/src/libGLESv2/renderer/Query9.h
@@ -11,8 +11,6 @@
 
 #include "libGLESv2/renderer/QueryImpl.h"
 
-#include <d3d9.h>
-
 namespace rx
 {
 class Renderer9;
diff --git a/src/libGLESv2/renderer/QueryImpl.h b/src/libGLESv2/renderer/QueryImpl.h
index 17dbaf5..2ae7902 100644
--- a/src/libGLESv2/renderer/QueryImpl.h
+++ b/src/libGLESv2/renderer/QueryImpl.h
@@ -9,9 +9,6 @@
 #ifndef LIBGLESV2_RENDERER_QUERYIMPL_H_
 #define LIBGLESV2_RENDERER_QUERYIMPL_H_
 
-#define GL_APICALL
-#include <GLES2/gl2.h>
-
 #include "common/angleutils.h"
 
 namespace rx
diff --git a/src/libGLESv2/renderer/RenderStateCache.cpp b/src/libGLESv2/renderer/RenderStateCache.cpp
index 7fbc960..3d80088 100644
--- a/src/libGLESv2/renderer/RenderStateCache.cpp
+++ b/src/libGLESv2/renderer/RenderStateCache.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/RenderStateCache.h b/src/libGLESv2/renderer/RenderStateCache.h
index 5e52726..f8b5111 100644
--- a/src/libGLESv2/renderer/RenderStateCache.h
+++ b/src/libGLESv2/renderer/RenderStateCache.h
@@ -13,9 +13,6 @@
 #include "libGLESv2/angletypes.h"
 #include "common/angleutils.h"
 
-#include <D3D11.h>
-#include <unordered_map>
-
 namespace rx
 {
 
diff --git a/src/libGLESv2/renderer/RenderTarget.h b/src/libGLESv2/renderer/RenderTarget.h
index 914e5f9..80de39f 100644
--- a/src/libGLESv2/renderer/RenderTarget.h
+++ b/src/libGLESv2/renderer/RenderTarget.h
@@ -10,9 +10,6 @@
 #ifndef LIBGLESV2_RENDERER_RENDERTARGET_H_
 #define LIBGLESV2_RENDERER_RENDERTARGET_H_
 
-#define GL_APICALL
-#include <GLES2/gl2.h>
-
 #include "common/angleutils.h"
 
 namespace rx
diff --git a/src/libGLESv2/renderer/RenderTarget11.cpp b/src/libGLESv2/renderer/RenderTarget11.cpp
index c9d8de6..cf226de 100644
--- a/src/libGLESv2/renderer/RenderTarget11.cpp
+++ b/src/libGLESv2/renderer/RenderTarget11.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/RenderTarget11.h b/src/libGLESv2/renderer/RenderTarget11.h
index 2020efa..dc697cf 100644
--- a/src/libGLESv2/renderer/RenderTarget11.h
+++ b/src/libGLESv2/renderer/RenderTarget11.h
@@ -10,8 +10,6 @@
 #ifndef LIBGLESV2_RENDERER_RENDERTARGET11_H_
 #define LIBGLESV2_RENDERER_RENDERTARGET11_H_
 
-#include <d3d11.h>
-
 #include "libGLESv2/renderer/RenderTarget.h"
 
 namespace rx
diff --git a/src/libGLESv2/renderer/RenderTarget9.cpp b/src/libGLESv2/renderer/RenderTarget9.cpp
index 9d5aae4..a84c709 100644
--- a/src/libGLESv2/renderer/RenderTarget9.cpp
+++ b/src/libGLESv2/renderer/RenderTarget9.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/RenderTarget9.h b/src/libGLESv2/renderer/RenderTarget9.h
index 4858bf5..faf8ad1 100644
--- a/src/libGLESv2/renderer/RenderTarget9.h
+++ b/src/libGLESv2/renderer/RenderTarget9.h
@@ -10,8 +10,6 @@
 #ifndef LIBGLESV2_RENDERER_RENDERTARGET9_H_
 #define LIBGLESV2_RENDERER_RENDERTARGET9_H_
 
-#include <d3d9.h>
-
 #include "libGLESv2/renderer/RenderTarget.h"
 
 namespace rx
diff --git a/src/libGLESv2/renderer/Renderer.cpp b/src/libGLESv2/renderer/Renderer.cpp
index ae94b79..f21c8b5 100644
--- a/src/libGLESv2/renderer/Renderer.cpp
+++ b/src/libGLESv2/renderer/Renderer.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
@@ -6,8 +7,6 @@
 
 // Renderer.cpp: Implements EGL dependencies for creating and destroying Renderer instances.
 
-#include <D3Dcompiler.h>
-
 #include "libGLESv2/main.h"
 #include "libGLESv2/Program.h"
 #include "libGLESv2/renderer/Renderer.h"
diff --git a/src/libGLESv2/renderer/Renderer.h b/src/libGLESv2/renderer/Renderer.h
index a1efc3f..493de7e 100644
--- a/src/libGLESv2/renderer/Renderer.h
+++ b/src/libGLESv2/renderer/Renderer.h
@@ -10,12 +10,6 @@
 #ifndef LIBGLESV2_RENDERER_RENDERER_H_
 #define LIBGLESV2_RENDERER_RENDERER_H_
 
-#define GL_APICALL
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-#define EGLAPI
-#include <EGL/egl.h>
-
 #include "libGLESv2/Uniform.h"
 #include "libGLESv2/angletypes.h"
 
diff --git a/src/libGLESv2/renderer/Renderer11.cpp b/src/libGLESv2/renderer/Renderer11.cpp
index da561c2..a60a826 100644
--- a/src/libGLESv2/renderer/Renderer11.cpp
+++ b/src/libGLESv2/renderer/Renderer11.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
@@ -6,8 +7,6 @@
 
 // Renderer11.cpp: Implements a back-end specific class for the D3D11 renderer.
 
-#include <D3Dcompiler.h>
-
 #include "libGLESv2/main.h"
 #include "libGLESv2/utilities.h"
 #include "libGLESv2/Buffer.h"
@@ -40,8 +39,6 @@
 
 #include "libEGL/Display.h"
 
-#include <sstream>
-
 namespace rx
 {
 static const DXGI_FORMAT RenderTargetFormats[] =
diff --git a/src/libGLESv2/renderer/Renderer11.h b/src/libGLESv2/renderer/Renderer11.h
index 00190da..0a95f83 100644
--- a/src/libGLESv2/renderer/Renderer11.h
+++ b/src/libGLESv2/renderer/Renderer11.h
@@ -9,15 +9,6 @@
 #ifndef LIBGLESV2_RENDERER_RENDERER11_H_
 #define LIBGLESV2_RENDERER_RENDERER11_H_
 
-#define GL_APICALL
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-#define EGLAPI
-#include <EGL/egl.h>
-
-#include <dxgi.h>
-#include <d3d11.h>
-
 #include "common/angleutils.h"
 #include "libGLESv2/angletypes.h"
 #include "libGLESv2/mathutil.h"
diff --git a/src/libGLESv2/renderer/Renderer9.cpp b/src/libGLESv2/renderer/Renderer9.cpp
index a863a79..6fc3f6b 100644
--- a/src/libGLESv2/renderer/Renderer9.cpp
+++ b/src/libGLESv2/renderer/Renderer9.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
@@ -6,8 +7,6 @@
 
 // Renderer9.cpp: Implements a back-end specific class for the D3D9 renderer.
 
-#include <D3Dcompiler.h>
-
 #include "libGLESv2/main.h"
 #include "libGLESv2/Buffer.h"
 #include "libGLESv2/Texture.h"
@@ -31,8 +30,6 @@
 
 #include "libEGL/Display.h"
 
-#include <sstream>
-
 // Can also be enabled by defining FORCE_REF_RAST in the project's predefined macros
 #define REF_RAST 0
 
diff --git a/src/libGLESv2/renderer/Renderer9.h b/src/libGLESv2/renderer/Renderer9.h
index 5ea2305..d247179 100644
--- a/src/libGLESv2/renderer/Renderer9.h
+++ b/src/libGLESv2/renderer/Renderer9.h
@@ -9,18 +9,6 @@
 #ifndef LIBGLESV2_RENDERER_RENDERER9_H_
 #define LIBGLESV2_RENDERER_RENDERER9_H_
 
-#include <set>
-#include <map>
-#include <vector>
-
-#define GL_APICALL
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-#define EGLAPI
-#include <EGL/egl.h>
-
-#include <d3d9.h>
-
 #include "common/angleutils.h"
 #include "libGLESv2/mathutil.h"
 #include "libGLESv2/renderer/ShaderCache.h"
diff --git a/src/libGLESv2/renderer/ShaderCache.h b/src/libGLESv2/renderer/ShaderCache.h
index 93d7267..4391ac2 100644
--- a/src/libGLESv2/renderer/ShaderCache.h
+++ b/src/libGLESv2/renderer/ShaderCache.h
@@ -10,14 +10,6 @@
 #ifndef LIBGLESV2_RENDERER_SHADER_CACHE_H_
 #define LIBGLESV2_RENDERER_SHADER_CACHE_H_
 
-#include <d3d9.h>
-
-#ifdef _MSC_VER
-#include <hash_map>
-#else
-#include <unordered_map>
-#endif
-
 #include "common/debug.h"
 
 namespace rx
diff --git a/src/libGLESv2/renderer/ShaderExecutable11.cpp b/src/libGLESv2/renderer/ShaderExecutable11.cpp
index 352d505..e1eb560 100644
--- a/src/libGLESv2/renderer/ShaderExecutable11.cpp
+++ b/src/libGLESv2/renderer/ShaderExecutable11.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/ShaderExecutable11.h b/src/libGLESv2/renderer/ShaderExecutable11.h
index 0801e07..c6ec1cf 100644
--- a/src/libGLESv2/renderer/ShaderExecutable11.h
+++ b/src/libGLESv2/renderer/ShaderExecutable11.h
@@ -10,8 +10,6 @@
 #ifndef LIBGLESV2_RENDERER_SHADEREXECUTABLE11_H_
 #define LIBGLESV2_RENDERER_SHADEREXECUTABLE11_H_
 
-#include <d3d11.h>
-
 #include "libGLESv2/renderer/ShaderExecutable.h"
 
 namespace rx
diff --git a/src/libGLESv2/renderer/ShaderExecutable9.cpp b/src/libGLESv2/renderer/ShaderExecutable9.cpp
index 5efac3f..98868a3 100644
--- a/src/libGLESv2/renderer/ShaderExecutable9.cpp
+++ b/src/libGLESv2/renderer/ShaderExecutable9.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/ShaderExecutable9.h b/src/libGLESv2/renderer/ShaderExecutable9.h
index 3448774..fa1e6c2 100644
--- a/src/libGLESv2/renderer/ShaderExecutable9.h
+++ b/src/libGLESv2/renderer/ShaderExecutable9.h
@@ -10,8 +10,6 @@
 #ifndef LIBGLESV2_RENDERER_SHADEREXECUTABLE9_H_
 #define LIBGLESV2_RENDERER_SHADEREXECUTABLE9_H_
 
-#include <d3d9.h>
-
 #include "libGLESv2/renderer/ShaderExecutable.h"
 
 namespace rx
diff --git a/src/libGLESv2/renderer/SwapChain.h b/src/libGLESv2/renderer/SwapChain.h
index 512b53d..a23723f 100644
--- a/src/libGLESv2/renderer/SwapChain.h
+++ b/src/libGLESv2/renderer/SwapChain.h
@@ -10,12 +10,6 @@
 #ifndef LIBGLESV2_RENDERER_SWAPCHAIN_H_
 #define LIBGLESV2_RENDERER_SWAPCHAIN_H_
 
-#define GL_APICALL
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-#define EGLAPI
-#include <EGL/egl.h>
-
 #include "common/angleutils.h"
 
 namespace rx
diff --git a/src/libGLESv2/renderer/SwapChain11.cpp b/src/libGLESv2/renderer/SwapChain11.cpp
index 275bf7a..846e53a 100644
--- a/src/libGLESv2/renderer/SwapChain11.cpp
+++ b/src/libGLESv2/renderer/SwapChain11.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/SwapChain11.h b/src/libGLESv2/renderer/SwapChain11.h
index ae414c8..d3a785f 100644
--- a/src/libGLESv2/renderer/SwapChain11.h
+++ b/src/libGLESv2/renderer/SwapChain11.h
@@ -9,8 +9,6 @@
 #ifndef LIBGLESV2_RENDERER_SWAPCHAIN11_H_
 #define LIBGLESV2_RENDERER_SWAPCHAIN11_H_
 
-#include <d3d11.h>
-
 #include "common/angleutils.h"
 #include "libGLESv2/renderer/SwapChain.h"
 
diff --git a/src/libGLESv2/renderer/SwapChain9.cpp b/src/libGLESv2/renderer/SwapChain9.cpp
index 4e6b637..5a728c0 100644
--- a/src/libGLESv2/renderer/SwapChain9.cpp
+++ b/src/libGLESv2/renderer/SwapChain9.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/SwapChain9.h b/src/libGLESv2/renderer/SwapChain9.h
index dc7032a..444d7a9 100644
--- a/src/libGLESv2/renderer/SwapChain9.h
+++ b/src/libGLESv2/renderer/SwapChain9.h
@@ -9,8 +9,6 @@
 #ifndef LIBGLESV2_RENDERER_SWAPCHAIN9_H_
 #define LIBGLESV2_RENDERER_SWAPCHAIN9_H_
 
-#include <d3d9.h>
-
 #include "common/angleutils.h"
 #include "libGLESv2/renderer/SwapChain.h"
 
diff --git a/src/libGLESv2/renderer/TextureStorage.cpp b/src/libGLESv2/renderer/TextureStorage.cpp
index 32d560e..00b316f 100644
--- a/src/libGLESv2/renderer/TextureStorage.cpp
+++ b/src/libGLESv2/renderer/TextureStorage.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/TextureStorage.h b/src/libGLESv2/renderer/TextureStorage.h
index 3884d0e..edddb75 100644
--- a/src/libGLESv2/renderer/TextureStorage.h
+++ b/src/libGLESv2/renderer/TextureStorage.h
@@ -11,9 +11,6 @@
 #ifndef LIBGLESV2_RENDERER_TEXTURESTORAGE_H_
 #define LIBGLESV2_RENDERER_TEXTURESTORAGE_H_
 
-#define GL_APICALL
-#include <GLES2/gl2.h>
-
 #include "common/debug.h"
 
 namespace rx
diff --git a/src/libGLESv2/renderer/TextureStorage11.cpp b/src/libGLESv2/renderer/TextureStorage11.cpp
index 899267a..e534565 100644
--- a/src/libGLESv2/renderer/TextureStorage11.cpp
+++ b/src/libGLESv2/renderer/TextureStorage11.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/TextureStorage11.h b/src/libGLESv2/renderer/TextureStorage11.h
index 4532d2f..6ab8258 100644
--- a/src/libGLESv2/renderer/TextureStorage11.h
+++ b/src/libGLESv2/renderer/TextureStorage11.h
@@ -10,8 +10,6 @@
 #ifndef LIBGLESV2_RENDERER_TEXTURESTORAGE11_H_
 #define LIBGLESV2_RENDERER_TEXTURESTORAGE11_H_
 
-#include <d3d11.h>
-
 #include "libGLESv2/Texture.h"
 #include "libGLESv2/renderer/TextureStorage.h"
 
diff --git a/src/libGLESv2/renderer/TextureStorage9.cpp b/src/libGLESv2/renderer/TextureStorage9.cpp
index 74dcda9..74058fe 100644
--- a/src/libGLESv2/renderer/TextureStorage9.cpp
+++ b/src/libGLESv2/renderer/TextureStorage9.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/TextureStorage9.h b/src/libGLESv2/renderer/TextureStorage9.h
index 443dac4..86f551a 100644
--- a/src/libGLESv2/renderer/TextureStorage9.h
+++ b/src/libGLESv2/renderer/TextureStorage9.h
@@ -11,10 +11,6 @@
 #ifndef LIBGLESV2_RENDERER_TEXTURESTORAGE9_H_
 #define LIBGLESV2_RENDERER_TEXTURESTORAGE9_H_
 
-#define GL_APICALL
-#include <GLES2/gl2.h>
-#include <d3d9.h>
-
 #include "libGLESv2/renderer/TextureStorage.h"
 #include "common/debug.h"
 
diff --git a/src/libGLESv2/renderer/VertexBuffer.cpp b/src/libGLESv2/renderer/VertexBuffer.cpp
index 5c8ddc8..16e1486 100644
--- a/src/libGLESv2/renderer/VertexBuffer.cpp
+++ b/src/libGLESv2/renderer/VertexBuffer.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/VertexBuffer.h b/src/libGLESv2/renderer/VertexBuffer.h
index b2fea12..6ecffd0 100644
--- a/src/libGLESv2/renderer/VertexBuffer.h
+++ b/src/libGLESv2/renderer/VertexBuffer.h
@@ -10,12 +10,6 @@
 #ifndef LIBGLESV2_RENDERER_VERTEXBUFFER_H_
 #define LIBGLESV2_RENDERER_VERTEXBUFFER_H_
 
-#include <vector>
-#include <cstddef>
-
-#define GL_APICALL
-#include <GLES2/gl2.h>
-
 #include "common/angleutils.h"
 
 namespace gl
diff --git a/src/libGLESv2/renderer/VertexBuffer11.cpp b/src/libGLESv2/renderer/VertexBuffer11.cpp
index e8e09d5..92c8755 100644
--- a/src/libGLESv2/renderer/VertexBuffer11.cpp
+++ b/src/libGLESv2/renderer/VertexBuffer11.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/VertexBuffer11.h b/src/libGLESv2/renderer/VertexBuffer11.h
index 66a2ea0..75e0250 100644
--- a/src/libGLESv2/renderer/VertexBuffer11.h
+++ b/src/libGLESv2/renderer/VertexBuffer11.h
@@ -11,8 +11,6 @@
 
 #include "libGLESv2/renderer/VertexBuffer.h"
 
-#include <d3d11.h>
-
 namespace rx
 {
 class Renderer11;
diff --git a/src/libGLESv2/renderer/VertexBuffer9.cpp b/src/libGLESv2/renderer/VertexBuffer9.cpp
index 46133c8..76dc73e 100644
--- a/src/libGLESv2/renderer/VertexBuffer9.cpp
+++ b/src/libGLESv2/renderer/VertexBuffer9.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/VertexBuffer9.h b/src/libGLESv2/renderer/VertexBuffer9.h
index 348eff8..f771635 100644
--- a/src/libGLESv2/renderer/VertexBuffer9.h
+++ b/src/libGLESv2/renderer/VertexBuffer9.h
@@ -11,8 +11,6 @@
 
 #include "libGLESv2/renderer/VertexBuffer.h"
 
-#include <d3d9.h>
-
 namespace rx
 {
 class Renderer9;
diff --git a/src/libGLESv2/renderer/VertexDataManager.cpp b/src/libGLESv2/renderer/VertexDataManager.cpp
index c39ca65..ecf3ba8 100644
--- a/src/libGLESv2/renderer/VertexDataManager.cpp
+++ b/src/libGLESv2/renderer/VertexDataManager.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/VertexDataManager.h b/src/libGLESv2/renderer/VertexDataManager.h
index e37aade..28387e6 100644
--- a/src/libGLESv2/renderer/VertexDataManager.h
+++ b/src/libGLESv2/renderer/VertexDataManager.h
@@ -10,17 +10,9 @@
 #ifndef LIBGLESV2_RENDERER_VERTEXDATAMANAGER_H_
 #define LIBGLESV2_RENDERER_VERTEXDATAMANAGER_H_
 
-#include <vector>
-#include <cstddef>
-
-#define GL_APICALL
-#include <GLES2/gl2.h>
-
 #include "libGLESv2/Constants.h"
 #include "common/angleutils.h"
 
-#include <D3D11.h>
-
 namespace gl
 {
 class VertexAttribute;
diff --git a/src/libGLESv2/renderer/VertexDeclarationCache.cpp b/src/libGLESv2/renderer/VertexDeclarationCache.cpp
index 3f63073..9b83a64 100644
--- a/src/libGLESv2/renderer/VertexDeclarationCache.cpp
+++ b/src/libGLESv2/renderer/VertexDeclarationCache.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/renderer11_utils.cpp b/src/libGLESv2/renderer/renderer11_utils.cpp
index 9f63dce..f32d161 100644
--- a/src/libGLESv2/renderer/renderer11_utils.cpp
+++ b/src/libGLESv2/renderer/renderer11_utils.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
@@ -11,8 +12,6 @@
 
 #include "common/debug.h"
 
-#include <float.h>
-
 namespace gl_d3d11
 {
 
diff --git a/src/libGLESv2/renderer/renderer11_utils.h b/src/libGLESv2/renderer/renderer11_utils.h
index 0fbff21..ff993dd 100644
--- a/src/libGLESv2/renderer/renderer11_utils.h
+++ b/src/libGLESv2/renderer/renderer11_utils.h
@@ -10,11 +10,6 @@
 #ifndef LIBGLESV2_RENDERER_RENDERER11_UTILS_H
 #define LIBGLESV2_RENDERER_RENDERER11_UTILS_H
 
-#define GL_APICALL
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-#include <d3d11.h>
-
 #include "libGLESv2/angletypes.h"
 
 namespace gl_d3d11
diff --git a/src/libGLESv2/renderer/renderer9_utils.cpp b/src/libGLESv2/renderer/renderer9_utils.cpp
index 3474f08..da75d46 100644
--- a/src/libGLESv2/renderer/renderer9_utils.cpp
+++ b/src/libGLESv2/renderer/renderer9_utils.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
diff --git a/src/libGLESv2/renderer/renderer9_utils.h b/src/libGLESv2/renderer/renderer9_utils.h
index 02828da..fae598a 100644
--- a/src/libGLESv2/renderer/renderer9_utils.h
+++ b/src/libGLESv2/renderer/renderer9_utils.h
@@ -10,11 +10,6 @@
 #ifndef LIBGLESV2_RENDERER_RENDERER9_UTILS_H
 #define LIBGLESV2_RENDERER_RENDERER9_UTILS_H
 
-#define GL_APICALL
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-#include <d3d9.h>
-
 #include "libGLESv2/utilities.h"
 
 const D3DFORMAT D3DFMT_INTZ = ((D3DFORMAT)(MAKEFOURCC('I','N','T','Z')));
diff --git a/src/libGLESv2/renderer/vertexconversion.h b/src/libGLESv2/renderer/vertexconversion.h
index 2178ba2..590b9d4 100644
--- a/src/libGLESv2/renderer/vertexconversion.h
+++ b/src/libGLESv2/renderer/vertexconversion.h
@@ -10,9 +10,6 @@
 #ifndef LIBGLESV2_VERTEXCONVERSION_H_
 #define LIBGLESV2_VERTEXCONVERSION_H_
 
-#include <cstddef>
-#include <limits>
-
 namespace rx
 {