commit | fd86c2ce3737a82f7a012b7729342972feb1df9d | [log] [tgz] |
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author | shannon.woods@transgaming.com <shannon.woods@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Thu Feb 28 23:13:07 2013 +0000 |
committer | shannon.woods@transgaming.com <shannon.woods@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Thu Feb 28 23:13:07 2013 +0000 |
tree | 3f22bf4ea9b33a799f6a89d6594fdda5b6179c03 | |
parent | cfdfd463f7c30fb71d8d12505bb31f87e1edc6a5 [diff] |
Change the max reported viewport size to be the same as the maximum texture size in D3D11. This fixes a regression in the WebGL conformance test "drawingbuffer-test". TRAC #22582 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1912 736b8ea6-26fd-11df-bfd4-992fa37f6226