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gerrit-public.fairphone.software
/
fp2-dev
/
platform
/
external
/
chromium_org
/
third_party
/
angle
/
361d07ccc613bea797f1ac5da5ad6c420f750fe6
/
src
/
compiler
/
translator
/
OutputGLSLBase.h
b1a85f4
Rename compiler intermediate source files.
by Jamie Madill
· 10 years ago
01f85ac
Refactor GLSL scoped structure handling.
by Jamie Madill
· 10 years ago
9eedea0
Fix code styles in OutputGLSLBase, SymbolTable, and Types.
by Zhenyao Mo
· 10 years ago
904a916
Fix nested struct scope support in GL backend.
by Zhenyao Mo
· 10 years ago
4648508
Implement EXT_shader_texture_lod
by Nicolas Capens
· 10 years ago
550c600
Improvement on loop unrolling with loops indexing sampler arrays
by Zhenyao Mo
· 10 years ago
6b9cb25
Rename ParseHelper.cpp/h to ParseContext.cpp/h.
by Jamie Madill
· 11 years ago
1773282
Moved the compiler source files into directories based on their project and added a compiler.gypi to generate the compiler projects.
by Geoff Lang
· 11 years ago
[Renamed (94%) from src/compiler/OutputGLSLBase.h]
02f20dd
Fix compile error regressions in OutputGLSL and OutputESSL.
by Jamie Madill
· 11 years ago
98493dd
Simplified TType class by carving out TStructure and TField.
by Jamie Madill
· 11 years ago
1d432bb
Incorporated patch from haixia@ changing the default implementation of
by shannon.woods@transgaming.com
· 11 years ago
0aa3b5a
Implement user-defined name hashing.
by daniel@transgaming.com
· 12 years ago
5601ea0
Implement ES2 backend for Angle translator.
by zmo@google.com
· 13 years ago