1. 3c7fa22 Rename Renderbuffer to FramebufferAttachment. by Jamie Madill · 10 years ago
  2. e8bc319 Optimize masked clearing of missing channels. by Geoff Lang · 10 years ago
  3. d2a8838 Fix improper deferencing of a zero-size vector. by Jamie Madill · 10 years ago
  4. 3b866b6 Clear11 will not clear channels that are not supposed to exist in the render target's format. by Geoff Lang · 11 years ago
  5. 005df41 Use GLenum instead of GLint to store internal format variables. by Geoff Lang · 11 years ago
  6. d47e0fc Split the d3d9 and d3d11 backends into folders and updated the gyp file to use a python script to generate the file lists for the libGLESv2 and libEGL projects. by Geoff Lang · 11 years ago[Renamed (97%) from src/libGLESv2/renderer/Clear11.cpp]
  7. d3f0f1e Expose and generalize Clear11's CompareStates function, and add methods for equality test and initialization. by Jamie Madill · 11 years ago
  8. da507fe Refactored the ClearParameters type and moved Renderer11's clear logic into a Clear11 helper class. by Geoff Lang · 11 years ago