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/* libs/corecg/SkFP.h
**
** Copyright 2006, Google Inc.
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#ifndef SkFP_DEFINED
#define SkFP_DEFINED
#include "SkMath.h"
#ifdef SK_SCALAR_IS_FLOAT
typedef float SkFP;
#define SkIntToFloat(n) SkIntToScalar(n)
#define SkFloatRound(x) SkScalarRound(n)
#define SkFloatCeil(x) SkScalarCeil(n)
#define SkFloatFloor(x) SkScalarFloor(n)
#define SkFloatNeg(x) (-(x))
#define SkFloatAbs(x) SkScalarAbs(x)
#define SkFloatAdd(a, b) ((a) + (b))
#define SkFloatSub(a, b) ((a) - (b))
#define SkFloatMul(a, b) ((a) * (b))
#define SkFloatMulInt(a, n) ((a) * (n))
#define SkFloatDiv(a, b) ((a) / (b))
#define SkFloatDivInt(a, n) ((a) / (n))
#define SkFloatInvert(x) SkScalarInvert(x)
#define SkFloatSqrt(x) SkScalarSqrt(x)
#define SkFloatCubeRoot(x) pow(x, 1.0f/3)
#define SkFloatLT(a, b) ((a) < (b))
#define SkFloatLE(a, b) ((a) <= (b))
#define SkFloatGT(a, b) ((a) > (b))
#define SkFloatGE(a, b) ((a) >= (b))
#else // scalar is fixed
#include "SkFloat.h"
typedef S32 SkFP;
#define SkIntToFloat(n) SkFloat::SetShift(n, 0)
#define SkFloatRound(x) SkFloat::Round(x);
#define SkFloatCeil(x) SkFloat::Ceil();
#define SkFloatFloor(x) SkFloat::Floor();
#define SkScalarToFloat(n) SkFloat::SetShift(n, -16)
#define SkFloatToScalar(n) SkFloat::GetShift(n, -16)
#define SkFloatNeg(x) SkFloat::Neg(x)
#define SkFloatAbs(x) SkFloat::Abs(x)
#define SkFloatAdd(a, b) SkFloat::Add(a, b)
#define SkFloatSub(a, b) SkFloat::Add(a, SkFloat::Neg(b))
#define SkFloatMul(a, b) SkFloat::Mul(a, b)
#define SkFloatMulInt(a, n) SkFloat::MulInt(a, n)
#define SkFloatDiv(a, b) SkFloat::Div(a, b)
#define SkFloatDivInt(a, n) SkFloat::DivInt(a, n)
#define SkFloatInvert(x) SkFloat::Invert(x)
#define SkFloatSqrt(x) SkFloat::Sqrt(x)
#define SkFloatCubeRoot(x) SkFloat::CubeRoot(x)
#define SkFloatLT(a, b) (SkFloat::Cmp(a, b) < 0)
#define SkFloatLE(a, b) (SkFloat::Cmp(a, b) <= 0)
#define SkFloatGT(a, b) (SkFloat::Cmp(a, b) > 0)
#define SkFloatGE(a, b) (SkFloat::Cmp(a, b) >= 0)
#endif
#ifdef SK_DEBUG
void SkFP_UnitTest();
#endif
#endif