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gerrit-public.fairphone.software
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fp2-dev
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platform
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external
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chromium_org
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third_party
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angle
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361d07ccc613bea797f1ac5da5ad6c420f750fe6
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src
/
libGLESv2
/
Renderbuffer.h
c483326
Use ImageIndex in getRenderTargetSerial.
by Jamie Madill
· 10 years ago
e1f0d00
Remove dead RenderbufferStorage::getDepthBuffer.
by Jamie Madill
· 10 years ago
685dd27
Replace getDepthStencil with getRenderTarget.
by Jamie Madill
· 10 years ago
75c42f4
Fixed memory leak in Renderbuffer class. Offscreen objects backbuffer texture /shader resource view, depth stencil texture/shader resource views were leaking during swapchain resize operations.
by Cooper Partin
· 10 years ago
6518fe2
Moved TextureStorage and Image into d3d
by Brandon Jones
· 10 years ago
e4a492b
Remove the clientVersion parameter from the format utils.
by Geoff Lang
· 10 years ago
f51639a
Use a common include for GL headers.
by Jamie Madill
· 10 years ago
e261b44
Remove obsolete Renderbuffer types.
by Jamie Madill
· 10 years ago
6c7b4ad
Add new ref-counted Renderbuffer class.
by Jamie Madill
· 10 years ago
afc21c0
Move FBO attachment code to new source file.
by Jamie Madill
· 10 years ago
3c7fa22
Rename Renderbuffer to FramebufferAttachment.
by Jamie Madill
· 10 years ago
d7e7d73
Move the GL_APICALL and similar defines to the project level.
by Geoff Lang
· 10 years ago
784371d
Don't discard serials of zero from the set of bound framebuffer serials.
by Geoff Lang
· 10 years ago
391c8c5
Added a RenderBuffer/RenderBufferInterface getTextureStorage method.
by Geoff Lang
· 11 years ago
bfcda81
Add a method to return the Texture serial of a Renderbuffer, or zero if this is a non-texture Renderbuffer.
by Jamie Madill
· 11 years ago
0a80479
Add Renderbuffer::getComponentType and Renderbuffer::getColorEncoding methods.
by Geoff Lang
· 11 years ago
d5d8e39
Added Renderbuffers for 3D and 2DArray textures.
by Geoff Lang
· 11 years ago
8040f57
Updated Renderbuffers, Textures and TextureStorageInterface to be aware of render targets which are based on miplevels and layers other than zero.
by Geoff Lang
· 11 years ago
f6fb959
Replaced remaining uses of old texture conversion functions in gl objects.
by shannonwoods@chromium.org
· 11 years ago
f26ddae
Added the GLES3 headers and updated all locations where the GLES2 headers were included to also include the GLES3 headers.
by shannon.woods%transgaming.com@gtempaccount.com
· 11 years ago
d2811d6
Break some of the include chains that cause unneeded dependencies between headers.
by shannon.woods@transgaming.com
· 11 years ago
1f57d18
Remove unnecessary d3d9.h includes
by daniel@transgaming.com
· 12 years ago
d186dc7
Pass the RenderTarget, not the D3D surface, up the Renderbuffer heirarchy.
by daniel@transgaming.com
· 12 years ago
042d1b4
Adds RenderTarget wrapper class for surfaces and views.
by daniel@transgaming.com
· 12 years ago
70062c9
Passes the Renderer to various objects at construction time.
by daniel@transgaming.com
· 12 years ago
76d3e6e
Rename renderer namespace to rx
by daniel@transgaming.com
· 12 years ago
20d3666
Mostly eliminates usage of getD3DFormat in Texture.
by daniel@transgaming.com
· 12 years ago
024786d
Pass swapchain to DepthStencil constructor instead of d3d9 surface
by daniel@transgaming.com
· 12 years ago
96c3893
Pass swapchain to Colorbuffer constructor instead of a d3d9 surface
by daniel@transgaming.com
· 12 years ago
46f2d0a
Split RenderbufferTexture into 2D and CubeMap specific variants
by daniel@transgaming.com
· 12 years ago
b66a701
Moved RefCountObject to common so it can be used by libEGL.
by apatrick@chromium.org
· 12 years ago
2678b34
Changes the pointer from textures to their renderbuffer proxies to non-refcounted (2/2)
by daniel@transgaming.com
· 12 years ago
0dc8a5e
Stores texture in RenderbufferTexture via a BindingPointer (1/2)
by daniel@transgaming.com
· 12 years ago
fbc3952
Issue render target serials per texture storage.
by daniel@transgaming.com
· 13 years ago
d14558a
Separate Colorbuffer into storage and texture variants, implementing a common interface.
by daniel@transgaming.com
· 13 years ago
f45e81d
Fixed unsafe casting.
by daniel@transgaming.com
· 13 years ago
5188731
Fix checking for floating-point render target texture support.
by daniel@transgaming.com
· 13 years ago
d2fd4f2
Fix FBO/Texture/renderbuffer class hierarchy issues
by daniel@transgaming.com
· 13 years ago
73a5db6
Initialize renderbuffer variables. Make serials constant. Removed X1R5G5B5 support.
by daniel@transgaming.com
· 14 years ago
0fa7463
Allow blitting to a render texture in BlitFramebuffer.
by enne@chromium.org
· 14 years ago
1297d92
Implements support for renderable floating point textures.
by daniel@transgaming.com
· 14 years ago
0186813
Implements compressed textures. TRAC #12714 Signed-off-by: Daniel Koch
by daniel@transgaming.com
· 14 years ago
1f135d8
Implements glRenderbufferMultisampleStorage
by daniel@transgaming.com
· 14 years ago
4cbc590
Implements blitFramebuffer
by daniel@transgaming.com
· 14 years ago
ca7c008
Initializes renderbuffer formats for attachments to the default framebuffer.
by daniel@transgaming.com
· 14 years ago
9ecb9f9
Sharing for buffer, texture and renderbuffer objects.
by daniel@transgaming.com
· 14 years ago
cdacc8e
Implement GL_OES_packed_depth_stencil
by daniel@transgaming.com
· 14 years ago
866f318
TextureColorbufferProxy must query the texture to get the latest width & height.
by daniel@transgaming.com
· 14 years ago
092bd48
Minimizes render target changes
by daniel@transgaming.com
· 14 years ago
4901fca
Implements GetRenderbufferParameteriv
by daniel@transgaming.com
· 14 years ago
70d312a
Implements color renderbuffers
by daniel@transgaming.com
· 14 years ago
ea0e1af
Minor reshuffling of directory structure in preparation of ESSL to GLSL compiler work.
by alokp@chromium.org
· 14 years ago
7c46b9e
mv libGLESv2 -> src/libGLESv2 Trac #11406 Signed-off-by: Nicolas Capens
by daniel@transgaming.com
· 14 years ago
[Renamed from libGLESv2/Renderbuffer.h]
4a9d65c
Implemented support for GL_STENCIL_INDEX8 renderbuffers
by daniel@transgaming.com
· 14 years ago
4f39fd9
Initial import from TransGaming
by daniel@transgaming.com
· 14 years ago