Adds a function to retrieve the renderable DXGI format for a GL internal format.

TRAC #23273

Authored-by: Shannon Woods
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
diff --git a/src/libGLESv2/renderer/Renderer11.cpp b/src/libGLESv2/renderer/Renderer11.cpp
index 287efdd..6401dde 100644
--- a/src/libGLESv2/renderer/Renderer11.cpp
+++ b/src/libGLESv2/renderer/Renderer11.cpp
@@ -2451,7 +2451,7 @@
 
 GLsizei Renderer11::getMaxSupportedFormatSamples(GLint internalFormat) const
 {
-    DXGI_FORMAT format = gl_d3d11::GetTexFormat(internalFormat, getCurrentClientVersion());
+    DXGI_FORMAT format = gl_d3d11::GetRenderableFormat(internalFormat, getCurrentClientVersion());
     MultisampleSupportMap::const_iterator iter = mMultisampleSupportMap.find(format);
     return (iter != mMultisampleSupportMap.end()) ? iter->second.maxSupportedSamples : 0;
 }