| /* libs/graphics/sgl/SkBlitter_RGB16.cpp |
| ** |
| ** Copyright 2006, Google Inc. |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #include "SkCoreBlitters.h" |
| #include "SkColorPriv.h" |
| #include "SkShader.h" |
| #include "SkUtils.h" |
| #include "SkXfermode.h" |
| |
| #ifdef SK_DEBUG |
| static unsigned RGB16Add(U16CPU a, U16CPU b) |
| { |
| SkASSERT(SkGetPackedR16(a) + SkGetPackedR16(b) <= SK_R16_MASK); |
| SkASSERT(SkGetPackedG16(a) + SkGetPackedG16(b) <= SK_G16_MASK); |
| SkASSERT(SkGetPackedB16(a) + SkGetPackedB16(b) <= SK_B16_MASK); |
| |
| return a + b; |
| } |
| #else |
| #define RGB16Add(a, b) (a + b) |
| #endif |
| |
| #if 1 |
| #define black_8_pixels(mask, dst) \ |
| do { \ |
| if (mask & 0x80) dst[0] = 0; \ |
| if (mask & 0x40) dst[1] = 0; \ |
| if (mask & 0x20) dst[2] = 0; \ |
| if (mask & 0x10) dst[3] = 0; \ |
| if (mask & 0x08) dst[4] = 0; \ |
| if (mask & 0x04) dst[5] = 0; \ |
| if (mask & 0x02) dst[6] = 0; \ |
| if (mask & 0x01) dst[7] = 0; \ |
| } while (0) |
| #else |
| static inline black_8_pixels(U8CPU mask, uint16_t dst[]) |
| { |
| if (mask & 0x80) dst[0] = 0; |
| if (mask & 0x40) dst[1] = 0; |
| if (mask & 0x20) dst[2] = 0; |
| if (mask & 0x10) dst[3] = 0; |
| if (mask & 0x08) dst[4] = 0; |
| if (mask & 0x04) dst[5] = 0; |
| if (mask & 0x02) dst[6] = 0; |
| if (mask & 0x01) dst[7] = 0; |
| } |
| #endif |
| |
| #define SK_BLITBWMASK_NAME SkRGB16_Black_BlitBW |
| #define SK_BLITBWMASK_ARGS |
| #define SK_BLITBWMASK_BLIT8(mask, dst) black_8_pixels(mask, dst) |
| #define SK_BLITBWMASK_GETADDR getAddr16 |
| #define SK_BLITBWMASK_DEVTYPE uint16_t |
| #include "SkBlitBWMaskTemplate.h" |
| |
| void SkRGB16_Black_Blitter::blitMask(const SkMask& mask, const SkRect16& clip) |
| { |
| if (mask.fFormat == SkMask::kBW_Format) |
| { |
| SkRGB16_Black_BlitBW(fDevice, mask, clip); |
| } |
| else |
| { |
| uint16_t* device = fDevice.getAddr16(clip.fLeft, clip.fTop); |
| const uint8_t* alpha = mask.getAddr(clip.fLeft, clip.fTop); |
| unsigned width = clip.width(); |
| unsigned height = clip.height(); |
| unsigned deviceRB = fDevice.rowBytes() - (width << 1); |
| unsigned maskRB = mask.fRowBytes - width; |
| |
| SkASSERT((int)height > 0); |
| SkASSERT((int)width > 0); |
| SkASSERT((int)deviceRB >= 0); |
| SkASSERT((int)maskRB >= 0); |
| |
| do { |
| unsigned w = width; |
| do { |
| unsigned aa = *alpha++; |
| if (aa) |
| { |
| if (aa == 255) |
| *device = 0; |
| else |
| *device = SkToU16(SkAlphaMulRGB16(*device, SkAlpha255To256(255 - aa))); |
| } |
| device += 1; |
| } while (--w != 0); |
| device = (uint16_t*)((char*)device + deviceRB); |
| alpha += maskRB; |
| } while (--height != 0); |
| } |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////////////////////////// |
| ////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| SkRGB16_Blitter::SkRGB16_Blitter(const SkBitmap& device, const SkPaint& paint) : fDevice(device) |
| { |
| uint32_t color = paint.getColor(); |
| |
| fScale = SkAlpha255To256(SkColorGetA(color)); |
| |
| fRawColor16 = SkPackRGB16( SkColorGetR(color) >> (8 - SK_R16_BITS), |
| SkColorGetG(color) >> (8 - SK_G16_BITS), |
| SkColorGetB(color) >> (8 - SK_B16_BITS)); |
| |
| fColor16 = SkPackRGB16( SkAlphaMul(SkColorGetR(color), fScale) >> (8 - SK_R16_BITS), |
| SkAlphaMul(SkColorGetG(color), fScale) >> (8 - SK_G16_BITS), |
| SkAlphaMul(SkColorGetB(color), fScale) >> (8 - SK_B16_BITS)); |
| } |
| |
| void SkRGB16_Blitter::blitH(int x, int y, int width) |
| { |
| SkASSERT(width > 0); |
| SkASSERT(x + width <= fDevice.width()); |
| |
| if (fScale == 0) |
| return; |
| |
| uint16_t* device = fDevice.getAddr16(x, y); |
| unsigned srcColor = fColor16; |
| |
| if (fScale == 256) |
| { |
| sk_memset16(device, srcColor, width); |
| } |
| else |
| { |
| unsigned scale = 256 - fScale; |
| do { |
| *device = (uint16_t)RGB16Add(srcColor, SkAlphaMulRGB16(*device, scale)); |
| device += 1; |
| } while (--width != 0); |
| } |
| } |
| |
| void SkRGB16_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]) |
| { |
| if (fScale == 0) |
| return; |
| |
| uint16_t* device = fDevice.getAddr16(x, y); |
| uint16_t srcColor = fColor16; |
| unsigned scale = fScale; |
| |
| if (scale == 256) |
| { |
| for (;;) |
| { |
| int count = runs[0]; |
| SkASSERT(count >= 0); |
| if (count == 0) |
| return; |
| runs += count; |
| |
| unsigned aa = antialias[0]; |
| antialias += count; |
| if (aa) |
| { |
| if (aa == 255) |
| { |
| sk_memset16(device, srcColor, count); |
| } |
| else |
| { |
| unsigned src = SkAlphaMulRGB16(srcColor, SkAlpha255To256(aa)); |
| unsigned dst_scale = SkAlpha255To256(255 - aa); |
| do { |
| *device = (uint16_t)RGB16Add(src, SkAlphaMulRGB16(*device, dst_scale)); |
| device += 1; |
| } while (--count != 0); |
| continue; |
| } |
| } |
| device += count; |
| } |
| } |
| else |
| { |
| for (;;) |
| { |
| int count = runs[0]; |
| SkASSERT(count >= 0); |
| if (count == 0) |
| return; |
| runs += count; |
| |
| unsigned aa = antialias[0]; |
| antialias += count; |
| if (aa) |
| { |
| unsigned src = SkAlphaMulRGB16(srcColor, SkAlpha255To256(aa)); |
| unsigned dst_scale = SkAlpha255To256(255 - SkAlphaMul(aa, scale)); |
| do { |
| *device = (uint16_t)RGB16Add(src, SkAlphaMulRGB16(*device, dst_scale)); |
| device += 1; |
| } while (--count != 0); |
| continue; |
| } |
| device += count; |
| } |
| } |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////////////// |
| |
| #define solid_8_pixels(mask, dst, color) \ |
| do { \ |
| if (mask & 0x80) dst[0] = color; \ |
| if (mask & 0x40) dst[1] = color; \ |
| if (mask & 0x20) dst[2] = color; \ |
| if (mask & 0x10) dst[3] = color; \ |
| if (mask & 0x08) dst[4] = color; \ |
| if (mask & 0x04) dst[5] = color; \ |
| if (mask & 0x02) dst[6] = color; \ |
| if (mask & 0x01) dst[7] = color; \ |
| } while (0) |
| |
| #define SK_BLITBWMASK_NAME SkRGB16_BlitBW |
| #define SK_BLITBWMASK_ARGS , uint16_t color |
| #define SK_BLITBWMASK_BLIT8(mask, dst) solid_8_pixels(mask, dst, color) |
| #define SK_BLITBWMASK_GETADDR getAddr16 |
| #define SK_BLITBWMASK_DEVTYPE uint16_t |
| #include "SkBlitBWMaskTemplate.h" |
| |
| static inline void blend_8_pixels(U8CPU bw, uint16_t dst[], unsigned dst_scale, U16CPU srcColor) |
| { |
| if (bw & 0x80) dst[0] = SkToU16(srcColor + SkAlphaMulRGB16(dst[0], dst_scale)); |
| if (bw & 0x40) dst[1] = SkToU16(srcColor + SkAlphaMulRGB16(dst[1], dst_scale)); |
| if (bw & 0x20) dst[2] = SkToU16(srcColor + SkAlphaMulRGB16(dst[2], dst_scale)); |
| if (bw & 0x10) dst[3] = SkToU16(srcColor + SkAlphaMulRGB16(dst[3], dst_scale)); |
| if (bw & 0x08) dst[4] = SkToU16(srcColor + SkAlphaMulRGB16(dst[4], dst_scale)); |
| if (bw & 0x04) dst[5] = SkToU16(srcColor + SkAlphaMulRGB16(dst[5], dst_scale)); |
| if (bw & 0x02) dst[6] = SkToU16(srcColor + SkAlphaMulRGB16(dst[6], dst_scale)); |
| if (bw & 0x01) dst[7] = SkToU16(srcColor + SkAlphaMulRGB16(dst[7], dst_scale)); |
| } |
| |
| #define SK_BLITBWMASK_NAME SkRGB16_BlendBW |
| #define SK_BLITBWMASK_ARGS , unsigned dst_scale, U16CPU src_color |
| #define SK_BLITBWMASK_BLIT8(mask, dst) blend_8_pixels(mask, dst, dst_scale, src_color) |
| #define SK_BLITBWMASK_GETADDR getAddr16 |
| #define SK_BLITBWMASK_DEVTYPE uint16_t |
| #include "SkBlitBWMaskTemplate.h" |
| |
| void SkRGB16_Blitter::blitMask(const SkMask& mask, const SkRect16& clip) |
| { |
| if (fScale == 0) |
| return; |
| |
| if (mask.fFormat == SkMask::kBW_Format) |
| { |
| if (fScale == 256) |
| SkRGB16_BlitBW(fDevice, mask, clip, fColor16); |
| else |
| SkRGB16_BlendBW(fDevice, mask, clip, 256 - fScale, fColor16); |
| return; |
| } |
| |
| uint16_t* device = fDevice.getAddr16(clip.fLeft, clip.fTop); |
| const uint8_t* alpha = mask.getAddr(clip.fLeft, clip.fTop); |
| int width = clip.width(); |
| int height = clip.height(); |
| unsigned maskRB = mask.fRowBytes; |
| uint16_t color16 = fRawColor16; |
| unsigned scale = fScale; |
| unsigned deviceRB = fDevice.rowBytes(); |
| |
| if (scale == 256) |
| { |
| while (--height >= 0) |
| { |
| for (int i = width - 1; i >= 0; --i) |
| { |
| unsigned aa = alpha[i]; |
| if (aa) |
| { |
| if (aa == 255) |
| device[i] = color16; |
| else |
| { |
| unsigned src_scale = SkAlpha255To256(aa); |
| unsigned dst_scale = SkAlpha255To256(255 - aa); |
| device[i] = (uint16_t)RGB16Add(SkAlphaMulRGB16(color16, src_scale), SkAlphaMulRGB16(device[i], dst_scale)); |
| } |
| } |
| } |
| device = (uint16_t*)((char*)device + deviceRB); |
| alpha += maskRB; |
| } |
| } |
| else // scale < 256 |
| { |
| while (--height >= 0) |
| { |
| for (int i = width - 1; i >= 0; --i) |
| { |
| unsigned aa = alpha[i]; |
| if (aa) |
| { |
| aa = SkAlphaMul(aa, scale); |
| unsigned src_scale = SkAlpha255To256(aa); |
| unsigned dst_scale = SkAlpha255To256(255 - aa); |
| device[i] = (uint16_t)RGB16Add(SkAlphaMulRGB16(color16, src_scale), SkAlphaMulRGB16(device[i], dst_scale)); |
| } |
| } |
| device = (uint16_t*)((char*)device + deviceRB); |
| alpha += maskRB; |
| } |
| } |
| } |
| |
| void SkRGB16_Blitter::blitV(int x, int y, int height, SkAlpha alpha) |
| { |
| if (fScale == 0) |
| return; |
| |
| uint16_t* device = fDevice.getAddr16(x, y); |
| uint16_t color16 = fColor16; |
| unsigned deviceRB = fDevice.rowBytes(); |
| |
| if (alpha + fScale == (255 + 256)) |
| { |
| do { |
| device[0] = color16; |
| device = (uint16_t*)((char*)device + deviceRB); |
| } while (--height != 0); |
| } |
| else |
| { |
| unsigned scale = fScale; |
| |
| if (alpha < 255) |
| { |
| scale = SkAlphaMul(alpha, scale); |
| color16 = SkToU16(SkAlphaMulRGB16(fRawColor16, scale)); |
| } |
| scale = 256 - scale; |
| do { |
| *device = (uint16_t)RGB16Add(color16, SkAlphaMulRGB16(device[0], scale)); |
| device = (uint16_t*)((char*)device + deviceRB); |
| } while (--height != 0); |
| } |
| } |
| |
| void SkRGB16_Blitter::blitRect(int x, int y, int width, int height) |
| { |
| SkASSERT(x + width <= fDevice.width() && y + height <= fDevice.height()); |
| |
| if (fScale == 0) |
| return; |
| |
| uint16_t* device = fDevice.getAddr16(x, y); |
| unsigned deviceRB = fDevice.rowBytes(); |
| uint16_t color16 = fColor16; |
| |
| if (fScale == 256) |
| { |
| while (--height >= 0) |
| { |
| sk_memset16(device, color16, width); |
| device = (uint16_t*)((char*)device + deviceRB); |
| } |
| } |
| else |
| { |
| unsigned dst_scale = 256 - fScale; // apply it to the dst |
| |
| while (--height >= 0) |
| { |
| for (int i = width - 1; i >= 0; --i) |
| device[i] = SkToU16(color16 + SkAlphaMulRGB16(device[i], dst_scale)); |
| device = (uint16_t*)((char*)device + deviceRB); |
| } |
| } |
| } |
| |
| /////////////////////////////////////////////////////////////////////// |
| |
| SkRGB16_Shader_Blitter::SkRGB16_Shader_Blitter(const SkBitmap& device, const SkPaint& paint) : fDevice(device) |
| { |
| SkASSERT(paint.getXfermode() == NULL); |
| |
| fShader = paint.getShader(); |
| SkASSERT(fShader); |
| fShader->ref(); |
| |
| SkAutoUnref autoUnref(fShader); |
| fBuffer = (SkPMColor*)sk_malloc_throw(device.width() * sizeof(SkPMColor)); |
| (void)autoUnref.detach(); |
| } |
| |
| SkRGB16_Shader_Blitter::~SkRGB16_Shader_Blitter() |
| { |
| fShader->unref(); |
| sk_free(fBuffer); |
| } |
| |
| #define BLEND_32_TO_16(srcA, src, dst) \ |
| SkToU16(SkPixel32ToPixel16(src) + SkAlphaMulRGB16(dst, 256 - SkAlpha255To256(srcA))) |
| |
| void SkRGB16_Shader_Blitter::blitH(int x, int y, int width) |
| { |
| SkASSERT(x + width <= fDevice.width()); |
| |
| uint16_t* device = fDevice.getAddr16(x, y); |
| SkShader* shader = fShader; |
| uint32_t flags = fShader->getFlags(); |
| |
| if (SkShader::CanCallShadeSpan16(flags)) |
| { |
| int alpha = shader->getSpan16Alpha(); |
| if (0xFF == alpha) |
| shader->shadeSpan16(x, y, device, width); |
| else |
| { |
| uint16_t* span16 = (uint16_t*)fBuffer; |
| shader->shadeSpan16(x, y, span16, width); |
| SkBlendRGB16(span16, device, SkAlpha255To256(alpha), width); |
| } |
| return; |
| } |
| |
| // If we get here, we know we need the 32bit answer from the shader |
| |
| SkPMColor* span = fBuffer; |
| |
| shader->shadeSpan(x, y, span, width); |
| if (flags & SkShader::kOpaqueAlpha_Flag) |
| { |
| for (int i = width - 1; i >= 0; --i) |
| device[i] = SkPixel32ToPixel16_ToU16(span[i]); |
| } |
| else |
| { |
| for (int i = 0; i < width; i++) |
| { |
| SkPMColor src = span[i]; |
| if (src) |
| { |
| unsigned srcA = SkGetPackedA32(src); |
| if (srcA == 0xFF) |
| device[i] = SkPixel32ToPixel16_ToU16(src); |
| else |
| device[i] = BLEND_32_TO_16(srcA, src, device[i]); |
| } |
| } |
| } |
| } |
| |
| static inline uint16_t aa_blendS32D16(SkPMColor src, U16CPU dst, int aa) |
| { |
| SkASSERT((unsigned)aa <= 255); |
| |
| int src_scale = SkAlpha255To256(aa); |
| int sa = SkGetPackedA32(src); |
| int dst_scale = SkAlpha255To256(255 - SkAlphaMul(sa, src_scale)); |
| |
| int dr = (SkPacked32ToR16(src) * src_scale + SkGetPackedR16(dst) * dst_scale) >> 8; |
| int dg = (SkPacked32ToG16(src) * src_scale + SkGetPackedG16(dst) * dst_scale) >> 8; |
| int db = (SkPacked32ToB16(src) * src_scale + SkGetPackedB16(dst) * dst_scale) >> 8; |
| |
| return SkPackRGB16(dr, dg, db); |
| } |
| |
| static inline int count_nonzero_span(const int16_t runs[], const SkAlpha aa[]) |
| { |
| int count = 0; |
| for (;;) |
| { |
| int n = *runs; |
| if (n == 0 || *aa == 0) |
| break; |
| runs += n; |
| aa += n; |
| count += n; |
| } |
| return count; |
| } |
| |
| void SkRGB16_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) |
| { |
| SkShader* shader = fShader; |
| SkPMColor* span = fBuffer; |
| uint16_t* device = fDevice.getAddr16(x, y); |
| uint32_t flags = shader->getFlags(); |
| |
| if (SkShader::CanCallShadeSpan16(flags)) |
| { |
| int alpha = shader->getSpan16Alpha(); |
| uint16_t* span16 = (uint16_t*)span; |
| |
| if (0xFF == alpha) |
| { |
| for (;;) |
| { |
| int count = *runs; |
| if (count == 0) |
| break; |
| |
| int aa = *antialias; |
| if (aa == 255) |
| shader->shadeSpan16(x, y, device, count); // go direct to the device! |
| else if (aa) |
| { |
| shader->shadeSpan16(x, y, span16, count); |
| SkBlendRGB16(span16, device, SkAlpha255To256(aa), count); |
| } |
| device += count; |
| runs += count; |
| antialias += count; |
| x += count; |
| } |
| } |
| else // span alpha is < 255 |
| { |
| alpha = SkAlpha255To256(alpha); |
| for (;;) |
| { |
| int count = *runs; |
| if (count == 0) |
| break; |
| |
| int aa = SkAlphaMul(*antialias, alpha); |
| if (aa) |
| { |
| shader->shadeSpan16(x, y, span16, count); |
| SkBlendRGB16(span16, device, SkAlpha255To256(aa), count); |
| } |
| |
| device += count; |
| runs += count; |
| antialias += count; |
| x += count; |
| } |
| } |
| return; |
| } |
| |
| // If we get here, take the 32bit shadeSpan case |
| |
| int opaque = flags & SkShader::kOpaqueAlpha_Flag; |
| |
| for (;;) |
| { |
| int count = *runs; |
| if (count == 0) |
| break; |
| |
| int aa = *antialias; |
| if (aa == 0) |
| { |
| device += count; |
| runs += count; |
| antialias += count; |
| x += count; |
| continue; |
| } |
| |
| int nonZeroCount = count + count_nonzero_span(runs + count, antialias + count); |
| |
| shader->shadeSpan(x, y, span, nonZeroCount); |
| x += nonZeroCount; |
| SkPMColor* localSpan = span; |
| for (;;) |
| { |
| if (aa == 255) // no antialiasing |
| { |
| if (opaque) |
| { |
| for (int i = 0; i < count; i++) |
| device[i] = SkPixel32ToPixel16_ToU16(localSpan[i]); |
| } |
| else |
| { |
| for (int i = 0; i < count; i++) |
| { |
| SkPMColor src = localSpan[i]; |
| if (src) |
| { |
| unsigned srcA = SkGetPackedA32(src); |
| if (srcA == 0xFF) |
| device[i] = SkPixel32ToPixel16_ToU16(src); |
| else |
| device[i] = BLEND_32_TO_16(srcA, src, device[i]); |
| } |
| } |
| } |
| } |
| else |
| { |
| for (int i = 0; i < count; i++) |
| { |
| if (localSpan[i]) |
| device[i] = aa_blendS32D16(localSpan[i], device[i], aa); |
| } |
| } |
| |
| device += count; |
| runs += count; |
| antialias += count; |
| nonZeroCount -= count; |
| if (nonZeroCount == 0) |
| break; |
| |
| localSpan += count; |
| SkASSERT(nonZeroCount > 0); |
| count = *runs; |
| SkASSERT(count > 0); |
| aa = *antialias; |
| } |
| } |
| } |
| |
| /////////////////////////////////////////////////////////////////////// |
| |
| SkRGB16_Shader_Xfermode_Blitter::SkRGB16_Shader_Xfermode_Blitter(const SkBitmap& device, const SkPaint& paint) : fDevice(device) |
| { |
| fShader = paint.getShader(); |
| SkASSERT(fShader); |
| fShader->ref(); |
| |
| fXfermode = paint.getXfermode(); |
| SkASSERT(fXfermode); |
| fXfermode->ref(); |
| |
| int width = device.width(); |
| fBuffer = (SkPMColor*)sk_malloc_throw((width + (SkAlign4(width) >> 2)) * sizeof(SkPMColor)); |
| fAAExpand = (uint8_t*)(fBuffer + width); |
| } |
| |
| SkRGB16_Shader_Xfermode_Blitter::~SkRGB16_Shader_Xfermode_Blitter() |
| { |
| fXfermode->unref(); |
| fShader->unref(); |
| sk_free(fBuffer); |
| } |
| |
| void SkRGB16_Shader_Xfermode_Blitter::blitH(int x, int y, int width) |
| { |
| SkASSERT(x + width <= fDevice.width()); |
| |
| uint16_t* device = fDevice.getAddr16(x, y); |
| SkPMColor* span = fBuffer; |
| |
| fShader->shadeSpan(x, y, span, width); |
| fXfermode->xfer16(device, span, width, NULL); |
| } |
| |
| void SkRGB16_Shader_Xfermode_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]) |
| { |
| SkShader* shader = fShader; |
| SkXfermode* mode = fXfermode; |
| SkPMColor* span = fBuffer; |
| uint8_t* aaExpand = fAAExpand; |
| uint16_t* device = fDevice.getAddr16(x, y); |
| |
| for (;;) |
| { |
| int count = *runs; |
| if (count == 0) |
| break; |
| |
| int aa = *antialias; |
| if (aa == 0) |
| { |
| device += count; |
| runs += count; |
| antialias += count; |
| x += count; |
| continue; |
| } |
| |
| int nonZeroCount = count + count_nonzero_span(runs + count, antialias + count); |
| |
| shader->shadeSpan(x, y, span, nonZeroCount); |
| x += nonZeroCount; |
| SkPMColor* localSpan = span; |
| for (;;) |
| { |
| if (aa == 0xFF) |
| mode->xfer16(device, localSpan, count, NULL); |
| else |
| { |
| SkASSERT(aa); |
| memset(aaExpand, aa, count); |
| mode->xfer16(device, localSpan, count, aaExpand); |
| } |
| device += count; |
| runs += count; |
| antialias += count; |
| nonZeroCount -= count; |
| if (nonZeroCount == 0) |
| break; |
| |
| localSpan += count; |
| SkASSERT(nonZeroCount > 0); |
| count = *runs; |
| SkASSERT(count > 0); |
| aa = *antialias; |
| } |
| } |
| } |
| |
| |