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gerrit-public.fairphone.software
/
fp2-dev
/
platform
/
external
/
chromium_org
/
third_party
/
angle
/
361d07ccc613bea797f1ac5da5ad6c420f750fe6
/
src
/
libGLESv2
/
renderer
/
d3d
/
IndexBuffer.h
c9e69b1
Updated the index buffer classes to use Error objects.
by Geoff Lang
· 10 years ago
c7a4104
Moved D3D specific files and folders under the D3D folder.
by Brandon Jones
· 10 years ago
[Renamed from src/libGLESv2/renderer/IndexBuffer.h]
a36ead4
Updated VertexBuffer's getSpaceRequired and storeVertexAttributes methods to return bools and fixed some validation of parameters to prevent under and overflows.
by Geoff Lang
· 11 years ago
f23eb28
Cache the index ranges at the gl::Buffer and rx::IndexBuffer levels so that ranges do not need to be re-calculated for direct buffers.
by Geoff Lang
· 11 years ago
bdf2d80
Add precompiled header support for the libGLESv2 project.
by shannon.woods@transgaming.com
· 11 years ago
486d9e9
Remove a lot of unnecessary include files and break include chains.
by shannon.woods@transgaming.com
· 11 years ago
938ac8d
Fixed some circular includes.
by shannon.woods@transgaming.com
· 11 years ago
1e3a804
Integrated new IndexBuffer into IndexDataManager and Renderer9.
by daniel@transgaming.com
· 11 years ago
2befccd
Added abstract IndexBuffer class.
by daniel@transgaming.com
· 11 years ago
50cc725
Renamed IndxBuffer to IndexBufferInterface.
by daniel@transgaming.com
· 11 years ago
955377e
Moved IndexBuffer into its own file.
by daniel@transgaming.com
· 11 years ago