commit | ed14b79dc8e9ec4f4a831bb5213ab67ef01af196 | [log] [tgz] |
---|---|---|
author | Zhenyao Mo <zmo@chromium.org> | Thu May 08 11:21:07 2014 -0700 |
committer | Zhenyao Mo <zmo@chromium.org> | Fri May 09 16:14:36 2014 +0000 |
tree | 4a213b2378fd9cd2dfad0a345ceb6f30a451ca51 | |
parent | 7b827596f4351ef88a3b03eedbc273d0a5309ff4 [diff] |
Shaders should fail compile if a boolean's precision is specified Tested and no regression on WebGL conformance 1.0.3 BUG=angle:628 BUG=368874 TEST=http://www.khronos.org/registry/webgl/sdk/tests/conformance/glsl/misc/boolean_precision.html Change-Id: Ie74616c3ab846eea19f4bd4a041fc0f00d55f151 Reviewed-on: https://chromium-review.googlesource.com/198884 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Tested-by: Zhenyao Mo <zmo@chromium.org>