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fp2-dev
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platform
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external
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chromium_org
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third_party
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angle
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361d07ccc613bea797f1ac5da5ad6c420f750fe6
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src
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common
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mathutil.h
cc00239
Revert "Optimize dynamic buffers."
by Jamie Madill
· 10 years ago
3e3813f
Optimize dynamic buffers.
by Jamie Madill
· 10 years ago
39b4346
Use Range type for index ranges.
by Jamie Madill
· 10 years ago
aff8084
Fix VertexBuffer11::getSpaceRequired for instanced attribs.
by Jamie Madill
· 10 years ago
fb83947
Fix ifdef complaints in clang
by Shannon Woods
· 10 years ago
44fa759
Refactor platform related functionality into platform.h and tls.h.
by Geoff Lang
· 10 years ago
1b2a8f9
Fix binary serialization to use explicit size and type.
by Jamie Madill
· 10 years ago
4f26786
Fix Linux build.
by Jamie Madill
· 10 years ago
70656a6
Implement queries and enums for buffer mapping.
by Jamie Madill
· 10 years ago
7ab02fa
Add D3D11 vertex format tables to our format utils.
by Jamie Madill
· 10 years ago
8321779
Remove system.h.
by Geoff Lang
· 10 years ago
b155bbc
Properly clamp stencil mask query values to max int.
by Jamie Madill
· 10 years ago
4f1a863
Add helper functions to determien if addition and mulutiplication of unsigned values will cause an overflow.
by Jamie Madill
· 11 years ago
446a447
Added new image formats to match new ES3 formats and added read and write functions to various color types that they can represent.
by Geoff Lang
· 11 years ago
49ec992
Moved the defines of constant float values into more visible constants.
by shannonwoods@chromium.org
· 11 years ago
a43d829
Added support for GL_R11F_G11F_B10F textures.
by shannonwoods@chromium.org
· 11 years ago
92b9cd5
Added support for the GL_RGB9_E5 format.
by shannonwoods@chromium.org
· 11 years ago
a2ecfcc
Moved utilities.h/cpp and mathutils.h to the shared common code folder.
by shannonwoods@chromium.org
· 11 years ago
[Renamed (97%) from src/libGLESv2/mathutil.h]
06d4e84
Add a roundUp math utility function that rounds an integral value up to a nearest multiple.
by shannonwoods@chromium.org
· 11 years ago
bdf2d80
Add precompiled header support for the libGLESv2 project.
by shannon.woods@transgaming.com
· 11 years ago
31c4f23
Fix D3D11 errors where the application passes in QNAN to glPolygonOffset or for the viewport bounds.
by shannon.woods@transgaming.com
· 11 years ago
b356025
Add a simple Range type to represent an integer 1D range.
by shannon.woods@transgaming.com
· 11 years ago
a9b96d0
Include windows.h from one place to ensure that min and max macros are not defined.
by shannon.woods@transgaming.com
· 11 years ago
2e38b80
Eliminated D3DXLoadSurfaceFromSurface from glGenerateMipmaps.
by daniel@transgaming.com
· 12 years ago
60dafe8
Implement D3DConstantTable.
by apatrick@chromium.org
· 12 years ago
aa48067
Replace D3DXFloat16To32Array.
by apatrick@chromium.org
· 12 years ago
9616e58
Merge no-flip-rows r1142 to trunk.
by apatrick@chromium.org
· 12 years ago
f1f28c8
Use SSE2 to swizzle RGBA to BGRA
by jbauman@chromium.org
· 13 years ago
b31f532
All surfaces follow D3D Y convention, i.e. (0, 0) is "top-left" rather than GL's "bottom-left". This eliminates the need to flip the default FBO to the D3D convention using additional blits when presenting and reduces VRAM usage for redundant window sized surfaces.
by apatrick@chromium.org
· 13 years ago
81655a7
Use instancing for non-array vertex attributes.
by daniel@transgaming.com
· 14 years ago
7c46b9e
mv libGLESv2 -> src/libGLESv2 Trac #11406 Signed-off-by: Nicolas Capens
by daniel@transgaming.com
· 14 years ago
[Renamed from libGLESv2/mathutil.h]
e2b2212
Whitespace fixes.
by daniel@transgaming.com
· 14 years ago
4f39fd9
Initial import from TransGaming
by daniel@transgaming.com
· 14 years ago