| /* include/graphics/SkColorFilter.h |
| ** |
| ** Copyright 2006, Google Inc. |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #ifndef SkColorFilter_DEFINED |
| #define SkColorFilter_DEFINED |
| |
| #include "SkRefCnt.h" |
| #include "SkColor.h" |
| #include "SkPorterDuff.h" |
| |
| class SkColorFilter : public SkRefCnt { |
| public: |
| /** Called with a scanline of colors, as if there was a shader installed. |
| The implementation writes out its filtered version into result[]. |
| Note: shader and result may be the same buffer. |
| @param shader array of colors, possibly generated by a shader |
| @param count the number of entries in the shader[] and result[] arrays |
| @param result written by the filter, these are the colors that will used to draw |
| */ |
| virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[]); |
| |
| /** Create a colorfilter that uses the specified color and xfermode proc. |
| @param srcColor The source color passed to the xfermode proc |
| @param proc The xfermode proc that is applied to each color in the colorfilter's filterSpan method |
| @return colorfilter object that applies the src color and xfermode proc, or NULL if proc is NULL |
| */ |
| static SkColorFilter* CreatXfermodeFilter(SkColor srcColor, SkXfermodeProc proc); |
| /** Create a colorfilter that uses the specified color and porter-duff mode. |
| @param srcColor The source color used with the specified porter-duff mode |
| @param porterDuffMode The porter-duff mode that is applied to each color in the colorfilter's filterSpan method |
| @return colorfilter object that applies the src color and porter-duff mode, or NULL is mode is out of range |
| */ |
| static SkColorFilter* CreatePorterDuffFilter(SkColor srcColor, SkPorterDuff::Mode porterDuffMode); |
| |
| /** Create a colorfilter that multiplies the RGB channels by one color, and then adds a second color, |
| pinning the result for each component to [0..255]. The alpha components of the mul and add arguments |
| are ignored. |
| */ |
| static SkColorFilter* CreateLightingFilter(SkColor mul, SkColor add); |
| }; |
| |
| #include "SkShader.h" |
| |
| class SkFilterShader : public SkShader { |
| public: |
| SkFilterShader(SkShader* shader, SkColorFilter* filter); |
| virtual ~SkFilterShader(); |
| |
| // override |
| virtual bool setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix); |
| virtual void shadeSpan(int x, int y, SkPMColor result[], int count); |
| |
| private: |
| SkShader* fShader; |
| SkColorFilter* fFilter; |
| |
| typedef SkShader INHERITED; |
| }; |
| |
| #endif |