1. 4648508 Implement EXT_shader_texture_lod by Nicolas Capens · 10 years ago
  2. 1773282 Moved the compiler source files into directories based on their project and added a compiler.gypi to generate the compiler projects. by Geoff Lang · 11 years ago[Renamed (91%) from src/compiler/TranslatorGLSL.h]
  3. 4888ceb Made the API of shader translator library consistent. by alokp@chromium.org · 14 years ago
  4. 07620a5 - Moved the implementation for ShCompile to the compiler class so that internal details about compiler can be encapsulated. Now we do not need to expose built-in symbol table. by alokp@chromium.org · 14 years ago
  5. 29cd91a Added an option for specifying language specification in preparation for supporting WebGL in addition to GLES2. This CL just replaces unused debugOptions variable with EShSpec variable. by alokp@chromium.org · 14 years ago
  6. bbf56f7 Use directory qualified #include files by daniel@transgaming.com · 14 years ago
  7. 76b8208 Added GLSL backend for ESSL translator. by alokp@chromium.org · 14 years ago