commit | 0c00f21fee3f5cfa3aa7e5d46ff94cb8cf340451 | [log] [tgz] |
---|---|---|
author | tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Wed Dec 28 14:59:50 2011 +0000 |
committer | tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Wed Dec 28 14:59:50 2011 +0000 |
tree | 2a6e633dbd4bcb8bb5cd308caaa667c8163dbf30 | |
parent | 6f6e8c39a7b07f8a916a60ad27f17bd13f3c89ad [diff] [blame] |
Add SkDEBUGFAIL to clean up use of SkASSERT(!"text"); catch a couple of latent SkASSERT("text") bugs. http://codereview.appspot.com/5504090/ git-svn-id: http://skia.googlecode.com/svn/trunk@2926 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/effects/SkGradientShader.cpp b/src/effects/SkGradientShader.cpp index 2d99d3d..1e1add2 100644 --- a/src/effects/SkGradientShader.cpp +++ b/src/effects/SkGradientShader.cpp
@@ -2068,7 +2068,7 @@ else if (192 == add) SkASSERT(x > 0 && y < 0); else - SkASSERT(!"bad value for add"); + SkDEBUGFAIL("bad value for add"); #endif /* This ^ trick makes x, y positive, and the swap<> handles quadrants