1. 58f7942 Fix MSVC librarian warning about no target machine. by Jamie Madill · 10 years ago
  2. 04994ec Use libANGLE to reduce duplicated ANGLE source compiles. by Jamie Madill · 10 years ago
  3. 1cfaaf8 Add a util project to share between samples and tests. by Jamie Madill · 10 years ago
  4. baa34be Regenerate default projects for recently added shader translator changes. by Shannon Woods · 10 years ago
  5. a2ad4e8 Export shader variables from the translator DLL. by Jamie Madill · 10 years ago
  6. eb10f1c Generate VS2013 public projects. by Geoff Lang · 10 years ago
  7. bfdea66 Remove try-catch blocks from entry points. by Geoff Lang · 10 years ago
  8. 44fa759 Refactor platform related functionality into platform.h and tls.h. by Geoff Lang · 10 years ago
  9. 0abd523 Regenerate public projects. by Jamie Madill · 10 years ago
  10. afc1026 Regenerate public projects. by Jamie Madill · 10 years ago
  11. 006ed1e Reduce translator sources compile count to one. by Jamie Madill · 10 years ago
  12. 3b5c4be Remove forced windows version macros. by Geoff Lang · 10 years ago
  13. d095bda Add a common include in the project definitions. by Geoff Lang · 10 years ago
  14. 9938404 Port the Simple_Texture2D sample to the new sample framework. by Geoff Lang · 10 years ago
  15. 16851c8 Don't include symbols in release builds of the public projects. by Geoff Lang · 10 years ago
  16. baa6116 Regenerate public Visual Studio projects. by Geoff Lang · 11 years ago
  17. 512a7b7 Regenerate project files. by Geoff Lang · 11 years ago[Renamed (81%) from samples/simple_texture_2d.vcxproj]
  18. f02ec39 Regenerate public project files. by Geoff Lang · 11 years ago
  19. 216644b Regenerate project files. by Geoff Lang · 11 years ago
  20. 7c69720 Deleted manually maintained visual studio projects and replaced them with gyp generated ones. by Geoff Lang · 11 years ago