1. c9e69b1 Updated the index buffer classes to use Error objects. by Geoff Lang · 10 years ago
  2. c7a4104 Moved D3D specific files and folders under the D3D folder. by Brandon Jones · 10 years ago[Renamed from src/libGLESv2/renderer/IndexBuffer.h]
  3. a36ead4 Updated VertexBuffer's getSpaceRequired and storeVertexAttributes methods to return bools and fixed some validation of parameters to prevent under and overflows. by Geoff Lang · 11 years ago
  4. f23eb28 Cache the index ranges at the gl::Buffer and rx::IndexBuffer levels so that ranges do not need to be re-calculated for direct buffers. by Geoff Lang · 11 years ago
  5. bdf2d80 Add precompiled header support for the libGLESv2 project. by shannon.woods@transgaming.com · 11 years ago
  6. 486d9e9 Remove a lot of unnecessary include files and break include chains. by shannon.woods@transgaming.com · 11 years ago
  7. 938ac8d Fixed some circular includes. by shannon.woods@transgaming.com · 11 years ago
  8. 1e3a804 Integrated new IndexBuffer into IndexDataManager and Renderer9. by daniel@transgaming.com · 11 years ago
  9. 2befccd Added abstract IndexBuffer class. by daniel@transgaming.com · 11 years ago
  10. 50cc725 Renamed IndxBuffer to IndexBufferInterface. by daniel@transgaming.com · 11 years ago
  11. 955377e Moved IndexBuffer into its own file. by daniel@transgaming.com · 11 years ago