shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 2 | // |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 3 | // Copyright (c) 2012-2014 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // TextureStorage11.cpp: Implements the abstract rx::TextureStorage11 class and its concrete derived |
| 9 | // classes TextureStorage11_2D and TextureStorage11_Cube, which act as the interface to the D3D11 texture. |
| 10 | |
Brandon Jones | c7a4104 | 2014-06-23 12:03:25 -0700 | [diff] [blame] | 11 | #include "libGLESv2/renderer/d3d/d3d11/TextureStorage11.h" |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 12 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 13 | #include "libGLESv2/renderer/d3d/TextureD3D.h" |
Brandon Jones | c7a4104 | 2014-06-23 12:03:25 -0700 | [diff] [blame] | 14 | #include "libGLESv2/renderer/d3d/d3d11/Renderer11.h" |
| 15 | #include "libGLESv2/renderer/d3d/d3d11/RenderTarget11.h" |
| 16 | #include "libGLESv2/renderer/d3d/d3d11/SwapChain11.h" |
| 17 | #include "libGLESv2/renderer/d3d/d3d11/renderer11_utils.h" |
| 18 | #include "libGLESv2/renderer/d3d/d3d11/Blit11.h" |
| 19 | #include "libGLESv2/renderer/d3d/d3d11/formatutils11.h" |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 20 | |
shannonwoods@chromium.org | a2ecfcc | 2013-05-30 00:11:59 +0000 | [diff] [blame] | 21 | #include "common/utilities.h" |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 22 | #include "libGLESv2/main.h" |
| 23 | |
| 24 | namespace rx |
| 25 | { |
| 26 | |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 27 | TextureStorage11::SwizzleCacheValue::SwizzleCacheValue() |
| 28 | : swizzleRed(GL_NONE), swizzleGreen(GL_NONE), swizzleBlue(GL_NONE), swizzleAlpha(GL_NONE) |
| 29 | { |
| 30 | } |
| 31 | |
| 32 | TextureStorage11::SwizzleCacheValue::SwizzleCacheValue(GLenum red, GLenum green, GLenum blue, GLenum alpha) |
| 33 | : swizzleRed(red), swizzleGreen(green), swizzleBlue(blue), swizzleAlpha(alpha) |
| 34 | { |
| 35 | } |
| 36 | |
| 37 | bool TextureStorage11::SwizzleCacheValue::operator==(const SwizzleCacheValue &other) const |
| 38 | { |
| 39 | return swizzleRed == other.swizzleRed && |
| 40 | swizzleGreen == other.swizzleGreen && |
| 41 | swizzleBlue == other.swizzleBlue && |
| 42 | swizzleAlpha == other.swizzleAlpha; |
| 43 | } |
| 44 | |
| 45 | bool TextureStorage11::SwizzleCacheValue::operator!=(const SwizzleCacheValue &other) const |
| 46 | { |
| 47 | return !(*this == other); |
| 48 | } |
| 49 | |
Nicolas Capens | a9f85c6 | 2014-04-11 17:23:29 -0400 | [diff] [blame] | 50 | TextureStorage11::SRVKey::SRVKey(int baseLevel, int mipLevels, bool swizzle) |
| 51 | : baseLevel(baseLevel), mipLevels(mipLevels), swizzle(swizzle) |
| 52 | { |
| 53 | } |
| 54 | |
| 55 | bool TextureStorage11::SRVKey::operator==(const SRVKey &rhs) const |
| 56 | { |
| 57 | return baseLevel == rhs.baseLevel && |
| 58 | mipLevels == rhs.mipLevels && |
| 59 | swizzle == rhs.swizzle; |
| 60 | } |
| 61 | |
| 62 | TextureStorage11::SRVCache::~SRVCache() |
| 63 | { |
| 64 | for (size_t i = 0; i < cache.size(); i++) |
| 65 | { |
| 66 | SafeRelease(cache[i].srv); |
| 67 | } |
| 68 | } |
| 69 | |
| 70 | ID3D11ShaderResourceView *TextureStorage11::SRVCache::find(const SRVKey &key) const |
| 71 | { |
| 72 | for (size_t i = 0; i < cache.size(); i++) |
| 73 | { |
| 74 | if (cache[i].key == key) |
| 75 | { |
| 76 | return cache[i].srv; |
| 77 | } |
| 78 | } |
| 79 | |
| 80 | return NULL; |
| 81 | } |
| 82 | |
| 83 | ID3D11ShaderResourceView *TextureStorage11::SRVCache::add(const SRVKey &key, ID3D11ShaderResourceView *srv) |
| 84 | { |
| 85 | SRVPair pair = {key, srv}; |
| 86 | cache.push_back(pair); |
| 87 | |
| 88 | return srv; |
| 89 | } |
| 90 | |
Nicolas Capens | fa7b76d | 2014-03-31 14:51:45 -0400 | [diff] [blame] | 91 | TextureStorage11::TextureStorage11(Renderer *renderer, UINT bindFlags) |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 92 | : mBindFlags(bindFlags), |
Nicolas Capens | f61738a | 2014-03-31 14:50:18 -0400 | [diff] [blame] | 93 | mTopLevel(0), |
shannon.woods@transgaming.com | 53b0ecb | 2013-02-28 23:13:21 +0000 | [diff] [blame] | 94 | mMipLevels(0), |
shannon.woods@transgaming.com | 53b0ecb | 2013-02-28 23:13:21 +0000 | [diff] [blame] | 95 | mTextureFormat(DXGI_FORMAT_UNKNOWN), |
| 96 | mShaderResourceFormat(DXGI_FORMAT_UNKNOWN), |
| 97 | mRenderTargetFormat(DXGI_FORMAT_UNKNOWN), |
| 98 | mDepthStencilFormat(DXGI_FORMAT_UNKNOWN), |
| 99 | mTextureWidth(0), |
shannon.woods%transgaming.com@gtempaccount.com | 2058d64 | 2013-04-13 03:42:50 +0000 | [diff] [blame] | 100 | mTextureHeight(0), |
| 101 | mTextureDepth(0) |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 102 | { |
| 103 | mRenderer = Renderer11::makeRenderer11(renderer); |
Nicolas Capens | 41d9f7e | 2014-04-11 17:32:55 -0400 | [diff] [blame] | 104 | |
| 105 | for (unsigned int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 106 | { |
| 107 | mLevelSRVs[i] = NULL; |
| 108 | } |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 109 | } |
| 110 | |
| 111 | TextureStorage11::~TextureStorage11() |
| 112 | { |
Nicolas Capens | 41d9f7e | 2014-04-11 17:32:55 -0400 | [diff] [blame] | 113 | for (unsigned int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 114 | { |
| 115 | SafeRelease(mLevelSRVs[level]); |
| 116 | } |
daniel@transgaming.com | 1e1b5e9 | 2013-01-11 04:11:27 +0000 | [diff] [blame] | 117 | } |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 118 | |
| 119 | TextureStorage11 *TextureStorage11::makeTextureStorage11(TextureStorage *storage) |
| 120 | { |
apatrick@chromium.org | 8b400b1 | 2013-01-30 21:53:40 +0000 | [diff] [blame] | 121 | ASSERT(HAS_DYNAMIC_TYPE(TextureStorage11*, storage)); |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 122 | return static_cast<TextureStorage11*>(storage); |
| 123 | } |
| 124 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 125 | DWORD TextureStorage11::GetTextureBindFlags(GLenum internalFormat, bool renderTarget) |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 126 | { |
shannonwoods@chromium.org | adc5635 | 2013-05-30 00:09:08 +0000 | [diff] [blame] | 127 | UINT bindFlags = 0; |
| 128 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 129 | if (gl_d3d11::GetSRVFormat(internalFormat) != DXGI_FORMAT_UNKNOWN) |
shannonwoods@chromium.org | adc5635 | 2013-05-30 00:09:08 +0000 | [diff] [blame] | 130 | { |
| 131 | bindFlags |= D3D11_BIND_SHADER_RESOURCE; |
| 132 | } |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 133 | if (gl_d3d11::GetDSVFormat(internalFormat) != DXGI_FORMAT_UNKNOWN) |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 134 | { |
| 135 | bindFlags |= D3D11_BIND_DEPTH_STENCIL; |
| 136 | } |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 137 | if (gl_d3d11::GetRTVFormat(internalFormat) != DXGI_FORMAT_UNKNOWN && renderTarget) |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 138 | { |
| 139 | bindFlags |= D3D11_BIND_RENDER_TARGET; |
| 140 | } |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 141 | |
shannonwoods@chromium.org | adc5635 | 2013-05-30 00:09:08 +0000 | [diff] [blame] | 142 | return bindFlags; |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 143 | } |
| 144 | |
| 145 | UINT TextureStorage11::getBindFlags() const |
| 146 | { |
| 147 | return mBindFlags; |
| 148 | } |
Nicolas Capens | f61738a | 2014-03-31 14:50:18 -0400 | [diff] [blame] | 149 | |
| 150 | int TextureStorage11::getTopLevel() const |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 151 | { |
Nicolas Capens | f61738a | 2014-03-31 14:50:18 -0400 | [diff] [blame] | 152 | return mTopLevel; |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 153 | } |
| 154 | |
| 155 | bool TextureStorage11::isRenderTarget() const |
| 156 | { |
| 157 | return (mBindFlags & (D3D11_BIND_RENDER_TARGET | D3D11_BIND_DEPTH_STENCIL)) != 0; |
| 158 | } |
shannon.woods%transgaming.com@gtempaccount.com | 2058d64 | 2013-04-13 03:42:50 +0000 | [diff] [blame] | 159 | |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 160 | bool TextureStorage11::isManaged() const |
| 161 | { |
| 162 | return false; |
| 163 | } |
| 164 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 165 | int TextureStorage11::getLevelCount() const |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 166 | { |
Nicolas Capens | fa7b76d | 2014-03-31 14:51:45 -0400 | [diff] [blame] | 167 | return mMipLevels - mTopLevel; |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 168 | } |
| 169 | |
Jamie Madill | b16b8ed | 2013-10-24 17:49:45 -0400 | [diff] [blame] | 170 | int TextureStorage11::getLevelWidth(int mipLevel) const |
| 171 | { |
Nicolas Capens | fa7b76d | 2014-03-31 14:51:45 -0400 | [diff] [blame] | 172 | return std::max(static_cast<int>(mTextureWidth) >> mipLevel, 1); |
Jamie Madill | b16b8ed | 2013-10-24 17:49:45 -0400 | [diff] [blame] | 173 | } |
| 174 | |
| 175 | int TextureStorage11::getLevelHeight(int mipLevel) const |
| 176 | { |
Nicolas Capens | fa7b76d | 2014-03-31 14:51:45 -0400 | [diff] [blame] | 177 | return std::max(static_cast<int>(mTextureHeight) >> mipLevel, 1); |
Jamie Madill | b16b8ed | 2013-10-24 17:49:45 -0400 | [diff] [blame] | 178 | } |
| 179 | |
| 180 | int TextureStorage11::getLevelDepth(int mipLevel) const |
| 181 | { |
Nicolas Capens | fa7b76d | 2014-03-31 14:51:45 -0400 | [diff] [blame] | 182 | return std::max(static_cast<int>(mTextureDepth) >> mipLevel, 1); |
Jamie Madill | b16b8ed | 2013-10-24 17:49:45 -0400 | [diff] [blame] | 183 | } |
| 184 | |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 185 | UINT TextureStorage11::getSubresourceIndex(int mipLevel, int layerTarget) const |
daniel@transgaming.com | 9a2f54d | 2013-01-11 04:06:36 +0000 | [diff] [blame] | 186 | { |
| 187 | UINT index = 0; |
Nicolas Capens | 76b258f | 2014-04-03 10:59:42 -0400 | [diff] [blame] | 188 | if (getResource()) |
daniel@transgaming.com | 9a2f54d | 2013-01-11 04:06:36 +0000 | [diff] [blame] | 189 | { |
shannon.woods%transgaming.com@gtempaccount.com | 6c86bd5 | 2013-04-13 03:45:45 +0000 | [diff] [blame] | 190 | index = D3D11CalcSubresource(mipLevel, layerTarget, mMipLevels); |
daniel@transgaming.com | 9a2f54d | 2013-01-11 04:06:36 +0000 | [diff] [blame] | 191 | } |
| 192 | return index; |
| 193 | } |
| 194 | |
Nicolas Capens | 41d9f7e | 2014-04-11 17:32:55 -0400 | [diff] [blame] | 195 | ID3D11ShaderResourceView *TextureStorage11::getSRV(const gl::SamplerState &samplerState) |
| 196 | { |
| 197 | bool swizzleRequired = samplerState.swizzleRequired(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 198 | bool mipmapping = IsMipmapFiltered(samplerState); |
Nicolas Capens | 35adc09 | 2014-04-11 17:49:31 -0400 | [diff] [blame] | 199 | unsigned int mipLevels = mipmapping ? (samplerState.maxLevel - samplerState.baseLevel) : 1; |
| 200 | |
| 201 | // Make sure there's 'mipLevels' mipmap levels below the base level (offset by the top level, which corresponds to GL level 0) |
| 202 | mipLevels = std::min(mipLevels, mMipLevels - mTopLevel - samplerState.baseLevel); |
Nicolas Capens | 41d9f7e | 2014-04-11 17:32:55 -0400 | [diff] [blame] | 203 | |
| 204 | if (swizzleRequired) |
| 205 | { |
| 206 | verifySwizzleExists(samplerState.swizzleRed, samplerState.swizzleGreen, samplerState.swizzleBlue, samplerState.swizzleAlpha); |
| 207 | } |
| 208 | |
Nicolas Capens | 35adc09 | 2014-04-11 17:49:31 -0400 | [diff] [blame] | 209 | SRVKey key(samplerState.baseLevel, mipLevels, swizzleRequired); |
Nicolas Capens | 41d9f7e | 2014-04-11 17:32:55 -0400 | [diff] [blame] | 210 | ID3D11ShaderResourceView *srv = srvCache.find(key); |
| 211 | |
| 212 | if(srv) |
| 213 | { |
| 214 | return srv; |
| 215 | } |
| 216 | |
| 217 | DXGI_FORMAT format = (swizzleRequired ? mSwizzleShaderResourceFormat : mShaderResourceFormat); |
| 218 | ID3D11Resource *texture = swizzleRequired ? getSwizzleTexture() : getResource(); |
| 219 | |
Nicolas Capens | 35adc09 | 2014-04-11 17:49:31 -0400 | [diff] [blame] | 220 | srv = createSRV(samplerState.baseLevel, mipLevels, format, texture); |
Nicolas Capens | 41d9f7e | 2014-04-11 17:32:55 -0400 | [diff] [blame] | 221 | |
| 222 | return srvCache.add(key, srv); |
| 223 | } |
| 224 | |
| 225 | ID3D11ShaderResourceView *TextureStorage11::getSRVLevel(int mipLevel) |
| 226 | { |
| 227 | if (mipLevel >= 0 && mipLevel < getLevelCount()) |
| 228 | { |
| 229 | if (!mLevelSRVs[mipLevel]) |
| 230 | { |
| 231 | mLevelSRVs[mipLevel] = createSRV(mipLevel, 1, mShaderResourceFormat, getResource()); |
| 232 | } |
| 233 | |
| 234 | return mLevelSRVs[mipLevel]; |
| 235 | } |
| 236 | else |
| 237 | { |
| 238 | return NULL; |
| 239 | } |
| 240 | } |
| 241 | |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 242 | void TextureStorage11::generateSwizzles(GLenum swizzleRed, GLenum swizzleGreen, GLenum swizzleBlue, GLenum swizzleAlpha) |
| 243 | { |
| 244 | SwizzleCacheValue swizzleTarget(swizzleRed, swizzleGreen, swizzleBlue, swizzleAlpha); |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 245 | for (int level = 0; level < getLevelCount(); level++) |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 246 | { |
| 247 | // Check if the swizzle for this level is out of date |
| 248 | if (mSwizzleCache[level] != swizzleTarget) |
| 249 | { |
| 250 | // Need to re-render the swizzle for this level |
| 251 | ID3D11ShaderResourceView *sourceSRV = getSRVLevel(level); |
| 252 | ID3D11RenderTargetView *destRTV = getSwizzleRenderTarget(level); |
| 253 | |
| 254 | gl::Extents size(getLevelWidth(level), getLevelHeight(level), getLevelDepth(level)); |
| 255 | |
| 256 | Blit11 *blitter = mRenderer->getBlitter(); |
| 257 | |
| 258 | if (blitter->swizzleTexture(sourceSRV, destRTV, size, swizzleRed, swizzleGreen, swizzleBlue, swizzleAlpha)) |
| 259 | { |
| 260 | mSwizzleCache[level] = swizzleTarget; |
| 261 | } |
| 262 | else |
| 263 | { |
| 264 | ERR("Failed to swizzle texture."); |
| 265 | } |
| 266 | } |
| 267 | } |
| 268 | } |
| 269 | |
| 270 | void TextureStorage11::invalidateSwizzleCacheLevel(int mipLevel) |
| 271 | { |
| 272 | if (mipLevel >= 0 && static_cast<unsigned int>(mipLevel) < ArraySize(mSwizzleCache)) |
| 273 | { |
| 274 | // The default constructor of SwizzleCacheValue has GL_NONE for all channels which is not a |
| 275 | // valid swizzle combination |
| 276 | mSwizzleCache[mipLevel] = SwizzleCacheValue(); |
| 277 | } |
| 278 | } |
| 279 | |
| 280 | void TextureStorage11::invalidateSwizzleCache() |
| 281 | { |
| 282 | for (unsigned int mipLevel = 0; mipLevel < ArraySize(mSwizzleCache); mipLevel++) |
| 283 | { |
| 284 | invalidateSwizzleCacheLevel(mipLevel); |
| 285 | } |
| 286 | } |
| 287 | |
shannon.woods%transgaming.com@gtempaccount.com | 2058d64 | 2013-04-13 03:42:50 +0000 | [diff] [blame] | 288 | bool TextureStorage11::updateSubresourceLevel(ID3D11Resource *srcTexture, unsigned int sourceSubresource, |
shannon.woods%transgaming.com@gtempaccount.com | 6c86bd5 | 2013-04-13 03:45:45 +0000 | [diff] [blame] | 289 | int level, int layerTarget, GLint xoffset, GLint yoffset, GLint zoffset, |
shannon.woods%transgaming.com@gtempaccount.com | 2058d64 | 2013-04-13 03:42:50 +0000 | [diff] [blame] | 290 | GLsizei width, GLsizei height, GLsizei depth) |
daniel@transgaming.com | 9a2f54d | 2013-01-11 04:06:36 +0000 | [diff] [blame] | 291 | { |
| 292 | if (srcTexture) |
| 293 | { |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 294 | invalidateSwizzleCacheLevel(level); |
| 295 | |
Jamie Madill | b16b8ed | 2013-10-24 17:49:45 -0400 | [diff] [blame] | 296 | gl::Extents texSize(getLevelWidth(level), getLevelHeight(level), getLevelDepth(level)); |
Geoff Lang | 79031cb | 2013-08-12 12:55:17 -0400 | [diff] [blame] | 297 | gl::Box copyArea(xoffset, yoffset, zoffset, width, height, depth); |
daniel@transgaming.com | 9a2f54d | 2013-01-11 04:06:36 +0000 | [diff] [blame] | 298 | |
Geoff Lang | 79031cb | 2013-08-12 12:55:17 -0400 | [diff] [blame] | 299 | bool fullCopy = copyArea.x == 0 && |
| 300 | copyArea.y == 0 && |
| 301 | copyArea.z == 0 && |
| 302 | copyArea.width == texSize.width && |
| 303 | copyArea.height == texSize.height && |
| 304 | copyArea.depth == texSize.depth; |
shannon.woods%transgaming.com@gtempaccount.com | 2058d64 | 2013-04-13 03:42:50 +0000 | [diff] [blame] | 305 | |
Nicolas Capens | 76b258f | 2014-04-03 10:59:42 -0400 | [diff] [blame] | 306 | ID3D11Resource *dstTexture = getResource(); |
Nicolas Capens | f61738a | 2014-03-31 14:50:18 -0400 | [diff] [blame] | 307 | unsigned int dstSubresource = getSubresourceIndex(level + mTopLevel, layerTarget); |
Geoff Lang | 79031cb | 2013-08-12 12:55:17 -0400 | [diff] [blame] | 308 | |
| 309 | ASSERT(dstTexture); |
| 310 | |
| 311 | if (!fullCopy && (d3d11::GetDepthBits(mTextureFormat) > 0 || d3d11::GetStencilBits(mTextureFormat) > 0)) |
| 312 | { |
| 313 | // CopySubresourceRegion cannot copy partial depth stencils, use the blitter instead |
| 314 | Blit11 *blitter = mRenderer->getBlitter(); |
| 315 | |
| 316 | return blitter->copyDepthStencil(srcTexture, sourceSubresource, copyArea, texSize, |
Geoff Lang | 125deab | 2013-08-09 13:34:16 -0400 | [diff] [blame] | 317 | dstTexture, dstSubresource, copyArea, texSize, |
| 318 | NULL); |
Geoff Lang | 79031cb | 2013-08-12 12:55:17 -0400 | [diff] [blame] | 319 | } |
| 320 | else |
| 321 | { |
| 322 | D3D11_BOX srcBox; |
| 323 | srcBox.left = copyArea.x; |
| 324 | srcBox.top = copyArea.y; |
Jamie Madill | 9eeecfc | 2014-01-29 09:26:48 -0500 | [diff] [blame] | 325 | srcBox.right = copyArea.x + roundUp((unsigned int)width, d3d11::GetBlockWidth(mTextureFormat)); |
| 326 | srcBox.bottom = copyArea.y + roundUp((unsigned int)height, d3d11::GetBlockHeight(mTextureFormat)); |
Geoff Lang | 79031cb | 2013-08-12 12:55:17 -0400 | [diff] [blame] | 327 | srcBox.front = copyArea.z; |
| 328 | srcBox.back = copyArea.z + copyArea.depth; |
| 329 | |
| 330 | ID3D11DeviceContext *context = mRenderer->getDeviceContext(); |
| 331 | |
| 332 | context->CopySubresourceRegion(dstTexture, dstSubresource, copyArea.x, copyArea.y, copyArea.z, |
| 333 | srcTexture, sourceSubresource, fullCopy ? NULL : &srcBox); |
| 334 | return true; |
| 335 | } |
daniel@transgaming.com | 9a2f54d | 2013-01-11 04:06:36 +0000 | [diff] [blame] | 336 | } |
| 337 | |
| 338 | return false; |
| 339 | } |
| 340 | |
shannon.woods@transgaming.com | 85bdfce | 2013-01-25 21:51:07 +0000 | [diff] [blame] | 341 | void TextureStorage11::generateMipmapLayer(RenderTarget11 *source, RenderTarget11 *dest) |
| 342 | { |
| 343 | if (source && dest) |
| 344 | { |
| 345 | ID3D11ShaderResourceView *sourceSRV = source->getShaderResourceView(); |
| 346 | ID3D11RenderTargetView *destRTV = dest->getRenderTargetView(); |
| 347 | |
| 348 | if (sourceSRV && destRTV) |
| 349 | { |
Geoff Lang | b86b979 | 2013-06-04 16:32:05 -0400 | [diff] [blame] | 350 | gl::Box sourceArea(0, 0, 0, source->getWidth(), source->getHeight(), source->getDepth()); |
| 351 | gl::Extents sourceSize(source->getWidth(), source->getHeight(), source->getDepth()); |
shannon.woods@transgaming.com | 85bdfce | 2013-01-25 21:51:07 +0000 | [diff] [blame] | 352 | |
Geoff Lang | b86b979 | 2013-06-04 16:32:05 -0400 | [diff] [blame] | 353 | gl::Box destArea(0, 0, 0, dest->getWidth(), dest->getHeight(), dest->getDepth()); |
| 354 | gl::Extents destSize(dest->getWidth(), dest->getHeight(), dest->getDepth()); |
shannon.woods@transgaming.com | 85bdfce | 2013-01-25 21:51:07 +0000 | [diff] [blame] | 355 | |
Geoff Lang | b86b979 | 2013-06-04 16:32:05 -0400 | [diff] [blame] | 356 | Blit11 *blitter = mRenderer->getBlitter(); |
| 357 | |
Geoff Lang | 125deab | 2013-08-09 13:34:16 -0400 | [diff] [blame] | 358 | blitter->copyTexture(sourceSRV, sourceArea, sourceSize, destRTV, destArea, destSize, NULL, |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame^] | 359 | gl::GetInternalFormatInfo(source->getInternalFormat()).format, GL_LINEAR); |
shannon.woods@transgaming.com | 85bdfce | 2013-01-25 21:51:07 +0000 | [diff] [blame] | 360 | } |
shannon.woods@transgaming.com | 85bdfce | 2013-01-25 21:51:07 +0000 | [diff] [blame] | 361 | } |
| 362 | } |
| 363 | |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 364 | void TextureStorage11::verifySwizzleExists(GLenum swizzleRed, GLenum swizzleGreen, GLenum swizzleBlue, GLenum swizzleAlpha) |
| 365 | { |
| 366 | SwizzleCacheValue swizzleTarget(swizzleRed, swizzleGreen, swizzleBlue, swizzleAlpha); |
| 367 | for (unsigned int level = 0; level < mMipLevels; level++) |
| 368 | { |
| 369 | ASSERT(mSwizzleCache[level] == swizzleTarget); |
| 370 | } |
| 371 | } |
| 372 | |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 373 | TextureStorage11_2D::TextureStorage11_2D(Renderer *renderer, SwapChain11 *swapchain) |
Nicolas Capens | fa7b76d | 2014-03-31 14:51:45 -0400 | [diff] [blame] | 374 | : TextureStorage11(renderer, D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE) |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 375 | { |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 376 | mTexture = swapchain->getOffscreenTexture(); |
Geoff Lang | 2916b30 | 2013-11-28 13:41:10 -0500 | [diff] [blame] | 377 | mTexture->AddRef(); |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 378 | mSwizzleTexture = NULL; |
Nicolas Capens | e47e736 | 2014-03-27 13:34:56 -0400 | [diff] [blame] | 379 | |
shannon.woods@transgaming.com | 858d32f | 2013-01-25 21:49:59 +0000 | [diff] [blame] | 380 | for (unsigned int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 381 | { |
| 382 | mRenderTarget[i] = NULL; |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 383 | mSwizzleRenderTargets[i] = NULL; |
shannon.woods@transgaming.com | 858d32f | 2013-01-25 21:49:59 +0000 | [diff] [blame] | 384 | } |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 385 | |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 386 | D3D11_TEXTURE2D_DESC texDesc; |
| 387 | mTexture->GetDesc(&texDesc); |
| 388 | mMipLevels = texDesc.MipLevels; |
| 389 | mTextureFormat = texDesc.Format; |
| 390 | mTextureWidth = texDesc.Width; |
| 391 | mTextureHeight = texDesc.Height; |
shannon.woods%transgaming.com@gtempaccount.com | 2058d64 | 2013-04-13 03:42:50 +0000 | [diff] [blame] | 392 | mTextureDepth = 1; |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 393 | |
Nicolas Capens | e47e736 | 2014-03-27 13:34:56 -0400 | [diff] [blame] | 394 | ID3D11ShaderResourceView *srv = swapchain->getRenderTargetShaderResource(); |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 395 | D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc; |
Nicolas Capens | e47e736 | 2014-03-27 13:34:56 -0400 | [diff] [blame] | 396 | srv->GetDesc(&srvDesc); |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 397 | mShaderResourceFormat = srvDesc.Format; |
| 398 | |
| 399 | ID3D11RenderTargetView* offscreenRTV = swapchain->getRenderTarget(); |
| 400 | D3D11_RENDER_TARGET_VIEW_DESC rtvDesc; |
| 401 | offscreenRTV->GetDesc(&rtvDesc); |
| 402 | mRenderTargetFormat = rtvDesc.Format; |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 403 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 404 | GLenum internalFormat = d3d11_gl::GetInternalFormat(mTextureFormat); |
| 405 | mSwizzleTextureFormat = gl_d3d11::GetSwizzleTexFormat(internalFormat); |
| 406 | mSwizzleShaderResourceFormat = gl_d3d11::GetSwizzleSRVFormat(internalFormat); |
| 407 | mSwizzleRenderTargetFormat = gl_d3d11::GetSwizzleRTVFormat(internalFormat); |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 408 | |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 409 | mDepthStencilFormat = DXGI_FORMAT_UNKNOWN; |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 410 | } |
| 411 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 412 | TextureStorage11_2D::TextureStorage11_2D(Renderer *renderer, GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels) |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 413 | : TextureStorage11(renderer, GetTextureBindFlags(internalformat, renderTarget)) |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 414 | { |
shannon.woods%transgaming.com@gtempaccount.com | 2058d64 | 2013-04-13 03:42:50 +0000 | [diff] [blame] | 415 | mTexture = NULL; |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 416 | mSwizzleTexture = NULL; |
Nicolas Capens | e47e736 | 2014-03-27 13:34:56 -0400 | [diff] [blame] | 417 | |
shannon.woods@transgaming.com | 858d32f | 2013-01-25 21:49:59 +0000 | [diff] [blame] | 418 | for (unsigned int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 419 | { |
| 420 | mRenderTarget[i] = NULL; |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 421 | mSwizzleRenderTargets[i] = NULL; |
shannon.woods@transgaming.com | 858d32f | 2013-01-25 21:49:59 +0000 | [diff] [blame] | 422 | } |
| 423 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 424 | mTextureFormat = gl_d3d11::GetTexFormat(internalformat); |
| 425 | mShaderResourceFormat = gl_d3d11::GetSRVFormat(internalformat); |
| 426 | mDepthStencilFormat = gl_d3d11::GetDSVFormat(internalformat); |
| 427 | mRenderTargetFormat = gl_d3d11::GetRTVFormat(internalformat); |
| 428 | mSwizzleTextureFormat = gl_d3d11::GetSwizzleTexFormat(internalformat); |
| 429 | mSwizzleShaderResourceFormat = gl_d3d11::GetSwizzleSRVFormat(internalformat); |
| 430 | mSwizzleRenderTargetFormat = gl_d3d11::GetSwizzleRTVFormat(internalformat); |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 431 | |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 432 | // if the width or height is not positive this should be treated as an incomplete texture |
| 433 | // we handle that here by skipping the d3d texture creation |
| 434 | if (width > 0 && height > 0) |
| 435 | { |
| 436 | // adjust size if needed for compressed textures |
Nicolas Capens | f61738a | 2014-03-31 14:50:18 -0400 | [diff] [blame] | 437 | d3d11::MakeValidSize(false, mTextureFormat, &width, &height, &mTopLevel); |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 438 | |
| 439 | ID3D11Device *device = mRenderer->getDevice(); |
| 440 | |
| 441 | D3D11_TEXTURE2D_DESC desc; |
| 442 | desc.Width = width; // Compressed texture size constraints? |
| 443 | desc.Height = height; |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 444 | desc.MipLevels = ((levels > 0) ? (mTopLevel + levels) : 0); |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 445 | desc.ArraySize = 1; |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 446 | desc.Format = mTextureFormat; |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 447 | desc.SampleDesc.Count = 1; |
| 448 | desc.SampleDesc.Quality = 0; |
| 449 | desc.Usage = D3D11_USAGE_DEFAULT; |
| 450 | desc.BindFlags = getBindFlags(); |
| 451 | desc.CPUAccessFlags = 0; |
| 452 | desc.MiscFlags = 0; |
| 453 | |
| 454 | HRESULT result = device->CreateTexture2D(&desc, NULL, &mTexture); |
| 455 | |
shannon.woods@transgaming.com | ddd6c80 | 2013-02-28 23:05:14 +0000 | [diff] [blame] | 456 | // this can happen from windows TDR |
| 457 | if (d3d11::isDeviceLostError(result)) |
| 458 | { |
| 459 | mRenderer->notifyDeviceLost(); |
| 460 | gl::error(GL_OUT_OF_MEMORY); |
| 461 | } |
| 462 | else if (FAILED(result)) |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 463 | { |
| 464 | ASSERT(result == E_OUTOFMEMORY); |
| 465 | ERR("Creating image failed."); |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 466 | gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 467 | } |
daniel@transgaming.com | b115455 | 2013-01-11 04:11:02 +0000 | [diff] [blame] | 468 | else |
| 469 | { |
| 470 | mTexture->GetDesc(&desc); |
| 471 | mMipLevels = desc.MipLevels; |
shannon.woods@transgaming.com | 858d32f | 2013-01-25 21:49:59 +0000 | [diff] [blame] | 472 | mTextureWidth = desc.Width; |
| 473 | mTextureHeight = desc.Height; |
shannon.woods%transgaming.com@gtempaccount.com | 2058d64 | 2013-04-13 03:42:50 +0000 | [diff] [blame] | 474 | mTextureDepth = 1; |
daniel@transgaming.com | b115455 | 2013-01-11 04:11:02 +0000 | [diff] [blame] | 475 | } |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 476 | } |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 477 | } |
| 478 | |
| 479 | TextureStorage11_2D::~TextureStorage11_2D() |
| 480 | { |
Geoff Lang | ea22863 | 2013-07-30 15:17:12 -0400 | [diff] [blame] | 481 | SafeRelease(mTexture); |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 482 | SafeRelease(mSwizzleTexture); |
Nicolas Capens | e47e736 | 2014-03-27 13:34:56 -0400 | [diff] [blame] | 483 | |
shannon.woods@transgaming.com | 858d32f | 2013-01-25 21:49:59 +0000 | [diff] [blame] | 484 | for (unsigned int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
shannon.woods@transgaming.com | 4b47235 | 2013-01-25 21:14:56 +0000 | [diff] [blame] | 485 | { |
Geoff Lang | ea22863 | 2013-07-30 15:17:12 -0400 | [diff] [blame] | 486 | SafeDelete(mRenderTarget[i]); |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 487 | SafeRelease(mSwizzleRenderTargets[i]); |
shannon.woods@transgaming.com | 4b47235 | 2013-01-25 21:14:56 +0000 | [diff] [blame] | 488 | } |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 489 | } |
| 490 | |
| 491 | TextureStorage11_2D *TextureStorage11_2D::makeTextureStorage11_2D(TextureStorage *storage) |
| 492 | { |
apatrick@chromium.org | 8b400b1 | 2013-01-30 21:53:40 +0000 | [diff] [blame] | 493 | ASSERT(HAS_DYNAMIC_TYPE(TextureStorage11_2D*, storage)); |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 494 | return static_cast<TextureStorage11_2D*>(storage); |
| 495 | } |
| 496 | |
Nicolas Capens | 76b258f | 2014-04-03 10:59:42 -0400 | [diff] [blame] | 497 | ID3D11Resource *TextureStorage11_2D::getResource() const |
shannon.woods%transgaming.com@gtempaccount.com | 2058d64 | 2013-04-13 03:42:50 +0000 | [diff] [blame] | 498 | { |
| 499 | return mTexture; |
| 500 | } |
| 501 | |
shannon.woods@transgaming.com | 858d32f | 2013-01-25 21:49:59 +0000 | [diff] [blame] | 502 | RenderTarget *TextureStorage11_2D::getRenderTarget(int level) |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 503 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 504 | if (level >= 0 && level < getLevelCount()) |
shannon.woods@transgaming.com | 4b47235 | 2013-01-25 21:14:56 +0000 | [diff] [blame] | 505 | { |
shannon.woods@transgaming.com | 858d32f | 2013-01-25 21:49:59 +0000 | [diff] [blame] | 506 | if (!mRenderTarget[level]) |
| 507 | { |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 508 | ID3D11ShaderResourceView *srv = getSRVLevel(level); |
| 509 | if (!srv) |
shannon.woods@transgaming.com | 183408d | 2013-01-25 21:50:07 +0000 | [diff] [blame] | 510 | { |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 511 | return NULL; |
shannon.woods@transgaming.com | 183408d | 2013-01-25 21:50:07 +0000 | [diff] [blame] | 512 | } |
shannon.woods@transgaming.com | 183408d | 2013-01-25 21:50:07 +0000 | [diff] [blame] | 513 | |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 514 | if (mRenderTargetFormat != DXGI_FORMAT_UNKNOWN) |
| 515 | { |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 516 | ID3D11Device *device = mRenderer->getDevice(); |
| 517 | |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 518 | D3D11_RENDER_TARGET_VIEW_DESC rtvDesc; |
| 519 | rtvDesc.Format = mRenderTargetFormat; |
| 520 | rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2D; |
Nicolas Capens | fa7b76d | 2014-03-31 14:51:45 -0400 | [diff] [blame] | 521 | rtvDesc.Texture2D.MipSlice = mTopLevel + level; |
shannon.woods@transgaming.com | 7e23285 | 2013-02-28 23:06:15 +0000 | [diff] [blame] | 522 | |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 523 | ID3D11RenderTargetView *rtv; |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 524 | HRESULT result = device->CreateRenderTargetView(mTexture, &rtvDesc, &rtv); |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 525 | |
| 526 | if (result == E_OUTOFMEMORY) |
| 527 | { |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 528 | return gl::error(GL_OUT_OF_MEMORY, static_cast<RenderTarget*>(NULL)); |
| 529 | } |
| 530 | ASSERT(SUCCEEDED(result)); |
| 531 | |
Jamie Madill | b16b8ed | 2013-10-24 17:49:45 -0400 | [diff] [blame] | 532 | mRenderTarget[level] = new RenderTarget11(mRenderer, rtv, mTexture, srv, getLevelWidth(level), getLevelHeight(level), 1); |
Geoff Lang | 2916b30 | 2013-11-28 13:41:10 -0500 | [diff] [blame] | 533 | |
| 534 | // RenderTarget will take ownership of these resources |
| 535 | SafeRelease(rtv); |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 536 | } |
| 537 | else if (mDepthStencilFormat != DXGI_FORMAT_UNKNOWN) |
| 538 | { |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 539 | ID3D11Device *device = mRenderer->getDevice(); |
| 540 | |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 541 | D3D11_DEPTH_STENCIL_VIEW_DESC dsvDesc; |
| 542 | dsvDesc.Format = mDepthStencilFormat; |
| 543 | dsvDesc.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE2D; |
Nicolas Capens | fa7b76d | 2014-03-31 14:51:45 -0400 | [diff] [blame] | 544 | dsvDesc.Texture2D.MipSlice = mTopLevel + level; |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 545 | dsvDesc.Flags = 0; |
| 546 | |
| 547 | ID3D11DepthStencilView *dsv; |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 548 | HRESULT result = device->CreateDepthStencilView(mTexture, &dsvDesc, &dsv); |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 549 | |
| 550 | if (result == E_OUTOFMEMORY) |
| 551 | { |
Geoff Lang | ea22863 | 2013-07-30 15:17:12 -0400 | [diff] [blame] | 552 | SafeRelease(srv); |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 553 | return gl::error(GL_OUT_OF_MEMORY, static_cast<RenderTarget*>(NULL)); |
| 554 | } |
| 555 | ASSERT(SUCCEEDED(result)); |
| 556 | |
Jamie Madill | b16b8ed | 2013-10-24 17:49:45 -0400 | [diff] [blame] | 557 | mRenderTarget[level] = new RenderTarget11(mRenderer, dsv, mTexture, srv, getLevelWidth(level), getLevelHeight(level), 1); |
Geoff Lang | 2916b30 | 2013-11-28 13:41:10 -0500 | [diff] [blame] | 558 | |
| 559 | // RenderTarget will take ownership of these resources |
| 560 | SafeRelease(dsv); |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 561 | } |
| 562 | else |
| 563 | { |
| 564 | UNREACHABLE(); |
| 565 | } |
shannon.woods@transgaming.com | 858d32f | 2013-01-25 21:49:59 +0000 | [diff] [blame] | 566 | } |
| 567 | |
| 568 | return mRenderTarget[level]; |
shannon.woods@transgaming.com | 4b47235 | 2013-01-25 21:14:56 +0000 | [diff] [blame] | 569 | } |
| 570 | else |
| 571 | { |
shannon.woods@transgaming.com | 858d32f | 2013-01-25 21:49:59 +0000 | [diff] [blame] | 572 | return NULL; |
shannon.woods@transgaming.com | 4b47235 | 2013-01-25 21:14:56 +0000 | [diff] [blame] | 573 | } |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 574 | } |
| 575 | |
Nicolas Capens | 1d31aca | 2014-04-03 12:45:07 -0400 | [diff] [blame] | 576 | ID3D11ShaderResourceView *TextureStorage11_2D::createSRV(int baseLevel, int mipLevels, DXGI_FORMAT format, ID3D11Resource *texture) |
| 577 | { |
| 578 | D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc; |
| 579 | srvDesc.Format = format; |
| 580 | srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D; |
| 581 | srvDesc.Texture2D.MostDetailedMip = mTopLevel + baseLevel; |
| 582 | srvDesc.Texture2D.MipLevels = mipLevels; |
| 583 | |
| 584 | ID3D11ShaderResourceView *SRV = NULL; |
| 585 | |
| 586 | ID3D11Device *device = mRenderer->getDevice(); |
| 587 | HRESULT result = device->CreateShaderResourceView(texture, &srvDesc, &SRV); |
| 588 | |
| 589 | if (result == E_OUTOFMEMORY) |
| 590 | { |
| 591 | gl::error(GL_OUT_OF_MEMORY); |
| 592 | } |
| 593 | ASSERT(SUCCEEDED(result)); |
| 594 | |
| 595 | return SRV; |
daniel@transgaming.com | b50d530 | 2013-01-11 04:07:29 +0000 | [diff] [blame] | 596 | } |
| 597 | |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 598 | void TextureStorage11_2D::generateMipmap(int level) |
| 599 | { |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 600 | invalidateSwizzleCacheLevel(level); |
| 601 | |
shannon.woods@transgaming.com | 85bdfce | 2013-01-25 21:51:07 +0000 | [diff] [blame] | 602 | RenderTarget11 *source = RenderTarget11::makeRenderTarget11(getRenderTarget(level - 1)); |
| 603 | RenderTarget11 *dest = RenderTarget11::makeRenderTarget11(getRenderTarget(level)); |
| 604 | |
| 605 | generateMipmapLayer(source, dest); |
daniel@transgaming.com | 4834ee2 | 2013-01-11 04:06:16 +0000 | [diff] [blame] | 606 | } |
| 607 | |
Nicolas Capens | 41d9f7e | 2014-04-11 17:32:55 -0400 | [diff] [blame] | 608 | ID3D11Resource *TextureStorage11_2D::getSwizzleTexture() |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 609 | { |
| 610 | if (!mSwizzleTexture) |
| 611 | { |
| 612 | ID3D11Device *device = mRenderer->getDevice(); |
| 613 | |
| 614 | D3D11_TEXTURE2D_DESC desc; |
| 615 | desc.Width = mTextureWidth; |
| 616 | desc.Height = mTextureHeight; |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 617 | desc.MipLevels = mMipLevels; |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 618 | desc.ArraySize = 1; |
| 619 | desc.Format = mSwizzleTextureFormat; |
| 620 | desc.SampleDesc.Count = 1; |
| 621 | desc.SampleDesc.Quality = 0; |
| 622 | desc.Usage = D3D11_USAGE_DEFAULT; |
| 623 | desc.BindFlags = D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET; |
| 624 | desc.CPUAccessFlags = 0; |
| 625 | desc.MiscFlags = 0; |
| 626 | |
| 627 | HRESULT result = device->CreateTexture2D(&desc, NULL, &mSwizzleTexture); |
| 628 | |
| 629 | if (result == E_OUTOFMEMORY) |
| 630 | { |
| 631 | return gl::error(GL_OUT_OF_MEMORY, static_cast<ID3D11Texture2D*>(NULL)); |
| 632 | } |
| 633 | ASSERT(SUCCEEDED(result)); |
| 634 | } |
| 635 | |
| 636 | return mSwizzleTexture; |
| 637 | } |
| 638 | |
| 639 | ID3D11RenderTargetView *TextureStorage11_2D::getSwizzleRenderTarget(int mipLevel) |
| 640 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 641 | if (mipLevel >= 0 && mipLevel < getLevelCount()) |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 642 | { |
| 643 | if (!mSwizzleRenderTargets[mipLevel]) |
| 644 | { |
Nicolas Capens | 41d9f7e | 2014-04-11 17:32:55 -0400 | [diff] [blame] | 645 | ID3D11Resource *swizzleTexture = getSwizzleTexture(); |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 646 | if (!swizzleTexture) |
| 647 | { |
| 648 | return NULL; |
| 649 | } |
| 650 | |
| 651 | ID3D11Device *device = mRenderer->getDevice(); |
| 652 | |
| 653 | D3D11_RENDER_TARGET_VIEW_DESC rtvDesc; |
| 654 | rtvDesc.Format = mSwizzleRenderTargetFormat; |
| 655 | rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2D; |
Nicolas Capens | fa7b76d | 2014-03-31 14:51:45 -0400 | [diff] [blame] | 656 | rtvDesc.Texture2D.MipSlice = mTopLevel + mipLevel; |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 657 | |
| 658 | HRESULT result = device->CreateRenderTargetView(mSwizzleTexture, &rtvDesc, &mSwizzleRenderTargets[mipLevel]); |
Geoff Lang | cebb5aa | 2014-04-07 14:13:40 -0400 | [diff] [blame] | 659 | if (result == E_OUTOFMEMORY) |
| 660 | { |
| 661 | return gl::error(GL_OUT_OF_MEMORY, static_cast<ID3D11RenderTargetView*>(NULL)); |
| 662 | } |
| 663 | ASSERT(SUCCEEDED(result)); |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 664 | } |
| 665 | |
| 666 | return mSwizzleRenderTargets[mipLevel]; |
| 667 | } |
| 668 | else |
| 669 | { |
| 670 | return NULL; |
| 671 | } |
| 672 | } |
| 673 | |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 674 | unsigned int TextureStorage11_2D::getTextureLevelDepth(int mipLevel) const |
| 675 | { |
| 676 | return 1; |
| 677 | } |
| 678 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 679 | TextureStorage11_Cube::TextureStorage11_Cube(Renderer *renderer, GLenum internalformat, bool renderTarget, int size, int levels) |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 680 | : TextureStorage11(renderer, GetTextureBindFlags(internalformat, renderTarget)) |
daniel@transgaming.com | b2151e5 | 2013-01-11 04:06:24 +0000 | [diff] [blame] | 681 | { |
shannon.woods%transgaming.com@gtempaccount.com | 2058d64 | 2013-04-13 03:42:50 +0000 | [diff] [blame] | 682 | mTexture = NULL; |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 683 | mSwizzleTexture = NULL; |
Nicolas Capens | e47e736 | 2014-03-27 13:34:56 -0400 | [diff] [blame] | 684 | |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 685 | for (unsigned int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
daniel@transgaming.com | 5cdd058 | 2013-01-11 04:07:35 +0000 | [diff] [blame] | 686 | { |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 687 | mSwizzleRenderTargets[level] = NULL; |
| 688 | for (unsigned int face = 0; face < 6; face++) |
shannon.woods@transgaming.com | 858d32f | 2013-01-25 21:49:59 +0000 | [diff] [blame] | 689 | { |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 690 | mRenderTarget[face][level] = NULL; |
shannon.woods@transgaming.com | 858d32f | 2013-01-25 21:49:59 +0000 | [diff] [blame] | 691 | } |
daniel@transgaming.com | 5cdd058 | 2013-01-11 04:07:35 +0000 | [diff] [blame] | 692 | } |
| 693 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 694 | mTextureFormat = gl_d3d11::GetTexFormat(internalformat); |
| 695 | mShaderResourceFormat = gl_d3d11::GetSRVFormat(internalformat); |
| 696 | mDepthStencilFormat = gl_d3d11::GetDSVFormat(internalformat); |
| 697 | mRenderTargetFormat = gl_d3d11::GetRTVFormat(internalformat); |
| 698 | mSwizzleTextureFormat = gl_d3d11::GetSwizzleTexFormat(internalformat); |
| 699 | mSwizzleShaderResourceFormat = gl_d3d11::GetSwizzleSRVFormat(internalformat); |
| 700 | mSwizzleRenderTargetFormat = gl_d3d11::GetSwizzleRTVFormat(internalformat); |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 701 | |
daniel@transgaming.com | b2151e5 | 2013-01-11 04:06:24 +0000 | [diff] [blame] | 702 | // if the size is not positive this should be treated as an incomplete texture |
| 703 | // we handle that here by skipping the d3d texture creation |
| 704 | if (size > 0) |
| 705 | { |
| 706 | // adjust size if needed for compressed textures |
| 707 | int height = size; |
Nicolas Capens | f61738a | 2014-03-31 14:50:18 -0400 | [diff] [blame] | 708 | d3d11::MakeValidSize(false, mTextureFormat, &size, &height, &mTopLevel); |
daniel@transgaming.com | b2151e5 | 2013-01-11 04:06:24 +0000 | [diff] [blame] | 709 | |
| 710 | ID3D11Device *device = mRenderer->getDevice(); |
| 711 | |
| 712 | D3D11_TEXTURE2D_DESC desc; |
| 713 | desc.Width = size; |
| 714 | desc.Height = size; |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 715 | desc.MipLevels = ((levels > 0) ? (mTopLevel + levels) : 0); |
daniel@transgaming.com | b2151e5 | 2013-01-11 04:06:24 +0000 | [diff] [blame] | 716 | desc.ArraySize = 6; |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 717 | desc.Format = mTextureFormat; |
daniel@transgaming.com | b2151e5 | 2013-01-11 04:06:24 +0000 | [diff] [blame] | 718 | desc.SampleDesc.Count = 1; |
| 719 | desc.SampleDesc.Quality = 0; |
| 720 | desc.Usage = D3D11_USAGE_DEFAULT; |
| 721 | desc.BindFlags = getBindFlags(); |
| 722 | desc.CPUAccessFlags = 0; |
| 723 | desc.MiscFlags = D3D11_RESOURCE_MISC_TEXTURECUBE; |
| 724 | |
| 725 | HRESULT result = device->CreateTexture2D(&desc, NULL, &mTexture); |
| 726 | |
| 727 | if (FAILED(result)) |
| 728 | { |
| 729 | ASSERT(result == E_OUTOFMEMORY); |
| 730 | ERR("Creating image failed."); |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 731 | gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | b2151e5 | 2013-01-11 04:06:24 +0000 | [diff] [blame] | 732 | } |
daniel@transgaming.com | b115455 | 2013-01-11 04:11:02 +0000 | [diff] [blame] | 733 | else |
| 734 | { |
| 735 | mTexture->GetDesc(&desc); |
| 736 | mMipLevels = desc.MipLevels; |
shannon.woods@transgaming.com | 858d32f | 2013-01-25 21:49:59 +0000 | [diff] [blame] | 737 | mTextureWidth = desc.Width; |
| 738 | mTextureHeight = desc.Height; |
shannon.woods%transgaming.com@gtempaccount.com | 2058d64 | 2013-04-13 03:42:50 +0000 | [diff] [blame] | 739 | mTextureDepth = 1; |
daniel@transgaming.com | b115455 | 2013-01-11 04:11:02 +0000 | [diff] [blame] | 740 | } |
daniel@transgaming.com | b2151e5 | 2013-01-11 04:06:24 +0000 | [diff] [blame] | 741 | } |
daniel@transgaming.com | b2151e5 | 2013-01-11 04:06:24 +0000 | [diff] [blame] | 742 | } |
| 743 | |
| 744 | TextureStorage11_Cube::~TextureStorage11_Cube() |
| 745 | { |
Geoff Lang | ea22863 | 2013-07-30 15:17:12 -0400 | [diff] [blame] | 746 | SafeRelease(mTexture); |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 747 | SafeRelease(mSwizzleTexture); |
Nicolas Capens | e47e736 | 2014-03-27 13:34:56 -0400 | [diff] [blame] | 748 | |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 749 | for (unsigned int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
shannon.woods@transgaming.com | 4b47235 | 2013-01-25 21:14:56 +0000 | [diff] [blame] | 750 | { |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 751 | SafeRelease(mSwizzleRenderTargets[level]); |
| 752 | for (unsigned int face = 0; face < 6; face++) |
shannon.woods@transgaming.com | 4b47235 | 2013-01-25 21:14:56 +0000 | [diff] [blame] | 753 | { |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 754 | SafeDelete(mRenderTarget[face][level]); |
shannon.woods@transgaming.com | 4b47235 | 2013-01-25 21:14:56 +0000 | [diff] [blame] | 755 | } |
| 756 | } |
daniel@transgaming.com | b2151e5 | 2013-01-11 04:06:24 +0000 | [diff] [blame] | 757 | } |
| 758 | |
| 759 | TextureStorage11_Cube *TextureStorage11_Cube::makeTextureStorage11_Cube(TextureStorage *storage) |
| 760 | { |
apatrick@chromium.org | 8b400b1 | 2013-01-30 21:53:40 +0000 | [diff] [blame] | 761 | ASSERT(HAS_DYNAMIC_TYPE(TextureStorage11_Cube*, storage)); |
daniel@transgaming.com | b2151e5 | 2013-01-11 04:06:24 +0000 | [diff] [blame] | 762 | return static_cast<TextureStorage11_Cube*>(storage); |
| 763 | } |
| 764 | |
Nicolas Capens | 76b258f | 2014-04-03 10:59:42 -0400 | [diff] [blame] | 765 | ID3D11Resource *TextureStorage11_Cube::getResource() const |
shannon.woods%transgaming.com@gtempaccount.com | 2058d64 | 2013-04-13 03:42:50 +0000 | [diff] [blame] | 766 | { |
| 767 | return mTexture; |
| 768 | } |
| 769 | |
Nicolas Capens | b13f866 | 2013-06-04 13:30:19 -0400 | [diff] [blame] | 770 | RenderTarget *TextureStorage11_Cube::getRenderTargetFace(GLenum faceTarget, int level) |
daniel@transgaming.com | b2151e5 | 2013-01-11 04:06:24 +0000 | [diff] [blame] | 771 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 772 | if (level >= 0 && level < getLevelCount()) |
shannon.woods@transgaming.com | 4b47235 | 2013-01-25 21:14:56 +0000 | [diff] [blame] | 773 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 774 | int faceIndex = TextureD3D_Cube::targetToIndex(faceTarget); |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 775 | if (!mRenderTarget[faceIndex][level]) |
shannon.woods@transgaming.com | 858d32f | 2013-01-25 21:49:59 +0000 | [diff] [blame] | 776 | { |
| 777 | ID3D11Device *device = mRenderer->getDevice(); |
| 778 | HRESULT result; |
| 779 | |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 780 | D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc; |
| 781 | srvDesc.Format = mShaderResourceFormat; |
Shannon Woods | bfc93bb | 2013-10-09 11:36:53 -0400 | [diff] [blame] | 782 | srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2DARRAY; // Will be used with Texture2D sampler, not TextureCube |
Nicolas Capens | fa7b76d | 2014-03-31 14:51:45 -0400 | [diff] [blame] | 783 | srvDesc.Texture2DArray.MostDetailedMip = mTopLevel + level; |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 784 | srvDesc.Texture2DArray.MipLevels = 1; |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 785 | srvDesc.Texture2DArray.FirstArraySlice = faceIndex; |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 786 | srvDesc.Texture2DArray.ArraySize = 1; |
| 787 | |
| 788 | ID3D11ShaderResourceView *srv; |
| 789 | result = device->CreateShaderResourceView(mTexture, &srvDesc, &srv); |
| 790 | |
| 791 | if (result == E_OUTOFMEMORY) |
| 792 | { |
| 793 | return gl::error(GL_OUT_OF_MEMORY, static_cast<RenderTarget*>(NULL)); |
| 794 | } |
| 795 | ASSERT(SUCCEEDED(result)); |
| 796 | |
| 797 | if (mRenderTargetFormat != DXGI_FORMAT_UNKNOWN) |
shannon.woods@transgaming.com | 858d32f | 2013-01-25 21:49:59 +0000 | [diff] [blame] | 798 | { |
| 799 | D3D11_RENDER_TARGET_VIEW_DESC rtvDesc; |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 800 | rtvDesc.Format = mRenderTargetFormat; |
shannon.woods@transgaming.com | 858d32f | 2013-01-25 21:49:59 +0000 | [diff] [blame] | 801 | rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2DARRAY; |
Nicolas Capens | fa7b76d | 2014-03-31 14:51:45 -0400 | [diff] [blame] | 802 | rtvDesc.Texture2DArray.MipSlice = mTopLevel + level; |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 803 | rtvDesc.Texture2DArray.FirstArraySlice = faceIndex; |
shannon.woods@transgaming.com | 858d32f | 2013-01-25 21:49:59 +0000 | [diff] [blame] | 804 | rtvDesc.Texture2DArray.ArraySize = 1; |
| 805 | |
| 806 | ID3D11RenderTargetView *rtv; |
| 807 | result = device->CreateRenderTargetView(mTexture, &rtvDesc, &rtv); |
| 808 | |
| 809 | if (result == E_OUTOFMEMORY) |
| 810 | { |
Geoff Lang | ea22863 | 2013-07-30 15:17:12 -0400 | [diff] [blame] | 811 | SafeRelease(srv); |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 812 | return gl::error(GL_OUT_OF_MEMORY, static_cast<RenderTarget*>(NULL)); |
shannon.woods@transgaming.com | 183408d | 2013-01-25 21:50:07 +0000 | [diff] [blame] | 813 | } |
| 814 | ASSERT(SUCCEEDED(result)); |
| 815 | |
Jamie Madill | b16b8ed | 2013-10-24 17:49:45 -0400 | [diff] [blame] | 816 | mRenderTarget[faceIndex][level] = new RenderTarget11(mRenderer, rtv, mTexture, srv, getLevelWidth(level), getLevelHeight(level), 1); |
Geoff Lang | 2916b30 | 2013-11-28 13:41:10 -0500 | [diff] [blame] | 817 | |
| 818 | // RenderTarget will take ownership of these resources |
| 819 | SafeRelease(rtv); |
| 820 | SafeRelease(srv); |
shannon.woods@transgaming.com | 858d32f | 2013-01-25 21:49:59 +0000 | [diff] [blame] | 821 | } |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 822 | else if (mDepthStencilFormat != DXGI_FORMAT_UNKNOWN) |
shannon.woods@transgaming.com | 858d32f | 2013-01-25 21:49:59 +0000 | [diff] [blame] | 823 | { |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 824 | D3D11_DEPTH_STENCIL_VIEW_DESC dsvDesc; |
Geoff Lang | 1294924 | 2013-07-29 15:22:42 -0400 | [diff] [blame] | 825 | dsvDesc.Format = mDepthStencilFormat; |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 826 | dsvDesc.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE2DARRAY; |
Geoff Lang | 1294924 | 2013-07-29 15:22:42 -0400 | [diff] [blame] | 827 | dsvDesc.Flags = 0; |
Nicolas Capens | fa7b76d | 2014-03-31 14:51:45 -0400 | [diff] [blame] | 828 | dsvDesc.Texture2DArray.MipSlice = mTopLevel + level; |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 829 | dsvDesc.Texture2DArray.FirstArraySlice = faceIndex; |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 830 | dsvDesc.Texture2DArray.ArraySize = 1; |
| 831 | |
| 832 | ID3D11DepthStencilView *dsv; |
| 833 | result = device->CreateDepthStencilView(mTexture, &dsvDesc, &dsv); |
| 834 | |
| 835 | if (result == E_OUTOFMEMORY) |
| 836 | { |
Geoff Lang | ea22863 | 2013-07-30 15:17:12 -0400 | [diff] [blame] | 837 | SafeRelease(srv); |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 838 | return gl::error(GL_OUT_OF_MEMORY, static_cast<RenderTarget*>(NULL)); |
| 839 | } |
| 840 | ASSERT(SUCCEEDED(result)); |
| 841 | |
Jamie Madill | b16b8ed | 2013-10-24 17:49:45 -0400 | [diff] [blame] | 842 | mRenderTarget[faceIndex][level] = new RenderTarget11(mRenderer, dsv, mTexture, srv, getLevelWidth(level), getLevelHeight(level), 1); |
Geoff Lang | 2916b30 | 2013-11-28 13:41:10 -0500 | [diff] [blame] | 843 | |
| 844 | // RenderTarget will take ownership of these resources |
| 845 | SafeRelease(dsv); |
| 846 | SafeRelease(srv); |
shannon.woods@transgaming.com | 858d32f | 2013-01-25 21:49:59 +0000 | [diff] [blame] | 847 | } |
shannon.woods@transgaming.com | 5b2d855 | 2013-02-28 23:12:32 +0000 | [diff] [blame] | 848 | else |
| 849 | { |
| 850 | UNREACHABLE(); |
| 851 | } |
shannon.woods@transgaming.com | 858d32f | 2013-01-25 21:49:59 +0000 | [diff] [blame] | 852 | } |
| 853 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 854 | return mRenderTarget[faceIndex][level]; |
shannon.woods@transgaming.com | 4b47235 | 2013-01-25 21:14:56 +0000 | [diff] [blame] | 855 | } |
| 856 | else |
| 857 | { |
shannon.woods@transgaming.com | 858d32f | 2013-01-25 21:49:59 +0000 | [diff] [blame] | 858 | return NULL; |
shannon.woods@transgaming.com | 4b47235 | 2013-01-25 21:14:56 +0000 | [diff] [blame] | 859 | } |
daniel@transgaming.com | b2151e5 | 2013-01-11 04:06:24 +0000 | [diff] [blame] | 860 | } |
| 861 | |
Nicolas Capens | e83fb00 | 2014-04-11 17:28:13 -0400 | [diff] [blame] | 862 | ID3D11ShaderResourceView *TextureStorage11_Cube::createSRV(int baseLevel, int mipLevels, DXGI_FORMAT format, ID3D11Resource *texture) |
Nicolas Capens | 1d31aca | 2014-04-03 12:45:07 -0400 | [diff] [blame] | 863 | { |
| 864 | D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc; |
| 865 | srvDesc.Format = format; |
| 866 | |
Nicolas Capens | e83fb00 | 2014-04-11 17:28:13 -0400 | [diff] [blame] | 867 | // Unnormalized integer cube maps are not supported by DX11; we emulate them as an array of six 2D textures |
| 868 | bool unnormalizedInteger = (d3d11::GetComponentType(mTextureFormat) == GL_INT || |
| 869 | d3d11::GetComponentType(mTextureFormat) == GL_UNSIGNED_INT); |
| 870 | |
| 871 | if(unnormalizedInteger) |
Nicolas Capens | 1d31aca | 2014-04-03 12:45:07 -0400 | [diff] [blame] | 872 | { |
| 873 | srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2DARRAY; |
| 874 | srvDesc.Texture2DArray.MostDetailedMip = mTopLevel + baseLevel; |
| 875 | srvDesc.Texture2DArray.MipLevels = 1; |
| 876 | srvDesc.Texture2DArray.FirstArraySlice = 0; |
| 877 | srvDesc.Texture2DArray.ArraySize = 6; |
| 878 | } |
| 879 | else |
| 880 | { |
| 881 | srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURECUBE; |
| 882 | srvDesc.TextureCube.MipLevels = mipLevels; |
| 883 | srvDesc.TextureCube.MostDetailedMip = mTopLevel + baseLevel; |
| 884 | } |
| 885 | |
| 886 | ID3D11ShaderResourceView *SRV = NULL; |
| 887 | |
| 888 | ID3D11Device *device = mRenderer->getDevice(); |
| 889 | HRESULT result = device->CreateShaderResourceView(texture, &srvDesc, &SRV); |
| 890 | |
| 891 | if (result == E_OUTOFMEMORY) |
| 892 | { |
| 893 | gl::error(GL_OUT_OF_MEMORY); |
| 894 | } |
| 895 | ASSERT(SUCCEEDED(result)); |
| 896 | |
| 897 | return SRV; |
daniel@transgaming.com | b50d530 | 2013-01-11 04:07:29 +0000 | [diff] [blame] | 898 | } |
| 899 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 900 | void TextureStorage11_Cube::generateMipmap(int faceIndex, int level) |
daniel@transgaming.com | b2151e5 | 2013-01-11 04:06:24 +0000 | [diff] [blame] | 901 | { |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 902 | invalidateSwizzleCacheLevel(level); |
| 903 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 904 | RenderTarget11 *source = RenderTarget11::makeRenderTarget11(getRenderTargetFace(GL_TEXTURE_CUBE_MAP_POSITIVE_X + faceIndex, level - 1)); |
| 905 | RenderTarget11 *dest = RenderTarget11::makeRenderTarget11(getRenderTargetFace(GL_TEXTURE_CUBE_MAP_POSITIVE_X + faceIndex, level)); |
shannon.woods@transgaming.com | 85bdfce | 2013-01-25 21:51:07 +0000 | [diff] [blame] | 906 | |
| 907 | generateMipmapLayer(source, dest); |
daniel@transgaming.com | b2151e5 | 2013-01-11 04:06:24 +0000 | [diff] [blame] | 908 | } |
| 909 | |
Nicolas Capens | 41d9f7e | 2014-04-11 17:32:55 -0400 | [diff] [blame] | 910 | ID3D11Resource *TextureStorage11_Cube::getSwizzleTexture() |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 911 | { |
| 912 | if (!mSwizzleTexture) |
| 913 | { |
| 914 | ID3D11Device *device = mRenderer->getDevice(); |
| 915 | |
| 916 | D3D11_TEXTURE2D_DESC desc; |
| 917 | desc.Width = mTextureWidth; |
| 918 | desc.Height = mTextureHeight; |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 919 | desc.MipLevels = mMipLevels; |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 920 | desc.ArraySize = 6; |
| 921 | desc.Format = mSwizzleTextureFormat; |
| 922 | desc.SampleDesc.Count = 1; |
| 923 | desc.SampleDesc.Quality = 0; |
| 924 | desc.Usage = D3D11_USAGE_DEFAULT; |
| 925 | desc.BindFlags = D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET; |
| 926 | desc.CPUAccessFlags = 0; |
| 927 | desc.MiscFlags = D3D11_RESOURCE_MISC_TEXTURECUBE; |
| 928 | |
| 929 | HRESULT result = device->CreateTexture2D(&desc, NULL, &mSwizzleTexture); |
| 930 | |
| 931 | if (result == E_OUTOFMEMORY) |
| 932 | { |
| 933 | return gl::error(GL_OUT_OF_MEMORY, static_cast<ID3D11Texture2D*>(NULL)); |
| 934 | } |
| 935 | ASSERT(SUCCEEDED(result)); |
| 936 | } |
| 937 | |
| 938 | return mSwizzleTexture; |
| 939 | } |
| 940 | |
| 941 | ID3D11RenderTargetView *TextureStorage11_Cube::getSwizzleRenderTarget(int mipLevel) |
| 942 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 943 | if (mipLevel >= 0 && mipLevel < getLevelCount()) |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 944 | { |
| 945 | if (!mSwizzleRenderTargets[mipLevel]) |
| 946 | { |
Nicolas Capens | 41d9f7e | 2014-04-11 17:32:55 -0400 | [diff] [blame] | 947 | ID3D11Resource *swizzleTexture = getSwizzleTexture(); |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 948 | if (!swizzleTexture) |
| 949 | { |
| 950 | return NULL; |
| 951 | } |
| 952 | |
| 953 | ID3D11Device *device = mRenderer->getDevice(); |
| 954 | |
| 955 | D3D11_RENDER_TARGET_VIEW_DESC rtvDesc; |
| 956 | rtvDesc.Format = mSwizzleRenderTargetFormat; |
| 957 | rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2DARRAY; |
Nicolas Capens | fa7b76d | 2014-03-31 14:51:45 -0400 | [diff] [blame] | 958 | rtvDesc.Texture2DArray.MipSlice = mTopLevel + mipLevel; |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 959 | rtvDesc.Texture2DArray.FirstArraySlice = 0; |
| 960 | rtvDesc.Texture2DArray.ArraySize = 6; |
| 961 | |
| 962 | HRESULT result = device->CreateRenderTargetView(mSwizzleTexture, &rtvDesc, &mSwizzleRenderTargets[mipLevel]); |
Geoff Lang | cebb5aa | 2014-04-07 14:13:40 -0400 | [diff] [blame] | 963 | |
| 964 | if (result == E_OUTOFMEMORY) |
| 965 | { |
| 966 | return gl::error(GL_OUT_OF_MEMORY, static_cast<ID3D11RenderTargetView*>(NULL)); |
| 967 | } |
| 968 | ASSERT(SUCCEEDED(result)); |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 969 | } |
| 970 | |
| 971 | return mSwizzleRenderTargets[mipLevel]; |
| 972 | } |
| 973 | else |
| 974 | { |
| 975 | return NULL; |
| 976 | } |
| 977 | } |
| 978 | |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 979 | unsigned int TextureStorage11_Cube::getTextureLevelDepth(int mipLevel) const |
| 980 | { |
| 981 | return 6; |
| 982 | } |
| 983 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 984 | TextureStorage11_3D::TextureStorage11_3D(Renderer *renderer, GLenum internalformat, bool renderTarget, |
| 985 | GLsizei width, GLsizei height, GLsizei depth, int levels) |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 986 | : TextureStorage11(renderer, GetTextureBindFlags(internalformat, renderTarget)) |
shannon.woods%transgaming.com@gtempaccount.com | 2058d64 | 2013-04-13 03:42:50 +0000 | [diff] [blame] | 987 | { |
| 988 | mTexture = NULL; |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 989 | mSwizzleTexture = NULL; |
Nicolas Capens | e47e736 | 2014-03-27 13:34:56 -0400 | [diff] [blame] | 990 | |
shannonwoods@chromium.org | 15a8b1f | 2013-05-30 00:03:54 +0000 | [diff] [blame] | 991 | for (unsigned int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 992 | { |
| 993 | mLevelRenderTargets[i] = NULL; |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 994 | mSwizzleRenderTargets[i] = NULL; |
shannonwoods@chromium.org | 15a8b1f | 2013-05-30 00:03:54 +0000 | [diff] [blame] | 995 | } |
| 996 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 997 | mTextureFormat = gl_d3d11::GetTexFormat(internalformat); |
| 998 | mShaderResourceFormat = gl_d3d11::GetSRVFormat(internalformat); |
| 999 | mDepthStencilFormat = gl_d3d11::GetDSVFormat(internalformat); |
| 1000 | mRenderTargetFormat = gl_d3d11::GetRTVFormat(internalformat); |
| 1001 | mSwizzleTextureFormat = gl_d3d11::GetSwizzleTexFormat(internalformat); |
| 1002 | mSwizzleShaderResourceFormat = gl_d3d11::GetSwizzleSRVFormat(internalformat); |
| 1003 | mSwizzleRenderTargetFormat = gl_d3d11::GetSwizzleRTVFormat(internalformat); |
shannon.woods%transgaming.com@gtempaccount.com | 2058d64 | 2013-04-13 03:42:50 +0000 | [diff] [blame] | 1004 | |
| 1005 | // If the width, height or depth are not positive this should be treated as an incomplete texture |
| 1006 | // we handle that here by skipping the d3d texture creation |
| 1007 | if (width > 0 && height > 0 && depth > 0) |
| 1008 | { |
| 1009 | // adjust size if needed for compressed textures |
Nicolas Capens | f61738a | 2014-03-31 14:50:18 -0400 | [diff] [blame] | 1010 | d3d11::MakeValidSize(false, mTextureFormat, &width, &height, &mTopLevel); |
shannon.woods%transgaming.com@gtempaccount.com | 2058d64 | 2013-04-13 03:42:50 +0000 | [diff] [blame] | 1011 | |
| 1012 | ID3D11Device *device = mRenderer->getDevice(); |
| 1013 | |
| 1014 | D3D11_TEXTURE3D_DESC desc; |
| 1015 | desc.Width = width; |
| 1016 | desc.Height = height; |
| 1017 | desc.Depth = depth; |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1018 | desc.MipLevels = ((levels > 0) ? (mTopLevel + levels) : 0); |
shannon.woods%transgaming.com@gtempaccount.com | 2058d64 | 2013-04-13 03:42:50 +0000 | [diff] [blame] | 1019 | desc.Format = mTextureFormat; |
| 1020 | desc.Usage = D3D11_USAGE_DEFAULT; |
| 1021 | desc.BindFlags = getBindFlags(); |
| 1022 | desc.CPUAccessFlags = 0; |
| 1023 | desc.MiscFlags = 0; |
| 1024 | |
| 1025 | HRESULT result = device->CreateTexture3D(&desc, NULL, &mTexture); |
| 1026 | |
| 1027 | // this can happen from windows TDR |
| 1028 | if (d3d11::isDeviceLostError(result)) |
| 1029 | { |
| 1030 | mRenderer->notifyDeviceLost(); |
| 1031 | gl::error(GL_OUT_OF_MEMORY); |
| 1032 | } |
| 1033 | else if (FAILED(result)) |
| 1034 | { |
| 1035 | ASSERT(result == E_OUTOFMEMORY); |
| 1036 | ERR("Creating image failed."); |
| 1037 | gl::error(GL_OUT_OF_MEMORY); |
| 1038 | } |
| 1039 | else |
| 1040 | { |
| 1041 | mTexture->GetDesc(&desc); |
| 1042 | mMipLevels = desc.MipLevels; |
| 1043 | mTextureWidth = desc.Width; |
| 1044 | mTextureHeight = desc.Height; |
| 1045 | mTextureDepth = desc.Depth; |
| 1046 | } |
| 1047 | } |
| 1048 | } |
| 1049 | |
| 1050 | TextureStorage11_3D::~TextureStorage11_3D() |
| 1051 | { |
Geoff Lang | ea22863 | 2013-07-30 15:17:12 -0400 | [diff] [blame] | 1052 | SafeRelease(mTexture); |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1053 | SafeRelease(mSwizzleTexture); |
Nicolas Capens | e47e736 | 2014-03-27 13:34:56 -0400 | [diff] [blame] | 1054 | |
Geoff Lang | ea22863 | 2013-07-30 15:17:12 -0400 | [diff] [blame] | 1055 | for (RenderTargetMap::iterator i = mLevelLayerRenderTargets.begin(); i != mLevelLayerRenderTargets.end(); i++) |
shannon.woods%transgaming.com@gtempaccount.com | 2058d64 | 2013-04-13 03:42:50 +0000 | [diff] [blame] | 1056 | { |
Geoff Lang | ea22863 | 2013-07-30 15:17:12 -0400 | [diff] [blame] | 1057 | SafeDelete(i->second); |
shannon.woods%transgaming.com@gtempaccount.com | 63b3b8f | 2013-04-13 03:43:26 +0000 | [diff] [blame] | 1058 | } |
shannonwoods@chromium.org | 15a8b1f | 2013-05-30 00:03:54 +0000 | [diff] [blame] | 1059 | mLevelLayerRenderTargets.clear(); |
| 1060 | |
| 1061 | for (unsigned int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 1062 | { |
Geoff Lang | ea22863 | 2013-07-30 15:17:12 -0400 | [diff] [blame] | 1063 | SafeDelete(mLevelRenderTargets[i]); |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1064 | SafeRelease(mSwizzleRenderTargets[i]); |
shannonwoods@chromium.org | 15a8b1f | 2013-05-30 00:03:54 +0000 | [diff] [blame] | 1065 | } |
shannon.woods%transgaming.com@gtempaccount.com | 2058d64 | 2013-04-13 03:42:50 +0000 | [diff] [blame] | 1066 | } |
| 1067 | |
| 1068 | TextureStorage11_3D *TextureStorage11_3D::makeTextureStorage11_3D(TextureStorage *storage) |
| 1069 | { |
| 1070 | ASSERT(HAS_DYNAMIC_TYPE(TextureStorage11_3D*, storage)); |
| 1071 | return static_cast<TextureStorage11_3D*>(storage); |
| 1072 | } |
| 1073 | |
Nicolas Capens | 76b258f | 2014-04-03 10:59:42 -0400 | [diff] [blame] | 1074 | ID3D11Resource *TextureStorage11_3D::getResource() const |
shannon.woods%transgaming.com@gtempaccount.com | 2058d64 | 2013-04-13 03:42:50 +0000 | [diff] [blame] | 1075 | { |
| 1076 | return mTexture; |
| 1077 | } |
| 1078 | |
Nicolas Capens | 1d31aca | 2014-04-03 12:45:07 -0400 | [diff] [blame] | 1079 | ID3D11ShaderResourceView *TextureStorage11_3D::createSRV(int baseLevel, int mipLevels, DXGI_FORMAT format, ID3D11Resource *texture) |
| 1080 | { |
| 1081 | D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc; |
| 1082 | srvDesc.Format = format; |
| 1083 | srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE3D; |
| 1084 | srvDesc.Texture3D.MostDetailedMip = baseLevel; |
| 1085 | srvDesc.Texture3D.MipLevels = mipLevels; |
| 1086 | |
| 1087 | ID3D11ShaderResourceView *SRV = NULL; |
| 1088 | |
| 1089 | ID3D11Device *device = mRenderer->getDevice(); |
| 1090 | HRESULT result = device->CreateShaderResourceView(texture, &srvDesc, &SRV); |
| 1091 | |
| 1092 | if (result == E_OUTOFMEMORY) |
| 1093 | { |
| 1094 | gl::error(GL_OUT_OF_MEMORY); |
| 1095 | } |
| 1096 | ASSERT(SUCCEEDED(result)); |
| 1097 | |
| 1098 | return SRV; |
shannon.woods%transgaming.com@gtempaccount.com | 2058d64 | 2013-04-13 03:42:50 +0000 | [diff] [blame] | 1099 | } |
| 1100 | |
shannonwoods@chromium.org | 15a8b1f | 2013-05-30 00:03:54 +0000 | [diff] [blame] | 1101 | RenderTarget *TextureStorage11_3D::getRenderTarget(int mipLevel) |
| 1102 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1103 | if (mipLevel >= 0 && mipLevel < getLevelCount()) |
shannonwoods@chromium.org | 15a8b1f | 2013-05-30 00:03:54 +0000 | [diff] [blame] | 1104 | { |
| 1105 | if (!mLevelRenderTargets[mipLevel]) |
| 1106 | { |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1107 | ID3D11ShaderResourceView *srv = getSRVLevel(mipLevel); |
| 1108 | if (!srv) |
shannonwoods@chromium.org | 15a8b1f | 2013-05-30 00:03:54 +0000 | [diff] [blame] | 1109 | { |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1110 | return NULL; |
shannonwoods@chromium.org | 15a8b1f | 2013-05-30 00:03:54 +0000 | [diff] [blame] | 1111 | } |
shannonwoods@chromium.org | 15a8b1f | 2013-05-30 00:03:54 +0000 | [diff] [blame] | 1112 | |
| 1113 | if (mRenderTargetFormat != DXGI_FORMAT_UNKNOWN) |
| 1114 | { |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1115 | ID3D11Device *device = mRenderer->getDevice(); |
| 1116 | |
shannonwoods@chromium.org | 15a8b1f | 2013-05-30 00:03:54 +0000 | [diff] [blame] | 1117 | D3D11_RENDER_TARGET_VIEW_DESC rtvDesc; |
| 1118 | rtvDesc.Format = mRenderTargetFormat; |
| 1119 | rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE3D; |
Nicolas Capens | fa7b76d | 2014-03-31 14:51:45 -0400 | [diff] [blame] | 1120 | rtvDesc.Texture3D.MipSlice = mTopLevel + mipLevel; |
shannonwoods@chromium.org | 15a8b1f | 2013-05-30 00:03:54 +0000 | [diff] [blame] | 1121 | rtvDesc.Texture3D.FirstWSlice = 0; |
| 1122 | rtvDesc.Texture3D.WSize = -1; |
| 1123 | |
| 1124 | ID3D11RenderTargetView *rtv; |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1125 | HRESULT result = device->CreateRenderTargetView(mTexture, &rtvDesc, &rtv); |
shannonwoods@chromium.org | 15a8b1f | 2013-05-30 00:03:54 +0000 | [diff] [blame] | 1126 | |
| 1127 | if (result == E_OUTOFMEMORY) |
| 1128 | { |
Geoff Lang | ea22863 | 2013-07-30 15:17:12 -0400 | [diff] [blame] | 1129 | SafeRelease(srv); |
shannonwoods@chromium.org | 15a8b1f | 2013-05-30 00:03:54 +0000 | [diff] [blame] | 1130 | return gl::error(GL_OUT_OF_MEMORY, static_cast<RenderTarget*>(NULL)); |
| 1131 | } |
| 1132 | ASSERT(SUCCEEDED(result)); |
| 1133 | |
Jamie Madill | b16b8ed | 2013-10-24 17:49:45 -0400 | [diff] [blame] | 1134 | mLevelRenderTargets[mipLevel] = new RenderTarget11(mRenderer, rtv, mTexture, srv, getLevelWidth(mipLevel), getLevelHeight(mipLevel), getLevelDepth(mipLevel)); |
Geoff Lang | 2916b30 | 2013-11-28 13:41:10 -0500 | [diff] [blame] | 1135 | |
| 1136 | // RenderTarget will take ownership of these resources |
| 1137 | SafeRelease(rtv); |
shannonwoods@chromium.org | 15a8b1f | 2013-05-30 00:03:54 +0000 | [diff] [blame] | 1138 | } |
| 1139 | else |
| 1140 | { |
| 1141 | UNREACHABLE(); |
| 1142 | } |
| 1143 | } |
| 1144 | |
| 1145 | return mLevelRenderTargets[mipLevel]; |
| 1146 | } |
| 1147 | else |
| 1148 | { |
| 1149 | return NULL; |
| 1150 | } |
| 1151 | } |
| 1152 | |
shannon.woods%transgaming.com@gtempaccount.com | 63b3b8f | 2013-04-13 03:43:26 +0000 | [diff] [blame] | 1153 | RenderTarget *TextureStorage11_3D::getRenderTargetLayer(int mipLevel, int layer) |
| 1154 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1155 | if (mipLevel >= 0 && mipLevel < getLevelCount()) |
shannon.woods%transgaming.com@gtempaccount.com | 63b3b8f | 2013-04-13 03:43:26 +0000 | [diff] [blame] | 1156 | { |
| 1157 | LevelLayerKey key(mipLevel, layer); |
shannonwoods@chromium.org | 15a8b1f | 2013-05-30 00:03:54 +0000 | [diff] [blame] | 1158 | if (mLevelLayerRenderTargets.find(key) == mLevelLayerRenderTargets.end()) |
shannon.woods%transgaming.com@gtempaccount.com | 63b3b8f | 2013-04-13 03:43:26 +0000 | [diff] [blame] | 1159 | { |
| 1160 | ID3D11Device *device = mRenderer->getDevice(); |
| 1161 | HRESULT result; |
| 1162 | |
| 1163 | // TODO, what kind of SRV is expected here? |
| 1164 | ID3D11ShaderResourceView *srv = NULL; |
| 1165 | |
| 1166 | if (mRenderTargetFormat != DXGI_FORMAT_UNKNOWN) |
| 1167 | { |
| 1168 | D3D11_RENDER_TARGET_VIEW_DESC rtvDesc; |
| 1169 | rtvDesc.Format = mRenderTargetFormat; |
| 1170 | rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE3D; |
Nicolas Capens | fa7b76d | 2014-03-31 14:51:45 -0400 | [diff] [blame] | 1171 | rtvDesc.Texture3D.MipSlice = mTopLevel + mipLevel; |
shannon.woods%transgaming.com@gtempaccount.com | 63b3b8f | 2013-04-13 03:43:26 +0000 | [diff] [blame] | 1172 | rtvDesc.Texture3D.FirstWSlice = layer; |
| 1173 | rtvDesc.Texture3D.WSize = 1; |
| 1174 | |
| 1175 | ID3D11RenderTargetView *rtv; |
| 1176 | result = device->CreateRenderTargetView(mTexture, &rtvDesc, &rtv); |
| 1177 | |
| 1178 | if (result == E_OUTOFMEMORY) |
| 1179 | { |
Geoff Lang | ea22863 | 2013-07-30 15:17:12 -0400 | [diff] [blame] | 1180 | SafeRelease(srv); |
shannon.woods%transgaming.com@gtempaccount.com | 63b3b8f | 2013-04-13 03:43:26 +0000 | [diff] [blame] | 1181 | return gl::error(GL_OUT_OF_MEMORY, static_cast<RenderTarget*>(NULL)); |
| 1182 | } |
| 1183 | ASSERT(SUCCEEDED(result)); |
| 1184 | |
Jamie Madill | b16b8ed | 2013-10-24 17:49:45 -0400 | [diff] [blame] | 1185 | mLevelLayerRenderTargets[key] = new RenderTarget11(mRenderer, rtv, mTexture, srv, getLevelWidth(mipLevel), getLevelHeight(mipLevel), 1); |
Geoff Lang | 2916b30 | 2013-11-28 13:41:10 -0500 | [diff] [blame] | 1186 | |
| 1187 | // RenderTarget will take ownership of these resources |
| 1188 | SafeRelease(rtv); |
| 1189 | SafeRelease(srv); |
shannon.woods%transgaming.com@gtempaccount.com | 63b3b8f | 2013-04-13 03:43:26 +0000 | [diff] [blame] | 1190 | } |
| 1191 | else |
| 1192 | { |
| 1193 | UNREACHABLE(); |
| 1194 | } |
| 1195 | } |
| 1196 | |
shannonwoods@chromium.org | 15a8b1f | 2013-05-30 00:03:54 +0000 | [diff] [blame] | 1197 | return mLevelLayerRenderTargets[key]; |
shannon.woods%transgaming.com@gtempaccount.com | 63b3b8f | 2013-04-13 03:43:26 +0000 | [diff] [blame] | 1198 | } |
| 1199 | else |
| 1200 | { |
| 1201 | return NULL; |
| 1202 | } |
| 1203 | } |
| 1204 | |
shannon.woods%transgaming.com@gtempaccount.com | 2058d64 | 2013-04-13 03:42:50 +0000 | [diff] [blame] | 1205 | void TextureStorage11_3D::generateMipmap(int level) |
| 1206 | { |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1207 | invalidateSwizzleCacheLevel(level); |
| 1208 | |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1209 | RenderTarget11 *source = RenderTarget11::makeRenderTarget11(getRenderTarget(level - 1)); |
| 1210 | RenderTarget11 *dest = RenderTarget11::makeRenderTarget11(getRenderTarget(level)); |
| 1211 | |
| 1212 | generateMipmapLayer(source, dest); |
shannon.woods%transgaming.com@gtempaccount.com | 2058d64 | 2013-04-13 03:42:50 +0000 | [diff] [blame] | 1213 | } |
| 1214 | |
Nicolas Capens | 41d9f7e | 2014-04-11 17:32:55 -0400 | [diff] [blame] | 1215 | ID3D11Resource *TextureStorage11_3D::getSwizzleTexture() |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1216 | { |
| 1217 | if (!mSwizzleTexture) |
| 1218 | { |
| 1219 | ID3D11Device *device = mRenderer->getDevice(); |
| 1220 | |
| 1221 | D3D11_TEXTURE3D_DESC desc; |
| 1222 | desc.Width = mTextureWidth; |
| 1223 | desc.Height = mTextureHeight; |
| 1224 | desc.Depth = mTextureDepth; |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1225 | desc.MipLevels = mMipLevels; |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1226 | desc.Format = mSwizzleTextureFormat; |
| 1227 | desc.Usage = D3D11_USAGE_DEFAULT; |
| 1228 | desc.BindFlags = D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET; |
| 1229 | desc.CPUAccessFlags = 0; |
| 1230 | desc.MiscFlags = 0; |
| 1231 | |
| 1232 | HRESULT result = device->CreateTexture3D(&desc, NULL, &mSwizzleTexture); |
| 1233 | |
| 1234 | if (result == E_OUTOFMEMORY) |
| 1235 | { |
| 1236 | return gl::error(GL_OUT_OF_MEMORY, static_cast<ID3D11Texture3D*>(NULL)); |
| 1237 | } |
| 1238 | ASSERT(SUCCEEDED(result)); |
| 1239 | } |
| 1240 | |
| 1241 | return mSwizzleTexture; |
| 1242 | } |
| 1243 | |
| 1244 | ID3D11RenderTargetView *TextureStorage11_3D::getSwizzleRenderTarget(int mipLevel) |
| 1245 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1246 | if (mipLevel >= 0 && mipLevel < getLevelCount()) |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1247 | { |
| 1248 | if (!mSwizzleRenderTargets[mipLevel]) |
| 1249 | { |
Nicolas Capens | 41d9f7e | 2014-04-11 17:32:55 -0400 | [diff] [blame] | 1250 | ID3D11Resource *swizzleTexture = getSwizzleTexture(); |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1251 | if (!swizzleTexture) |
| 1252 | { |
| 1253 | return NULL; |
| 1254 | } |
| 1255 | |
| 1256 | ID3D11Device *device = mRenderer->getDevice(); |
| 1257 | |
| 1258 | D3D11_RENDER_TARGET_VIEW_DESC rtvDesc; |
| 1259 | rtvDesc.Format = mSwizzleRenderTargetFormat; |
| 1260 | rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE3D; |
Nicolas Capens | fa7b76d | 2014-03-31 14:51:45 -0400 | [diff] [blame] | 1261 | rtvDesc.Texture3D.MipSlice = mTopLevel + mipLevel; |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1262 | rtvDesc.Texture3D.FirstWSlice = 0; |
| 1263 | rtvDesc.Texture3D.WSize = -1; |
| 1264 | |
| 1265 | HRESULT result = device->CreateRenderTargetView(mSwizzleTexture, &rtvDesc, &mSwizzleRenderTargets[mipLevel]); |
Geoff Lang | cebb5aa | 2014-04-07 14:13:40 -0400 | [diff] [blame] | 1266 | |
| 1267 | if (result == E_OUTOFMEMORY) |
| 1268 | { |
| 1269 | return gl::error(GL_OUT_OF_MEMORY, static_cast<ID3D11RenderTargetView*>(NULL)); |
| 1270 | } |
| 1271 | ASSERT(SUCCEEDED(result)); |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1272 | } |
| 1273 | |
| 1274 | return mSwizzleRenderTargets[mipLevel]; |
| 1275 | } |
| 1276 | else |
| 1277 | { |
| 1278 | return NULL; |
| 1279 | } |
| 1280 | } |
| 1281 | |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1282 | unsigned int TextureStorage11_3D::getTextureLevelDepth(int mipLevel) const |
| 1283 | { |
| 1284 | return std::max(mTextureDepth >> mipLevel, 1U); |
| 1285 | } |
| 1286 | |
| 1287 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1288 | TextureStorage11_2DArray::TextureStorage11_2DArray(Renderer *renderer, GLenum internalformat, bool renderTarget, |
| 1289 | GLsizei width, GLsizei height, GLsizei depth, int levels) |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1290 | : TextureStorage11(renderer, GetTextureBindFlags(internalformat, renderTarget)) |
shannon.woods%transgaming.com@gtempaccount.com | 9697337 | 2013-04-13 03:45:39 +0000 | [diff] [blame] | 1291 | { |
| 1292 | mTexture = NULL; |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1293 | mSwizzleTexture = NULL; |
Nicolas Capens | e47e736 | 2014-03-27 13:34:56 -0400 | [diff] [blame] | 1294 | |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1295 | for (unsigned int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1296 | { |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1297 | mSwizzleRenderTargets[level] = NULL; |
| 1298 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9697337 | 2013-04-13 03:45:39 +0000 | [diff] [blame] | 1299 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1300 | mTextureFormat = gl_d3d11::GetTexFormat(internalformat); |
| 1301 | mShaderResourceFormat = gl_d3d11::GetSRVFormat(internalformat); |
| 1302 | mDepthStencilFormat = gl_d3d11::GetDSVFormat(internalformat); |
| 1303 | mRenderTargetFormat = gl_d3d11::GetRTVFormat(internalformat); |
| 1304 | mSwizzleTextureFormat = gl_d3d11::GetSwizzleTexFormat(internalformat); |
| 1305 | mSwizzleShaderResourceFormat = gl_d3d11::GetSwizzleSRVFormat(internalformat); |
| 1306 | mSwizzleRenderTargetFormat = gl_d3d11::GetSwizzleRTVFormat(internalformat); |
shannon.woods%transgaming.com@gtempaccount.com | 9697337 | 2013-04-13 03:45:39 +0000 | [diff] [blame] | 1307 | |
shannonwoods@chromium.org | d38d66e | 2013-05-30 00:09:16 +0000 | [diff] [blame] | 1308 | // if the width, height or depth is not positive this should be treated as an incomplete texture |
shannon.woods%transgaming.com@gtempaccount.com | 9697337 | 2013-04-13 03:45:39 +0000 | [diff] [blame] | 1309 | // we handle that here by skipping the d3d texture creation |
| 1310 | if (width > 0 && height > 0 && depth > 0) |
| 1311 | { |
| 1312 | // adjust size if needed for compressed textures |
Nicolas Capens | f61738a | 2014-03-31 14:50:18 -0400 | [diff] [blame] | 1313 | d3d11::MakeValidSize(false, mTextureFormat, &width, &height, &mTopLevel); |
shannon.woods%transgaming.com@gtempaccount.com | 9697337 | 2013-04-13 03:45:39 +0000 | [diff] [blame] | 1314 | |
| 1315 | ID3D11Device *device = mRenderer->getDevice(); |
| 1316 | |
| 1317 | D3D11_TEXTURE2D_DESC desc; |
| 1318 | desc.Width = width; |
| 1319 | desc.Height = height; |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1320 | desc.MipLevels = ((levels > 0) ? (mTopLevel + levels) : 0); |
shannon.woods%transgaming.com@gtempaccount.com | 9697337 | 2013-04-13 03:45:39 +0000 | [diff] [blame] | 1321 | desc.ArraySize = depth; |
| 1322 | desc.Format = mTextureFormat; |
| 1323 | desc.SampleDesc.Count = 1; |
| 1324 | desc.SampleDesc.Quality = 0; |
| 1325 | desc.Usage = D3D11_USAGE_DEFAULT; |
| 1326 | desc.BindFlags = getBindFlags(); |
| 1327 | desc.CPUAccessFlags = 0; |
| 1328 | desc.MiscFlags = 0; |
| 1329 | |
| 1330 | HRESULT result = device->CreateTexture2D(&desc, NULL, &mTexture); |
| 1331 | |
| 1332 | // this can happen from windows TDR |
| 1333 | if (d3d11::isDeviceLostError(result)) |
| 1334 | { |
| 1335 | mRenderer->notifyDeviceLost(); |
| 1336 | gl::error(GL_OUT_OF_MEMORY); |
| 1337 | } |
| 1338 | else if (FAILED(result)) |
| 1339 | { |
| 1340 | ASSERT(result == E_OUTOFMEMORY); |
| 1341 | ERR("Creating image failed."); |
| 1342 | gl::error(GL_OUT_OF_MEMORY); |
| 1343 | } |
| 1344 | else |
| 1345 | { |
| 1346 | mTexture->GetDesc(&desc); |
| 1347 | mMipLevels = desc.MipLevels; |
| 1348 | mTextureWidth = desc.Width; |
| 1349 | mTextureHeight = desc.Height; |
| 1350 | mTextureDepth = desc.ArraySize; |
| 1351 | } |
| 1352 | } |
| 1353 | } |
| 1354 | |
| 1355 | TextureStorage11_2DArray::~TextureStorage11_2DArray() |
| 1356 | { |
Geoff Lang | ea22863 | 2013-07-30 15:17:12 -0400 | [diff] [blame] | 1357 | SafeRelease(mTexture); |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1358 | SafeRelease(mSwizzleTexture); |
Nicolas Capens | e47e736 | 2014-03-27 13:34:56 -0400 | [diff] [blame] | 1359 | |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1360 | for (unsigned int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1361 | { |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1362 | SafeRelease(mSwizzleRenderTargets[level]); |
| 1363 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9697337 | 2013-04-13 03:45:39 +0000 | [diff] [blame] | 1364 | |
Geoff Lang | ea22863 | 2013-07-30 15:17:12 -0400 | [diff] [blame] | 1365 | for (RenderTargetMap::iterator i = mRenderTargets.begin(); i != mRenderTargets.end(); i++) |
shannon.woods%transgaming.com@gtempaccount.com | 9697337 | 2013-04-13 03:45:39 +0000 | [diff] [blame] | 1366 | { |
Geoff Lang | ea22863 | 2013-07-30 15:17:12 -0400 | [diff] [blame] | 1367 | SafeDelete(i->second); |
shannon.woods%transgaming.com@gtempaccount.com | 9697337 | 2013-04-13 03:45:39 +0000 | [diff] [blame] | 1368 | } |
| 1369 | mRenderTargets.clear(); |
| 1370 | } |
| 1371 | |
| 1372 | TextureStorage11_2DArray *TextureStorage11_2DArray::makeTextureStorage11_2DArray(TextureStorage *storage) |
| 1373 | { |
| 1374 | ASSERT(HAS_DYNAMIC_TYPE(TextureStorage11_2DArray*, storage)); |
| 1375 | return static_cast<TextureStorage11_2DArray*>(storage); |
| 1376 | } |
| 1377 | |
Nicolas Capens | 76b258f | 2014-04-03 10:59:42 -0400 | [diff] [blame] | 1378 | ID3D11Resource *TextureStorage11_2DArray::getResource() const |
shannon.woods%transgaming.com@gtempaccount.com | 9697337 | 2013-04-13 03:45:39 +0000 | [diff] [blame] | 1379 | { |
| 1380 | return mTexture; |
| 1381 | } |
| 1382 | |
Nicolas Capens | 1d31aca | 2014-04-03 12:45:07 -0400 | [diff] [blame] | 1383 | ID3D11ShaderResourceView *TextureStorage11_2DArray::createSRV(int baseLevel, int mipLevels, DXGI_FORMAT format, ID3D11Resource *texture) |
| 1384 | { |
| 1385 | D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc; |
| 1386 | srvDesc.Format = format; |
| 1387 | srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2DARRAY; |
| 1388 | srvDesc.Texture2DArray.MostDetailedMip = mTopLevel + baseLevel; |
| 1389 | srvDesc.Texture2DArray.MipLevels = mipLevels; |
| 1390 | srvDesc.Texture2DArray.FirstArraySlice = 0; |
| 1391 | srvDesc.Texture2DArray.ArraySize = mTextureDepth; |
| 1392 | |
| 1393 | ID3D11ShaderResourceView *SRV = NULL; |
| 1394 | |
| 1395 | ID3D11Device *device = mRenderer->getDevice(); |
| 1396 | HRESULT result = device->CreateShaderResourceView(texture, &srvDesc, &SRV); |
| 1397 | |
| 1398 | if (result == E_OUTOFMEMORY) |
| 1399 | { |
| 1400 | gl::error(GL_OUT_OF_MEMORY); |
| 1401 | } |
| 1402 | ASSERT(SUCCEEDED(result)); |
| 1403 | |
| 1404 | return SRV; |
shannon.woods%transgaming.com@gtempaccount.com | 9697337 | 2013-04-13 03:45:39 +0000 | [diff] [blame] | 1405 | } |
| 1406 | |
| 1407 | RenderTarget *TextureStorage11_2DArray::getRenderTargetLayer(int mipLevel, int layer) |
| 1408 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1409 | if (mipLevel >= 0 && mipLevel < getLevelCount()) |
shannon.woods%transgaming.com@gtempaccount.com | 9697337 | 2013-04-13 03:45:39 +0000 | [diff] [blame] | 1410 | { |
| 1411 | LevelLayerKey key(mipLevel, layer); |
| 1412 | if (mRenderTargets.find(key) == mRenderTargets.end()) |
| 1413 | { |
| 1414 | ID3D11Device *device = mRenderer->getDevice(); |
| 1415 | HRESULT result; |
| 1416 | |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 1417 | D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc; |
| 1418 | srvDesc.Format = mShaderResourceFormat; |
| 1419 | srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2DARRAY; |
Nicolas Capens | fa7b76d | 2014-03-31 14:51:45 -0400 | [diff] [blame] | 1420 | srvDesc.Texture2DArray.MostDetailedMip = mTopLevel + mipLevel; |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 1421 | srvDesc.Texture2DArray.MipLevels = 1; |
| 1422 | srvDesc.Texture2DArray.FirstArraySlice = layer; |
| 1423 | srvDesc.Texture2DArray.ArraySize = 1; |
| 1424 | |
| 1425 | ID3D11ShaderResourceView *srv; |
| 1426 | result = device->CreateShaderResourceView(mTexture, &srvDesc, &srv); |
| 1427 | |
| 1428 | if (result == E_OUTOFMEMORY) |
| 1429 | { |
| 1430 | return gl::error(GL_OUT_OF_MEMORY, static_cast<RenderTarget*>(NULL)); |
| 1431 | } |
| 1432 | ASSERT(SUCCEEDED(result)); |
shannon.woods%transgaming.com@gtempaccount.com | 9697337 | 2013-04-13 03:45:39 +0000 | [diff] [blame] | 1433 | |
| 1434 | if (mRenderTargetFormat != DXGI_FORMAT_UNKNOWN) |
| 1435 | { |
| 1436 | D3D11_RENDER_TARGET_VIEW_DESC rtvDesc; |
| 1437 | rtvDesc.Format = mRenderTargetFormat; |
| 1438 | rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2DARRAY; |
Nicolas Capens | fa7b76d | 2014-03-31 14:51:45 -0400 | [diff] [blame] | 1439 | rtvDesc.Texture2DArray.MipSlice = mTopLevel + mipLevel; |
shannon.woods%transgaming.com@gtempaccount.com | 9697337 | 2013-04-13 03:45:39 +0000 | [diff] [blame] | 1440 | rtvDesc.Texture2DArray.FirstArraySlice = layer; |
| 1441 | rtvDesc.Texture2DArray.ArraySize = 1; |
| 1442 | |
| 1443 | ID3D11RenderTargetView *rtv; |
| 1444 | result = device->CreateRenderTargetView(mTexture, &rtvDesc, &rtv); |
| 1445 | |
| 1446 | if (result == E_OUTOFMEMORY) |
| 1447 | { |
| 1448 | SafeRelease(srv); |
| 1449 | return gl::error(GL_OUT_OF_MEMORY, static_cast<RenderTarget*>(NULL)); |
| 1450 | } |
| 1451 | ASSERT(SUCCEEDED(result)); |
| 1452 | |
Jamie Madill | b16b8ed | 2013-10-24 17:49:45 -0400 | [diff] [blame] | 1453 | mRenderTargets[key] = new RenderTarget11(mRenderer, rtv, mTexture, srv, getLevelWidth(mipLevel), getLevelHeight(mipLevel), 1); |
Geoff Lang | 2916b30 | 2013-11-28 13:41:10 -0500 | [diff] [blame] | 1454 | |
| 1455 | // RenderTarget will take ownership of these resources |
| 1456 | SafeRelease(rtv); |
| 1457 | SafeRelease(srv); |
shannon.woods%transgaming.com@gtempaccount.com | 9697337 | 2013-04-13 03:45:39 +0000 | [diff] [blame] | 1458 | } |
| 1459 | else |
| 1460 | { |
| 1461 | UNREACHABLE(); |
| 1462 | } |
| 1463 | } |
| 1464 | |
| 1465 | return mRenderTargets[key]; |
| 1466 | } |
| 1467 | else |
| 1468 | { |
| 1469 | return NULL; |
| 1470 | } |
| 1471 | } |
| 1472 | |
| 1473 | void TextureStorage11_2DArray::generateMipmap(int level) |
| 1474 | { |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1475 | invalidateSwizzleCacheLevel(level); |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 1476 | for (unsigned int layer = 0; layer < mTextureDepth; layer++) |
| 1477 | { |
| 1478 | RenderTarget11 *source = RenderTarget11::makeRenderTarget11(getRenderTargetLayer(level - 1, layer)); |
| 1479 | RenderTarget11 *dest = RenderTarget11::makeRenderTarget11(getRenderTargetLayer(level, layer)); |
| 1480 | |
| 1481 | generateMipmapLayer(source, dest); |
| 1482 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9697337 | 2013-04-13 03:45:39 +0000 | [diff] [blame] | 1483 | } |
| 1484 | |
Nicolas Capens | 41d9f7e | 2014-04-11 17:32:55 -0400 | [diff] [blame] | 1485 | ID3D11Resource *TextureStorage11_2DArray::getSwizzleTexture() |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1486 | { |
| 1487 | if (!mSwizzleTexture) |
| 1488 | { |
| 1489 | ID3D11Device *device = mRenderer->getDevice(); |
| 1490 | |
| 1491 | D3D11_TEXTURE2D_DESC desc; |
| 1492 | desc.Width = mTextureWidth; |
| 1493 | desc.Height = mTextureHeight; |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1494 | desc.MipLevels = mMipLevels; |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1495 | desc.ArraySize = mTextureDepth; |
| 1496 | desc.Format = mSwizzleTextureFormat; |
| 1497 | desc.SampleDesc.Count = 1; |
| 1498 | desc.SampleDesc.Quality = 0; |
| 1499 | desc.Usage = D3D11_USAGE_DEFAULT; |
| 1500 | desc.BindFlags = D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET; |
| 1501 | desc.CPUAccessFlags = 0; |
| 1502 | desc.MiscFlags = 0; |
| 1503 | |
| 1504 | HRESULT result = device->CreateTexture2D(&desc, NULL, &mSwizzleTexture); |
| 1505 | |
| 1506 | if (result == E_OUTOFMEMORY) |
| 1507 | { |
| 1508 | return gl::error(GL_OUT_OF_MEMORY, static_cast<ID3D11Texture2D*>(NULL)); |
| 1509 | } |
| 1510 | ASSERT(SUCCEEDED(result)); |
| 1511 | } |
| 1512 | |
| 1513 | return mSwizzleTexture; |
| 1514 | } |
| 1515 | |
| 1516 | ID3D11RenderTargetView *TextureStorage11_2DArray::getSwizzleRenderTarget(int mipLevel) |
| 1517 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1518 | if (mipLevel >= 0 && mipLevel < getLevelCount()) |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1519 | { |
| 1520 | if (!mSwizzleRenderTargets[mipLevel]) |
| 1521 | { |
Nicolas Capens | 41d9f7e | 2014-04-11 17:32:55 -0400 | [diff] [blame] | 1522 | ID3D11Resource *swizzleTexture = getSwizzleTexture(); |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1523 | if (!swizzleTexture) |
| 1524 | { |
| 1525 | return NULL; |
| 1526 | } |
| 1527 | |
| 1528 | ID3D11Device *device = mRenderer->getDevice(); |
| 1529 | |
| 1530 | D3D11_RENDER_TARGET_VIEW_DESC rtvDesc; |
| 1531 | rtvDesc.Format = mSwizzleRenderTargetFormat; |
| 1532 | rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2DARRAY; |
Nicolas Capens | fa7b76d | 2014-03-31 14:51:45 -0400 | [diff] [blame] | 1533 | rtvDesc.Texture2DArray.MipSlice = mTopLevel + mipLevel; |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1534 | rtvDesc.Texture2DArray.FirstArraySlice = 0; |
| 1535 | rtvDesc.Texture2DArray.ArraySize = mTextureDepth; |
| 1536 | |
| 1537 | HRESULT result = device->CreateRenderTargetView(mSwizzleTexture, &rtvDesc, &mSwizzleRenderTargets[mipLevel]); |
Geoff Lang | cebb5aa | 2014-04-07 14:13:40 -0400 | [diff] [blame] | 1538 | |
| 1539 | if (result == E_OUTOFMEMORY) |
| 1540 | { |
| 1541 | return gl::error(GL_OUT_OF_MEMORY, static_cast<ID3D11RenderTargetView*>(NULL)); |
| 1542 | } |
| 1543 | ASSERT(SUCCEEDED(result)); |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1544 | } |
| 1545 | |
| 1546 | return mSwizzleRenderTargets[mipLevel]; |
| 1547 | } |
| 1548 | else |
| 1549 | { |
| 1550 | return NULL; |
| 1551 | } |
| 1552 | } |
| 1553 | |
Geoff Lang | 644bbf2 | 2013-09-17 17:02:43 -0400 | [diff] [blame] | 1554 | unsigned int TextureStorage11_2DArray::getTextureLevelDepth(int mipLevel) const |
| 1555 | { |
| 1556 | return mTextureDepth; |
| 1557 | } |
| 1558 | |
daniel@transgaming.com | b2151e5 | 2013-01-11 04:06:24 +0000 | [diff] [blame] | 1559 | } |