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gerrit-public.fairphone.software
/
fp2-dev
/
platform
/
external
/
chromium_org
/
third_party
/
angle
/
361d07ccc613bea797f1ac5da5ad6c420f750fe6
/
src
/
libGLESv2
/
renderer
/
d3d
/
d3d11
/
shaders
/
BufferToTexture11.hlsl
c7a4104
Moved D3D specific files and folders under the D3D folder.
by Brandon Jones
· 10 years ago
[Renamed from src/libGLESv2/renderer/d3d11/shaders/BufferToTexture11.hlsl]
24112d6
Only use 4-channel shaders for unpack buffers.
by Jamie Madill
· 10 years ago
2a6f956
Move the PBO unpack shaders to the proper folder.
by Jamie Madill
· 11 years ago
[Renamed from src/libGLESv2/renderer/shaders/BufferToTexture11.hlsl]
5368305
Support the "fast path" (GPU copies) for pixel unpack buffers in TexImage3D.
by Jamie Madill
· 11 years ago
851a4f6
Add precompiled D3D11 shaders for pixel unpack buffers.
by Jamie Madill
· 11 years ago