| /* include/graphics/SkEmbossMaskFilter.h |
| ** |
| ** Copyright 2006, Google Inc. |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #ifndef SkEmbossMaskFilter_DEFINED |
| #define SkEmbossMaskFilter_DEFINED |
| |
| #include "SkMaskFilter.h" |
| |
| /** \class SkEmbossMaskFilter |
| |
| This mask filter creates a 3D emboss look, by specifying a light and blur amount. |
| */ |
| class SkEmbossMaskFilter : public SkMaskFilter { |
| public: |
| struct Light { |
| SkScalar fDirection[3]; // x,y,z |
| U16 fPad; |
| U8 fAmbient; |
| U8 fSpecular; // exponent, 4.4 right now |
| }; |
| |
| SkEmbossMaskFilter(const Light& light, SkScalar blurRadius); |
| |
| // overrides from SkMaskFilter |
| // This method is not exported to java. |
| virtual SkMask::Format getFormat(); |
| // This method is not exported to java. |
| virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix& matrix, SkPoint16* margin); |
| |
| // overrides from SkFlattenable |
| |
| // This method is not exported to java. |
| virtual Factory getFactory(); |
| // This method is not exported to java. |
| virtual void flatten(SkWBuffer&); |
| |
| protected: |
| SkEmbossMaskFilter(SkRBuffer&); |
| |
| private: |
| Light fLight; |
| SkScalar fBlurRadius; |
| |
| static SkFlattenable* CreateProc(SkRBuffer&); |
| |
| typedef SkMaskFilter INHERITED; |
| }; |
| |
| #endif |
| |