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/* include/graphics/SkRefCnt.h
**
** Copyright 2006, Google Inc.
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#ifndef SkRefCnt_DEFINED
#define SkRefCnt_DEFINED
#include "SkTypes.h"
/** \class SkRefCnt
SkRefCnt is the base class for objects that may be shared by multiple objects.
When a new owner wants a reference, it calls ref(). When an owner wants to release
its reference, it calls unref(). When the shared object's reference count goes to
zero as the result of an unref() call, its (virtual) destructor is called. It is
an error for the destructor to be called explicitly (or via the object going out
of scope on the stack or calling delete) if getRefCnt() > 1.
*/
class SkRefCnt {
public:
/** Default construct, initializing the reference count to 1.
*/
SkRefCnt() : fRefCnt(1) {}
/** Destruct, asserting that the reference count is 1.
*/
virtual ~SkRefCnt() { SkASSERT(fRefCnt == 1); }
/** Return the reference count.
*/
int getRefCnt() const { return fRefCnt; }
/** Increment the reference count. Must be balanced by a call to unref().
*/
void ref() const { SkASSERT(fRefCnt > 0); ++fRefCnt; }
/** Decrement the reference count. If the reference count is 1 before the
decrement, then call delete on the object. Note that if this is the case,
then the object needs to have been allocated via new, and not on the stack.
*/
void unref() const
{
SkASSERT(fRefCnt > 0);
if (fRefCnt == 1)
delete this;
else
--fRefCnt;
}
/** Helper version of ref(), that first checks to see if this is not nil.
If this is nil, then do nothing.
*/
void safeRef() const { if (this) this->ref(); }
/** Helper version of unref(), that first checks to see if this is not nil.
If this is nil, then do nothing.
*/
void safeUnref() const { if (this) this->unref(); }
private:
mutable int fRefCnt;
};
/** \class SkAutoUnref
SkAutoUnref is a stack-helper class that will automatically call unref() on
the object it points to when the SkAutoUnref object goes out of scope.
*/
class SkAutoUnref {
public:
SkAutoUnref(SkRefCnt* obj) : fObj(obj) {}
~SkAutoUnref();
SkRefCnt* get() const { return fObj; }
bool ref();
bool unref();
SkRefCnt* detach();
private:
SkRefCnt* fObj;
};
/** Helper macro to safely assign one SkRefCnt* to another, checking for
nil in on each side of the assignment, and ensuring that ref() is called
before unref(), in case the two pointers point to the same object.
*/
#define SkRefCnt_SafeAssign(dst, src) \
do { \
if (src) src->ref(); \
if (dst) dst->unref(); \
dst = src; \
} while (0)
#endif