1. bdf2d80 Add precompiled header support for the libGLESv2 project. by shannon.woods@transgaming.com · 11 years ago
  2. 486d9e9 Remove a lot of unnecessary include files and break include chains. by shannon.woods@transgaming.com · 11 years ago
  3. 3124048 Changed D3DConstant table, IndexDataManager,VertexDataManager and vertexconversion namespaces. by daniel@transgaming.com · 12 years ago
  4. 50aadb0 Moved D3DConstantTable, IndexDataManager, VertexDataManager and vertexconversion files. by daniel@transgaming.com · 12 years ago[Renamed from src/libGLESv2/vertexconversion.h]
  5. 8fd34bd Move geometry files. TRAC #15649 Signed-off-by: Daniel Koch by daniel@transgaming.com · 13 years ago[Renamed (95%) from src/libGLESv2/geometry/vertexconversion.h]
  6. 3e4c600 Implement GL_OES_element_index_uint by daniel@transgaming.com · 14 years ago
  7. bbf56f7 Use directory qualified #include files by daniel@transgaming.com · 14 years ago
  8. 1388154 Compiling error in x64: WidenToFour template incorrect type. by daniel@transgaming.com · 14 years ago
  9. f8b58a0 Support translating indices. by daniel@transgaming.com · 14 years ago
  10. 7c46b9e mv libGLESv2 -> src/libGLESv2 Trac #11406 Signed-off-by: Nicolas Capens by daniel@transgaming.com · 14 years ago[Renamed from libGLESv2/geometry/vertexconversion.h]
  11. c21c227 Vertex data translation broke the text in PVR samples. by daniel@transgaming.com · 14 years ago
  12. 0f7aaf5 Add support for Vertex Buffer Data Translation by daniel@transgaming.com · 14 years ago