Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
fp2-dev
/
platform
/
external
/
chromium_org
/
third_party
/
angle
/
361d07ccc613bea797f1ac5da5ad6c420f750fe6
/
src
/
common
/
blocklayout.h
a6f267f
Fix row-major layout tracking in interface blocks.
by Jamie Madill
· 10 years ago
42bcf32
Refactor ShaderVariables to store fields in the base.
by Jamie Madill
· 10 years ago
13cfd27
Move shader variables header to include folder.
by Jamie Madill
· 10 years ago
e04a5b7
Remove sh::InterfaceBlock member info.
by Jamie Madill
· 10 years ago
28f70c3
Remove sh::Uniform::registerIndex and elementIndex.
by Jamie Madill
· 10 years ago
bf9cce2
Use the block encoder class to store uniform offsets.
by Jamie Madill
· 10 years ago
fc43d27
Remove the sh::InterfaceBlock::dataSize member.
by Jamie Madill
· 10 years ago
f51639a
Use a common include for GL headers.
by Jamie Madill
· 10 years ago
f257598
Use the sh namespace for shader variables.
by Jamie Madill
· 10 years ago
f91ce81
Split OutputHLSL uniform code into new module.
by Jamie Madill
· 10 years ago
d7e7d73
Move the GL_APICALL and similar defines to the project level.
by Geoff Lang
· 10 years ago
24d8d67
Fix register packing for structs in d3d9.
by Vladimir Vukicevic
· 10 years ago
c600c8c
Fix arrays-of-struct and nested struct uniforms.
by Jamie Madill
· 10 years ago
9fba2ba
Fix GCC Release build.
by Jamie Madill
· 10 years ago
834e8b7
Move ShaderVariables to common shared source.
by Jamie Madill
· 10 years ago