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gerrit-public.fairphone.software
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fp2-dev
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platform
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external
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chromium_org
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third_party
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angle
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refs/heads/fp2-sibon
/
src
/
libGLESv2.gypi
feda4d2
Accept ImageIndex in TextureD3D::subImage and getImage.
by Jamie Madill
· 10 years ago
c9610c5
Starting refactor of ProgramBinary
by Brandon Jones
· 10 years ago
b33b477
Declare commit_id a gyp 'hard_dependency'.
by Jamie Madill
· 10 years ago
04994ec
Use libANGLE to reduce duplicated ANGLE source compiles.
by Jamie Madill
· 10 years ago
0b7eef7
Removed common_includes.h reordered includes.
by Geoff Lang
· 10 years ago
d8d7243
Moved DynamicHLSL into renderer/d3d
by Brandon Jones
· 10 years ago
ea24759
Remove remnants of old PCH code.
by Jamie Madill
· 10 years ago
f05cdee
Refactoring Shader objects (Take 2)
by Brandon Jones
· 10 years ago
e54be46
Revert "Refactoring Shader objects"
by Brandon Jones
· 10 years ago
537dfde
Refactoring Shader objects
by Brandon Jones
· 10 years ago
db8ae16
Refactored TransformFeedback for multi-platform ANGLE and added tests.
by Kenneth Russell
· 10 years ago
268b6bc
Clean up copyimage.h
by Geoff Lang
· 10 years ago
45965b1
Clean up copyvertex.h
by Geoff Lang
· 10 years ago
da5777c
Create an Error object to represent GL errors.
by Geoff Lang
· 10 years ago
a2ad4e8
Export shader variables from the translator DLL.
by Jamie Madill
· 10 years ago
13cfd27
Move shader variables header to include folder.
by Jamie Madill
· 10 years ago
6a72979
Move shadervars constructors to cpp files.
by Jamie Madill
· 10 years ago
07d49ef
Fix Clang warning with preloaded D3DCompiler string.
by Jamie Madill
· 10 years ago
5063f55
Add a MemoryBuffer type to safely allocate large user data buffers.
by Geoff Lang
· 10 years ago
04bac60
Explicitly list files for the build.
by Brett Wilson
· 10 years ago
86846e2
Clean up the functions in loadimage.h/cpp.
by Geoff Lang
· 10 years ago
c7a4104
Moved D3D specific files and folders under the D3D folder.
by Brandon Jones
· 10 years ago
d7e7d73
Move the GL_APICALL and similar defines to the project level.
by Geoff Lang
· 10 years ago
fc2521e
Fix build on Windows 8.1 SDK.
by Jamie Madill
· 10 years ago
876dc72
Fix 64-bit build failures.
by Geoff Lang
· 10 years ago
655fe36
Use shader optimization level 3 selectively.
by Nicolas Capens
· 10 years ago
d095bda
Add a common include in the project definitions.
by Geoff Lang
· 10 years ago
f3e6a9e
Remove the angle_relative_path gyp variable.
by Geoff Lang
· 10 years ago
f0b4060
Clean up gyp build scripts.
by Jamie Madill
· 11 years ago
8e32884
Remove dependence on dxguid.lib for release builds.
by Geoff Lang
· 11 years ago
2a41924
Add defines to enable or disable specific renderers.
by Geoff Lang
· 11 years ago
0aa84f6
Merge 'Tie program binary version to commit hash.'
by Jamie Madill
· 11 years ago
d5da329
Improve the enumerate_files.py script.
by Geoff Lang
· 11 years ago
1106aeb
Move the enumerate_files script to the build directory.
by Geoff Lang
· 11 years ago
2e5c604
Add GL headers to libGLESv2, libEGL and translator projects.
by Geoff Lang
· 11 years ago
f571312
Rework tracing and perf defines.
by Geoff Lang
· 11 years ago
5cd4761
Re-add jschuh's TODO comment for 64-bit warnings
by Shannon Woods
· 11 years ago
89a13e9
Fix the compiler copy script in the public projects.
by Jamie Madill
· 11 years ago
049108d
Include the current commit as part of the build process.
by Jamie Madill
· 11 years ago
992056a
Add a rule to copy the D3D compiler DLL to the output folder.
by Jamie Madill
· 11 years ago
956893b
Add .rc files back to the new gyp build process.
by Jamie Madill
· 11 years ago
5e5f990
Merge 7692ca41dbfe20e6acf3319a37aa38b8160f51c6 from master.
by Geoff Lang
· 11 years ago
2b6008c
Merge 366229430ea056cf7f33917a4fa37b721512a42c from master.
by Geoff Lang
· 11 years ago
6850947
Added a define that removes d3d includes from the common directory so that d3d9 headers are not included in the translator project.
by Geoff Lang
· 11 years ago
39d5166
Moved the gyp libGLESv2 and libEGL projects into their own gyp files. Renamed build_angle.gpy* to angle.gyp* but kept build_angle.gyp for chrome compatability.
by Geoff Lang
· 11 years ago