| /* include/graphics/SkOSSound.h |
| ** |
| ** Copyright 2006, Google Inc. |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #ifndef SkOSSound_DEFINED |
| #define SkOSSound_DEFINED |
| |
| #include "SkTypes.h" |
| |
| class SkOSSound { |
| public: |
| static void Play(const char path[]); |
| static void Pause(); |
| static void Resume(); |
| static bool TogglePause(); // returns true if we are now playing, or false if we're now paused |
| static void Stop(); |
| |
| // volume runs from 0 (silent) to 0xFF (max-volume) |
| static U8 GetVolume(); |
| static void SetVolume(U8CPU volume); |
| }; |
| |
| #endif |
| |