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fp2-dev
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platform
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chromium_org
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third_party
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angle
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361d07ccc613bea797f1ac5da5ad6c420f750fe6
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projects
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samples
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sample_util.vcxproj
58f7942
Fix MSVC librarian warning about no target machine.
by Jamie Madill
· 10 years ago
04994ec
Use libANGLE to reduce duplicated ANGLE source compiles.
by Jamie Madill
· 10 years ago
5704d6e
Add some shared utility methods to the utils project.
by Jamie Madill
· 10 years ago
1cfaaf8
Add a util project to share between samples and tests.
by Jamie Madill
· 10 years ago
baa34be
Regenerate default projects for recently added shader translator changes.
by Shannon Woods
· 10 years ago
a2ad4e8
Export shader variables from the translator DLL.
by Jamie Madill
· 10 years ago
eb10f1c
Generate VS2013 public projects.
by Geoff Lang
· 10 years ago
bfdea66
Remove try-catch blocks from entry points.
by Geoff Lang
· 10 years ago
44fa759
Refactor platform related functionality into platform.h and tls.h.
by Geoff Lang
· 10 years ago
0abd523
Regenerate public projects.
by Jamie Madill
· 10 years ago
afc1026
Regenerate public projects.
by Jamie Madill
· 10 years ago
006ed1e
Reduce translator sources compile count to one.
by Jamie Madill
· 10 years ago
3b5c4be
Remove forced windows version macros.
by Geoff Lang
· 10 years ago
d095bda
Add a common include in the project definitions.
by Geoff Lang
· 10 years ago
f613935
Port the Simple_VertexShader sample to the new sample framework.
by Geoff Lang
· 10 years ago
705073f
Port the Simple_TextureCubemap sample to the new sample framework.
by Geoff Lang
· 10 years ago
8dd592b
Port the SimpleInstancing sample to the new sample framework.
by Geoff Lang
· 10 years ago
49be2ad
Add an ANGLE sample framework.
by Geoff Lang
· 10 years ago