1. b401a92 Move the new preprocessor out of the 'new' directory. by daniel@transgaming.com · 12 years ago
  2. c60c15c Add filter files for VS2010 Solution browser by daniel@transgaming.com · 12 years ago
  3. 2187b4a Delete old .vcproj files that were replaced by .vcxproj files by daniel@transgaming.com · 12 years ago
  4. d99f9a4 Adjust dependencies for samples by daniel@transgaming.com · 12 years ago
  5. e9b408b Add auto converted .vxcproj files for VC++ 2010 Express by daniel@transgaming.com · 12 years ago
  6. bd91da4 Update standalone solution files to VC++ 2010 Express by daniel@transgaming.com · 12 years ago
  7. 8b8f02d [SH_TIMING_RESTRICTIONS] Restrict sampler dependent values from the tex coord and bias parameters of all sampling operations, not just texture2D. by maxvujovic@gmail.com · 12 years ago
  8. 635d6b5 Fix sample project dependency on preprocessor.vcproj by daniel@transgaming.com · 12 years ago
  9. 2979ed2 Add preprocessor.vcproj to samples.sln. by apatrick@chromium.org · 12 years ago
  10. 430f5e0 Add the SH_CSS_SHADERS_SPEC flag. by maxvujovic@gmail.com · 12 years ago
  11. 66ebd01 Add the SH_TIMING_RESTRICTIONS compile flag and dependency graph implementation. by maxvujovic@gmail.com · 12 years ago
  12. 4a02078 Fixed compile warnings on linux. by alokp@chromium.org · 12 years ago
  13. 4e13a77 Make essl_to_glsl target windows only. by zmo@google.com · 13 years ago
  14. e057c5d Fixed more warnings. by apatrick@chromium.org · 13 years ago
  15. a1d8059 Increase MSVC warning level to 4. by apatrick@chromium.org · 13 years ago
  16. 3efb99c Added EGL_KHR_image_base and GL_OES_EGL_image_external entry points to esUtil. by apatrick@chromium.org · 13 years ago
  17. 6575602 Finished off the GLSL compiler's support for parsing shaders using OES_EGL_image_external. by apatrick@chromium.org · 13 years ago
  18. f289ee8 Allocate D3D queries from a pool for the Display. by apatrick@chromium.org · 13 years ago
  19. f4490e2 Implemented EGL_NV_post_sub_buffer. by apatrick@chromium.org · 13 years ago
  20. 805a49a Fix post-build steps when spaces appear in directory names by daniel@transgaming.com · 13 years ago
  21. 7f02008 Fix compiler warnings in translator.cpp by daniel@transgaming.com · 13 years ago
  22. 876f47a Fix essl_to_hlsl project configurations by daniel@transgaming.com · 13 years ago
  23. f545091 Fix extension behavior in shader validation. by zmo@google.com · 13 years ago
  24. 32e9731 Emulate certain buil-in functions to work around driver bugs. by zmo@google.com · 13 years ago
  25. 0c6bb7a Add an compile option to unroll for-loops with integer indices. by zmo@google.com · 13 years ago
  26. 09c323a Add an option to support for GL_OES_EGL_image_external. by zmo@google.com · 13 years ago
  27. 5601ea0 Implement ES2 backend for Angle translator. by zmo@google.com · 13 years ago
  28. fe2aff1 Redid gyp changes in last commit to support debugging of samples on by kbr@chromium.org · 13 years ago
  29. d7468be Add long name mapping option to the translator test. by zmo@google.com · 13 years ago
  30. e0a384d Fix compilation errors in translator.cpp. by apatrick@chromium.org · 13 years ago
  31. a6e31e5 Resize surface on receipt of WM_SIZE to avoid corruption during resize. We hook WM_SIZE using window subclassing. by nduca@chromium.org · 14 years ago
  32. d1e10e6 Refactored ReadFileData() function in the translator sample to fix many issues: by alokp@chromium.org · 14 years ago
  33. 4888ceb Made the API of shader translator library consistent. by alokp@chromium.org · 14 years ago
  34. ee76f6a Implemented functionality to collect and return info for attributes and uniforms. by alokp@chromium.org · 14 years ago
  35. 7beea40 Added API to query for active attribs and uniforms. These functions are modeled after glGetShaderiv, glGetProgramiv, glGetActiveAttrib, and glGetActiveUniform. The main difference between this and OpenGL API is that we do not have programs - just shaders. by alokp@chromium.org · 14 years ago
  36. 94a86ad Adding support for OES_standard_derivatives extension. This is not the complete implementation. Sending it to get feedback on the API. Is it OK to add extension support into TBuiltInResource? I could create a new struct for extensions but that would lead to API change. by alokp@chromium.org · 14 years ago
  37. e4249f0 Refactored the way symbol tables are initialized and stored. This was done in response to the addition of EShSpec. by alokp@chromium.org · 14 years ago
  38. c54bf50 Further cleanup of ShaderLang.h. Removed redundant/unused macros and enum fields. by alokp@chromium.org · 14 years ago
  39. 774d706 Cleaned up translator API. Deleted unsupported dead code. by alokp@chromium.org · 14 years ago
  40. 29cd91a Added an option for specifying language specification in preparation for supporting WebGL in addition to GLES2. This CL just replaces unused debugOptions variable with EShSpec variable. by alokp@chromium.org · 14 years ago
  41. 84a9628 Moved windows-only targets into OS==win conditional. by alokp@chromium.org · 14 years ago
  42. e07980c removed execute permissions on smoke.tga (was causing problems on windows) by daniel@transgaming.com · 14 years ago
  43. 7441c9c Associate the sample.sln file with visual C++ express. by daniel@transgaming.com · 14 years ago
  44. 0270ef1 Changed the default character set to be UNICODE, the same as chromium. Changes to fix compile errors and warnings. by alokp@chromium.org · 14 years ago
  45. 403c9e5 Added libGLESv2, libEGL, and all samples to GYP. by alokp@chromium.org · 14 years ago
  46. 29d56fb Added GYP build files. GYP files are needed for integration with chromium and cross-platform build for glsl translator. It would really be nice if we did not have to maintain two build systems. For now I have only moved the GLSL translator to gyp build system. Please note that the gyp files awkwardly have build_ prefix so they do not conflict with the manually-maintained sln files. by alokp@chromium.org · 14 years ago
  47. 1180ea7 Fixed the title of texture-wrap sample. by alokp@chromium.org · 14 years ago
  48. 76b8208 Added GLSL backend for ESSL translator. by alokp@chromium.org · 14 years ago
  49. 24a0486 Add smoke.tga for gles2\ParticleSystem sample by daniel@transgaming.com · 14 years ago
  50. 5539a34 Added a few samples from GLES 2.0 book. by alokp@chromium.org · 14 years ago