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gerrit-public.fairphone.software
/
fp2-dev
/
platform
/
external
/
chromium_org
/
third_party
/
angle
/
361d07ccc613bea797f1ac5da5ad6c420f750fe6
/
src
/
compiler
/
translator
/
VariablePacker.cpp
e294bb8
Add new shader inspection APIs.
by Jamie Madill
· 10 years ago
a718c1e
Use shader variable types for variable collection.
by Jamie Madill
· 10 years ago
865d145
Consolidate varying packing sort order methods.
by Jamie Madill
· 10 years ago
aa72d78
Remove duplicate SH and GL functions.
by Jamie Madill
· 10 years ago
183bde5
Return shader variable information using GLenum values.
by Jamie Madill
· 10 years ago
ce50555
Revert "Return variable type queries using GLenum values."
by Jamie Madill
· 10 years ago
53221f5
Return variable type queries using GLenum values.
by Jamie Madill
· 10 years ago
d4a3a31
Rename ShHandle.h to Compiler.h.
by Jamie Madill
· 10 years ago
1d1c115
Prevent overflow in the variable packer by sanity checking each variable.
by Nicolas Capens
· 10 years ago
1773282
Moved the compiler source files into directories based on their project and added a compiler.gypi to generate the compiler projects.
by Geoff Lang
· 11 years ago
[Renamed (98%) from src/compiler/VariablePacker.cpp]
8da034c
Add non-square mat support to the shader language interface.
by shannonwoods@chromium.org
· 11 years ago
d5903ca
Fix mat2 packing to use 2 rows as per spec.
by daniel@transgaming.com
· 11 years ago
8d80479
Add Variable Packing checks to ANGLE
by gman@chromium.org
· 12 years ago