1. c7a4104 Moved D3D specific files and folders under the D3D folder. by Brandon Jones · 10 years ago[Renamed (96%) from src/libGLESv2/renderer/d3d11/VertexBuffer11.h]
  2. a5d6747 Remove VertexBuffer::requiresConversion. by Jamie Madill · 11 years ago
  3. 7ab02fa Add D3D11 vertex format tables to our format utils. by Jamie Madill · 11 years ago
  4. d47e0fc Split the d3d9 and d3d11 backends into folders and updated the gyp file to use a python script to generate the file lists for the libGLESv2 and libEGL projects. by Geoff Lang · 11 years ago[Renamed from src/libGLESv2/renderer/VertexBuffer11.h]
  5. a36ead4 Updated VertexBuffer's getSpaceRequired and storeVertexAttributes methods to return bools and fixed some validation of parameters to prevent under and overflows. by Geoff Lang · 11 years ago
  6. a857c36 Refactor VertexAttribute to split the "current value" for generic attributes into its own class. by Jamie Madill · 11 years ago
  7. 1ab57be Added support for packed integer vertex attributes. by shannon.woods%transgaming.com@gtempaccount.com · 11 years ago
  8. 8de4e6a Added conversion rules for GL_INT and GL_UNSIGNED_INT for VertexBuffer11. by shannon.woods%transgaming.com@gtempaccount.com · 11 years ago
  9. cf8d2f8 Merged the current value attributes into the regular vertex attributes so they follow the same conversion rules. by shannon.woods%transgaming.com@gtempaccount.com · 11 years ago
  10. 1a4e09a Added support for HALF_FLOAT vertex attributes. by shannon.woods%transgaming.com@gtempaccount.com · 11 years ago
  11. bdf2d80 Add precompiled header support for the libGLESv2 project. by shannon.woods@transgaming.com · 11 years ago
  12. 486d9e9 Remove a lot of unnecessary include files and break include chains. by shannon.woods@transgaming.com · 11 years ago
  13. d212e62 VertexBuffer has a new abstract method to determine if conversion is required for a given attribute type. by shannon.woods@transgaming.com · 11 years ago
  14. 4587fee Added an identity flag to VertexBuffer11's conversions. by shannon.woods@transgaming.com · 11 years ago
  15. 2c4d070 Implemented VertexBuffer11. by daniel@transgaming.com · 12 years ago