Moved the Color struct to AngleTypes.h.

TRAC #22041

Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch

Author:    Geoff Lang

git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1418 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/Context.h b/src/libGLESv2/Context.h
index 7401dcd..bf83db0 100644
--- a/src/libGLESv2/Context.h
+++ b/src/libGLESv2/Context.h
@@ -29,6 +29,7 @@
 #include "common/RefCountObject.h"
 #include "libGLESv2/ResourceManager.h"
 #include "libGLESv2/HandleAllocator.h"
+#include "libGLESv2/angletypes.h"
 #include "libGLESv2/renderer/Renderer.h"
 #include "libGLESv2/renderer/SwapChain.h"
 
@@ -94,14 +95,6 @@
 const float ALIASED_POINT_SIZE_RANGE_MIN = 1.0f;
 const float ALIASED_POINT_SIZE_RANGE_MAX_SM2 = 1.0f;
 
-struct Color
-{
-    float red;
-    float green;
-    float blue;
-    float alpha;
-};
-
 // Helper structure describing a single vertex attribute
 class VertexAttribute
 {