1. 75c42f4 Fixed memory leak in Renderbuffer class. Offscreen objects backbuffer texture /shader resource view, depth stencil texture/shader resource views were leaking during swapchain resize operations. by Cooper Partin · 10 years ago
  2. eaa8406 Remove unnecessary int cast in ParseContext. by Brendan Long · 10 years ago
  3. d7f2135 Fix build on QNX. by Jamie Madill · 11 years ago
  4. da1ed36 Reorganized new sources from recently applied patch into third_party directory. by shannon.woods@transgaming.com · 11 years ago
  5. 4167cc9 Incorporated BSD-licensed changes implementing array bounds clamping. by daniel@transgaming.com · 11 years ago
  6. a16a55f Add explicit std:: namespace to code from <cXYZ> includes. by daniel@transgaming.com · 11 years ago
  7. b323df0 Invalidate client window area when resetting swap chain by daniel@transgaming.com · 11 years ago
  8. 3b6ff3e Reconcile AUTHORS and CONTRIBUTORS files by daniel@transgaming.com · 12 years ago
  9. 5a1bfa2 Add Jacek Caban to Authors list by daniel@transgaming.com · 12 years ago
  10. 07ab841 Implement Anisotropic Texture filtering support by daniel@transgaming.com · 12 years ago
  11. 4f39fd9 Initial import from TransGaming by daniel@transgaming.com · 14 years ago