Move the call to notify device lost to the Renderer.
TRAC #22411
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1855 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/Renderer11.cpp b/src/libGLESv2/renderer/Renderer11.cpp
index 2088ac2..09889f4 100644
--- a/src/libGLESv2/renderer/Renderer11.cpp
+++ b/src/libGLESv2/renderer/Renderer11.cpp
@@ -1759,9 +1759,10 @@
}
}
-void Renderer11::markDeviceLost()
+void Renderer11::notifyDeviceLost()
{
mDeviceLost = true;
+ mDisplay->notifyDeviceLost();
}
bool Renderer11::isDeviceLost()
@@ -1780,14 +1781,12 @@
if (isLost)
{
// ensure we note the device loss --
- // we'll probably get this done again by markDeviceLost
- // but best to remember it!
// Note that we don't want to clear the device loss status here
// -- this needs to be done by resetDevice
mDeviceLost = true;
if (notify)
{
- mDisplay->notifyDeviceLost();
+ notifyDeviceLost();
}
}