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gerrit-public.fairphone.software
/
fp2-dev
/
platform
/
external
/
chromium_org
/
third_party
/
angle
/
361d07ccc613bea797f1ac5da5ad6c420f750fe6
/
src
/
libGLESv2
/
renderer
/
d3d
/
d3d9
/
formatutils9.h
0b7eef7
Removed common_includes.h reordered includes.
by Geoff Lang
· 10 years ago
91fa9ce
Simplify formatutils9 by exposing the internal structures.
by Geoff Lang
· 10 years ago
5f4c463
Use the FormatCaps for multisample validation and queries.
by Geoff Lang
· 10 years ago
e4a492b
Remove the clientVersion parameter from the format utils.
by Geoff Lang
· 10 years ago
c7a4104
Moved D3D specific files and folders under the D3D folder.
by Brandon Jones
· 10 years ago
[Renamed from src/libGLESv2/renderer/d3d9/formatutils9.h]
cec3590
Use a Caps structure to store extension and texture format support.
by Geoff Lang
· 10 years ago
8017787
Move D3D9 vertex format tables to formatutils9.
by Jamie Madill
· 10 years ago
0c99b1b
Add functions to check if texture data initialization is required.
by Geoff Lang
· 11 years ago
005df41
Use GLenum instead of GLint to store internal format variables.
by Geoff Lang
· 11 years ago
d47e0fc
Split the d3d9 and d3d11 backends into folders and updated the gyp file to use a python script to generate the file lists for the libGLESv2 and libEGL projects.
by Geoff Lang
· 11 years ago
[Renamed from src/libGLESv2/renderer/formatutils9.h]
ddb785c
Fixes a typo in the spelling of GetTextureFormat.
by Shannon Woods
· 11 years ago
fe28ca0
Added table entries for reading colors from D3D and DXGI formats and writing colors to format/type combinations.
by Geoff Lang
· 11 years ago
61e49a5
Added Functions for gathering all referenced D3D and DXGI formats. Renderers now use these functions to generate the multisample support maps.
by Geoff Lang
· 11 years ago
b8490f3
Created new helper functions for converting texture formats, loading images and generating mipmaps."
by shannonwoods@chromium.org
· 11 years ago