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/* libs/graphics/sgl/SkPaint.cpp
**
** Copyright 2006, Google Inc.
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#include "SkPaint.h"
#include "SkColorFilter.h"
#include "SkFontHost.h"
#include "SkMaskFilter.h"
#include "SkPathEffect.h"
#include "SkRasterizer.h"
#include "SkShader.h"
#include "SkScalerContext.h"
#include "SkStroke.h"
#include "SkTypeface.h"
#include "SkXfermode.h"
#define SK_DefaultTextSize SkIntToScalar(12)
SkPaint::SkPaint()
{
fTypeface = NULL;
fTextSize = SK_DefaultTextSize;
fTextScaleX = SK_Scalar1;
fTextSkewX = 0;
fPathEffect = NULL;
fShader = NULL;
fXfermode = NULL;
fMaskFilter = NULL;
fColorFilter = NULL;
fRasterizer = NULL;
fColor = SK_ColorBLACK;
fWidth = 0;
fMiterLimit = SK_DefaultMiterLimit;
fFlags = 0;
fCapType = kDefault_Cap;
fJoinType = kDefault_Join;
fFilterType = kNo_FilterType;
fTextAlign = kLeft_Align;
fStyle = kFill_Style;
fTextEncoding = kUTF8_TextEncoding;
}
SkPaint::SkPaint(const SkPaint& src)
{
memcpy(this, &src, sizeof(src));
fTypeface->safeRef();
fPathEffect->safeRef();
fShader->safeRef();
fXfermode->safeRef();
fMaskFilter->safeRef();
fColorFilter->safeRef();
fRasterizer->safeRef();
}
SkPaint::~SkPaint()
{
fTypeface->safeUnref();
fPathEffect->safeUnref();
fShader->safeUnref();
fXfermode->safeUnref();
fMaskFilter->safeUnref();
fColorFilter->safeUnref();
fRasterizer->safeUnref();
}
SkPaint& SkPaint::operator=(const SkPaint& src)
{
SkASSERT(&src);
src.fTypeface->safeRef();
src.fPathEffect->safeRef();
src.fShader->safeRef();
src.fXfermode->safeRef();
src.fMaskFilter->safeRef();
src.fColorFilter->safeRef();
src.fRasterizer->safeRef();
fTypeface->safeUnref();
fPathEffect->safeUnref();
fShader->safeUnref();
fXfermode->safeUnref();
fMaskFilter->safeUnref();
fColorFilter->safeUnref();
fRasterizer->safeUnref();
memcpy(this, &src, sizeof(src));
return *this;
}
int operator==(const SkPaint& a, const SkPaint& b)
{
return memcmp(&a, &b, sizeof(a)) == 0;
}
void SkPaint::reset()
{
SkPaint init;
*this = init;
}
void SkPaint::setFlags(U32 flags)
{
fFlags = SkToU8(flags);
}
void SkPaint::setAntiAliasOn(bool doAA)
{
this->setFlags(SkSetClear32(fFlags, doAA, kAntiAlias_Shift));
}
void SkPaint::setLinearTextOn(bool doLinearText)
{
this->setFlags(SkSetClear32(fFlags, doLinearText, kLinearText_Shift));
}
void SkPaint::setUnderlineTextOn(bool doUnderline)
{
this->setFlags(SkSetClear32(fFlags, doUnderline, kUnderlineText_Shift));
}
void SkPaint::setStrikeThruTextOn(bool doStrikeThru)
{
this->setFlags(SkSetClear32(fFlags, doStrikeThru, kStrikeThruText_Shift));
}
void SkPaint::setFakeBoldTextOn(bool doFakeBold)
{
this->setFlags(SkSetClear32(fFlags, doFakeBold, kFakeBoldText_Shift));
}
void SkPaint::setStyle(Style style)
{
SkASSERT((unsigned)style < kStyleCount);
fStyle = style;
}
void SkPaint::setColor(SkColor color)
{
fColor = color;
}
void SkPaint::setAlpha(U8CPU a)
{
fColor = SkColorSetARGB(a, SkColorGetR(fColor), SkColorGetG(fColor), SkColorGetB(fColor));
}
void SkPaint::setARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b)
{
fColor = SkColorSetARGB(a, r, g, b);
}
void SkPaint::setStrokeWidth(SkScalar width)
{
SkASSERT(width >= 0);
fWidth = width;
}
void SkPaint::setStrokeMiter(SkScalar limit)
{
SkASSERT(limit >= 0);
fMiterLimit = limit;
}
void SkPaint::setStrokeCap(Cap ct)
{
SkASSERT((unsigned)ct < kCapCount);
fCapType = SkToU8(ct);
}
void SkPaint::setStrokeJoin(Join jt)
{
SkASSERT((unsigned)jt < kJoinCount);
fJoinType = SkToU8(jt);
}
void SkPaint::setFilterType(FilterType ft)
{
SkASSERT((unsigned)ft < kFilterTypeCount);
fFilterType = SkToU8(ft);
}
//////////////////////////////////////////////////////////////////
void SkPaint::setTextAlign(Align align)
{
SkASSERT((unsigned)align < kAlignCount);
fTextAlign = SkToU8(align);
}
void SkPaint::setTextSize(SkScalar ts)
{
SkASSERT(ts > 0);
fTextSize = ts;
}
void SkPaint::setTextScaleX(SkScalar scaleX)
{
fTextScaleX = scaleX;
}
void SkPaint::setTextSkewX(SkScalar skewX)
{
fTextSkewX = skewX;
}
void SkPaint::setTextEncoding(TextEncoding encoding)
{
SkASSERT((unsigned)encoding <= kGlyphID_TextEncoding);
fTextEncoding = encoding;
}
///////////////////////////////////////////////////////////////////////////////////////
SkTypeface* SkPaint::setTypeface(SkTypeface* font)
{
SkRefCnt_SafeAssign(fTypeface, font);
return font;
}
SkRasterizer* SkPaint::setRasterizer(SkRasterizer* r)
{
SkRefCnt_SafeAssign(fRasterizer, r);
return r;
}
///////////////////////////////////////////////////////////////////////////////////////
#include "SkGlyphCache.h"
#include "SkUtils.h"
int SkPaint::textToGlyphs(const void* textData, size_t byteLength, uint16_t glyphs[]) const
{
if (byteLength == 0)
return 0;
SkASSERT(textData != NULL);
if (NULL == glyphs)
{
switch (this->getTextEncoding()) {
case kUTF8_TextEncoding:
return SkUTF8_CountUnichars((const char*)textData, byteLength);
case kUTF16_TextEncoding:
return SkUTF16_CountUnichars((const uint16_t*)textData, byteLength >> 1);
case kGlyphID_TextEncoding:
return byteLength >> 1;
default:
SkASSERT(!"unknown text encoding");
}
return 0;
}
// if we get here, we have a valid glyphs[] array, so time to fill it in
if (this->getTextEncoding() == kGlyphID_TextEncoding)
{
// we want to ignore the low bit of byteLength
memcpy(glyphs, textData, byteLength >> 1 << 1);
return byteLength >> 1;
}
SkAutoGlyphCache autoCache(*this, NULL);
SkGlyphCache* cache = autoCache.getCache();
SkGlyphCacheProc glyphCacheProc = this->getGlyphCacheProc();
const char* text = (const char*)textData;
const char* stop = text + byteLength;
uint16_t* gptr = glyphs;
while (text < stop)
{
*gptr++ = glyphCacheProc(cache, &text).f_GlyphID;
}
return gptr - glyphs;
}
static uint32_t sk_glyphID_walker(const char** text)
{
const uint16_t* glyph = (const uint16_t*)text;
int32_t value = *glyph;
*text = (const char*)(glyph + 1);
return value;
}
static const SkGlyph& sk_getMetrics_utf8(SkGlyphCache* cache, const char** text)
{
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
return cache->getUnicharMetrics(SkUTF8_NextUnichar(text));
}
static const SkGlyph& sk_getMetrics_utf16(SkGlyphCache* cache, const char** text)
{
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
return cache->getUnicharMetrics(SkUTF16_NextUnichar((const uint16_t**)text));
}
static const SkGlyph& sk_getMetrics_glyph(SkGlyphCache* cache, const char** text)
{
SkASSERT(cache != NULL);
SkASSERT(text != NULL);
unsigned glyphID = **(const uint16_t**)text;
*text += sizeof(uint16_t);
return cache->getGlyphIDMetrics(glyphID);
}
SkGlyphCacheProc SkPaint::getGlyphCacheProc() const
{
static const SkGlyphCacheProc gGlyphCacheProcs[] = {
sk_getMetrics_utf8,
sk_getMetrics_utf16,
sk_getMetrics_glyph
};
SkASSERT((unsigned)this->getTextEncoding() < SK_ARRAY_COUNT(gGlyphCacheProcs));
return gGlyphCacheProcs[this->getTextEncoding()];
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////
class SkAutoRestorePaintTextSizeAndFrame {
public:
SkAutoRestorePaintTextSizeAndFrame(const SkPaint* paint) : fPaint((SkPaint*)paint)
{
fTextSize = paint->getTextSize();
fStyle = paint->getStyle();
fPaint->setStyle(SkPaint::kFill_Style);
}
~SkAutoRestorePaintTextSizeAndFrame()
{
fPaint->setStyle(fStyle);
fPaint->setTextSize(fTextSize);
}
private:
SkPaint* fPaint;
SkScalar fTextSize;
SkPaint::Style fStyle;
};
SkScalar SkPaint::measure_text(SkGlyphCache* cache,
const char* text, size_t byteLength,
int* count) const
{
SkASSERT(count);
SkGlyphCacheProc glyphCacheProc = this->getGlyphCacheProc();
SkFixed x = 0;
int n;
const char* stop = (const char*)text + byteLength;
for (n = 0; text < stop; n++)
{
x += glyphCacheProc(cache, &text).fAdvanceX;
}
SkASSERT(text == stop);
*count = n;
return SkFixedToScalar(x);
}
SkScalar SkPaint::measureText(const void* textData, size_t length,
SkScalar* above, SkScalar* below) const
{
const char* text = (const char*)textData;
SkASSERT(text != NULL || length == 0);
SkScalar scale = 0;
SkAutoRestorePaintTextSizeAndFrame restore(this);
if (this->isLinearTextOn())
{
scale = fTextSize / kCanonicalTextSizeForPaths;
// this gets restored by restore
((SkPaint*)this)->setTextSize(SkIntToScalar(kCanonicalTextSizeForPaths));
}
SkAutoGlyphCache autoCache(*this, NULL);
SkGlyphCache* cache = autoCache.getCache();
if (above || below)
{
SkPoint abovePt, belowPt;
cache->getLineHeight(&abovePt, &belowPt);
if (scale)
{
abovePt.fY = SkScalarMul(abovePt.fY, scale);
belowPt.fY = SkScalarMul(belowPt.fY, scale);
}
if (above)
*above = abovePt.fY;
if (below)
*below = belowPt.fY;
}
SkScalar width = 0;
if (length > 0)
{
int count;
width = this->measure_text(cache, text, length, &count);
if (scale)
width = SkScalarMul(width, scale);
}
return width;
}
////////////////////////////////////////////////////////////////////////////////////////////
int SkPaint::getTextWidths(const void* textData, size_t byteLength, SkScalar widths[]) const
{
if (0 == byteLength)
return 0;
SkASSERT(NULL != textData);
if (NULL == widths)
return this->countText(textData, byteLength);
SkAutoRestorePaintTextSizeAndFrame restore(this);
SkScalar scale = 0;
if (this->isLinearTextOn())
{
scale = fTextSize / kCanonicalTextSizeForPaths;
// this gets restored by restore
((SkPaint*)this)->setTextSize(SkIntToScalar(kCanonicalTextSizeForPaths));
}
SkAutoGlyphCache autoCache(*this, NULL);
SkGlyphCache* cache = autoCache.getCache();
SkGlyphCacheProc glyphCacheProc = this->getGlyphCacheProc();
SkScalar* w = widths;
const char* text = (const char*)textData;
const char* stop = text + byteLength;
if (scale) {
while (text < stop)
*w++ = SkScalarMul(SkFixedToScalar(glyphCacheProc(cache, &text).fAdvanceX), scale);
}
else {
while (text < stop)
*w++ = SkFixedToScalar(glyphCacheProc(cache, &text).fAdvanceX);
}
SkASSERT(text == stop);
return w - widths; // count
}
////////////////////////////////////////////////////////////////////////////////////////////
SkScalar SkPaint::ascent() const
{
SkScalar above;
(void)this->measureText(NULL, 0, &above, NULL);
return above;
}
SkScalar SkPaint::descent() const
{
SkScalar below;
(void)this->measureText(NULL, 0, NULL, &below);
return below;
}
#include "SkDraw.h"
void SkPaint::getTextPath(const void* textData, size_t length, SkScalar x, SkScalar y, SkPath* path) const
{
const char* text = (const char*)textData;
SkASSERT(length == 0 || text != NULL);
if (text == NULL || length == 0 || path == NULL)
return;
SkTextToPathIter iter(text, length, *this, false, true);
SkMatrix matrix;
SkScalar prevXPos = 0;
matrix.setScale(iter.getPathScale(), iter.getPathScale());
matrix.postTranslate(x, y);
path->reset();
SkScalar xpos;
const SkPath* iterPath;
while ((iterPath = iter.next(&xpos)) != NULL)
{
matrix.postTranslate(xpos - prevXPos, 0);
path->addPath(*iterPath, matrix);
prevXPos = xpos;
}
}
static void add_flattenable(SkDescriptor* desc, U32 tag, U32 len, SkFlattenable* obj)
{
SkFlattenable::Factory fact = obj->getFactory();
SkASSERT(fact);
SkWBuffer buffer(desc->addEntry(tag, sizeof(void*) + len, NULL), sizeof(void*) + len);
buffer.writePtr((const void*)fact);
obj->flatten(buffer);
SkASSERT(buffer.pos() == buffer.size());
}
/*
* interpolates to find the right value for key, in the function represented by the 'length' number of pairs: (keys[i], values[i])
inspired by a desire to change the multiplier for thickness in fakebold
therefore, i assumed number of pairs (length) will be small, so a linear search is sufficient
repeated keys are allowed for discontinuous functions (so long as keys is monotonically increasing), and if
key is the value of a repeated scalar in keys, the first one will be used
- this may change if a binary search is used
- also, this ensures that there is no divide by zero (an assert also checks for that)
*/
static SkScalar interpolate(SkScalar key, const SkScalar keys[], const SkScalar values[], int length)
{
SkASSERT(length > 0);
SkASSERT(keys != NULL);
SkASSERT(values != NULL);
#ifdef SK_DEBUG
for (int i = 1; i < length; i++)
SkASSERT(keys[i] >= keys[i-1]);
#endif
int right = 0;
while (right < length && key > keys[right])
right++;
//could use sentinal values to eliminate conditionals
//i assume i am not in control of input values, so i want to make it simple
if (length == right)
return values[length-1];
if (0 == right)
return values[0];
//otherwise, we interpolate between right-1 and right
SkScalar rVal = values[right];
SkScalar lVal = values[right-1];
SkScalar rightKey = keys[right];
SkScalar leftKey = keys[right-1];
SkASSERT(rightKey != leftKey);
//fractional amount which we will multiply by the difference in the left value and right value
SkScalar fract = SkScalarDiv(key-leftKey,rightKey-leftKey);
return lVal + SkScalarMul(fract, rVal-lVal);
}
//used for interpolating in fakeBold
static const SkScalar pointSizes[] = { SkIntToScalar(9), SkIntToScalar(36) };
static const SkScalar multipliers[] = { SK_Scalar1/24, SK_Scalar1/32 };
static SkMask::Format computeMaskFormat(const SkPaint& paint)
{
uint32_t flags = paint.getFlags();
if (flags & SkPaint::kLCDText_Flag)
return SkMask::kLCD_Format;
return (flags & SkPaint::kAntiAlias_Flag) ? SkMask::kA8_Format : SkMask::kBW_Format;
}
static SkScalerContext::Hints computeScalerHints(const SkPaint& paint)
{
uint32_t flags = paint.getFlags();
if (flags & SkPaint::kLinearText_Flag)
return SkScalerContext::kNo_Hints;
return (flags & SkPaint::kNativeHintsText_Flag) ? SkScalerContext::kNative_Hints : SkScalerContext::kAuto_Hints;
}
void SkScalerContext::MakeRec(const SkPaint& paint, const SkMatrix* deviceMatrix, Rec* rec)
{
SkASSERT(deviceMatrix == NULL || (deviceMatrix->getType() & SkMatrix::kPerspective_Mask) == 0);
rec->fTextSize = paint.getTextSize();
rec->fPreScaleX = paint.getTextScaleX();
rec->fPreSkewX = paint.getTextSkewX();
if (deviceMatrix)
{
rec->fPost2x2[0][0] = deviceMatrix->getScaleX();
rec->fPost2x2[0][1] = deviceMatrix->getSkewX();
rec->fPost2x2[1][0] = deviceMatrix->getSkewY();
rec->fPost2x2[1][1] = deviceMatrix->getScaleY();
}
else
{
rec->fPost2x2[0][0] = rec->fPost2x2[1][1] = SK_Scalar1;
rec->fPost2x2[0][1] = rec->fPost2x2[1][0] = 0;
}
SkPaint::Style style = paint.getStyle();
SkScalar strokeWidth = paint.getStrokeWidth();
if (paint.isFakeBoldTextOn())
{
SkScalar fakeBoldScale = interpolate(paint.getTextSize(), pointSizes, multipliers, 2);
SkScalar extra = SkScalarMul(paint.getTextSize(), fakeBoldScale);
if (style == SkPaint::kFill_Style)
{
style = SkPaint::kStrokeAndFill_Style;
strokeWidth = extra; // ignore paint's strokeWidth if it was "fill"
}
else
strokeWidth += extra;
}
if (style != SkPaint::kFill_Style && strokeWidth > 0)
{
rec->fFrameWidth = strokeWidth;
rec->fMiterLimit = paint.getStrokeMiter();
rec->fFrameAndFill = SkToU8(style == SkPaint::kStrokeAndFill_Style);
rec->fStrokeJoin = SkToU8(paint.getStrokeJoin());
}
else
{
rec->fFrameWidth = 0;
rec->fMiterLimit = 0;
rec->fFrameAndFill = false;
rec->fStrokeJoin = 0;
}
rec->fHints = SkToU8(computeScalerHints(paint));
rec->fMaskFormat = SkToU8(computeMaskFormat(paint));
}
SkGlyphCache* SkPaint::detachCache(const SkMatrix* deviceMatrix) const
{
SkScalerContext::Rec rec;
SkScalerContext::MakeRec(*this, deviceMatrix, &rec);
size_t descSize = sizeof(rec);
int entryCount = 2; // scalerrec + typeface
SkTypeface* tf = this->getTypeface();
size_t tfSize = 0;
SkPathEffect* pe = this->getPathEffect();
size_t peLen = 0;
SkMaskFilter* mf = this->getMaskFilter();
size_t mfLen = 0;
SkRasterizer* ra = this->getRasterizer();
size_t raLen = 0;
// we always do this, even if tf is NULL
tfSize = SkFontHost::FlattenTypeface(tf, NULL);
descSize += tfSize;
if (pe)
{
if (pe->getFactory())
{
SkWBuffer buffer;
pe->flatten(buffer);
peLen = buffer.pos();
descSize += sizeof(SkFlattenable::Factory) + peLen;
entryCount += 1;
rec.fMaskFormat = SkMask::kA8_Format; // force antialiasing when we do the scan conversion
// seems like we could support kLCD as well at this point <reed>...
}
else
pe = NULL;
}
if (mf)
{
if (mf->getFactory())
{
SkWBuffer buffer;
mf->flatten(buffer);
mfLen = buffer.pos();
descSize += sizeof(SkFlattenable::Factory) + mfLen;
entryCount += 1;
rec.fMaskFormat = SkMask::kA8_Format; // force antialiasing with maskfilters
}
else
mf = NULL;
}
if (ra)
{
if (ra->getFactory())
{
SkWBuffer buffer;
ra->flatten(buffer);
raLen = buffer.pos();
descSize += sizeof(SkFlattenable::Factory) + raLen;
entryCount += 1;
rec.fMaskFormat = SkMask::kA8_Format; // force antialiasing when we do the scan conversion
}
else
ra = NULL;
}
descSize += SkDescriptor::ComputeOverhead(entryCount);
SkAutoDescriptor ad(descSize);
SkDescriptor* desc = ad.getDesc();
desc->init();
desc->addEntry(kRec_SkDescriptorTag, sizeof(rec), &rec);
// we always do this, even if tf is NULL
{
SkDEBUGCODE(size_t tfSize2 = ) SkFontHost::FlattenTypeface(tf, desc->addEntry(kTypeface_SkDescriptorTag, tfSize, NULL));
SkASSERT(tfSize2 == tfSize);
}
if (pe)
add_flattenable(desc, kPathEffect_SkDescriptorTag, peLen, pe);
if (mf)
add_flattenable(desc, kMaskFilter_SkDescriptorTag, mfLen, mf);
if (ra)
add_flattenable(desc, kRasterizer_SkDescriptorTag, raLen, ra);
SkASSERT(descSize == desc->getLength());
desc->computeChecksum();
return SkGlyphCache::DetachCache(desc);
}
//////////////////////////////////////////////////////////////////
SkShader* SkPaint::setShader(SkShader* shader)
{
SkRefCnt_SafeAssign(fShader, shader);
return shader;
}
SkColorFilter* SkPaint::setColorFilter(SkColorFilter* filter)
{
SkRefCnt_SafeAssign(fColorFilter, filter);
return filter;
}
SkXfermode* SkPaint::setXfermode(SkXfermode* mode)
{
SkRefCnt_SafeAssign(fXfermode, mode);
return mode;
}
SkXfermode* SkPaint::setPorterDuffXfermode(SkPorterDuff::Mode mode)
{
fXfermode->safeUnref();
fXfermode = SkPorterDuff::CreateXfermode(mode);
return fXfermode;
}
SkPathEffect* SkPaint::setPathEffect(SkPathEffect* effect)
{
SkRefCnt_SafeAssign(fPathEffect, effect);
return effect;
}
SkMaskFilter* SkPaint::setMaskFilter(SkMaskFilter* filter)
{
SkRefCnt_SafeAssign(fMaskFilter, filter);
return filter;
}
////////////////////////////////////////////////////////////////////////////////////////
bool SkPaint::getFillPath(const SkPath& src, SkPath* dst) const
{
SkPath effectPath, strokePath;
const SkPath* path = &src;
SkScalar width = this->getStrokeWidth();
switch (this->getStyle()) {
case SkPaint::kFill_Style:
width = -1; // mark it as no-stroke
break;
case SkPaint::kStrokeAndFill_Style:
if (width == 0)
width = -1; // mark it as no-stroke
break;
case SkPaint::kStroke_Style:
break;
default:
SkASSERT(!"unknown paint style");
}
if (this->getPathEffect())
{
// lie to the pathEffect if our style is strokeandfill, so that it treats us as just fill
if (this->getStyle() == SkPaint::kStrokeAndFill_Style)
width = -1; // mark it as no-stroke
if (this->getPathEffect()->filterPath(&effectPath, src, &width))
path = &effectPath;
// restore the width if we earlier had to lie, and if we're still set to no-stroke
// note: if we're now stroke (width >= 0), then the pathEffect asked for that change
// and we want to respect that (i.e. don't overwrite their setting for width)
if (this->getStyle() == SkPaint::kStrokeAndFill_Style && width < 0)
{
width = this->getStrokeWidth();
if (width == 0)
width = -1;
}
}
if (width > 0 && !path->isEmpty())
{
SkStroke stroker(*this, width);
stroker.strokePath(*path, &strokePath);
path = &strokePath;
}
if (path == &src)
*dst = src;
else
{
SkASSERT(path == &effectPath || path == &strokePath);
dst->swap(*(SkPath*)path);
}
return width != 0; // return true if we're filled, or false if we're hairline (width == 0)
}
////////////////////////////////////////////////////////////////////////////////////////
static bool has_thick_frame(const SkPaint& paint)
{
return paint.getStrokeWidth() > 0 && paint.getStyle() != SkPaint::kFill_Style;
}
SkTextToPathIter::SkTextToPathIter( const char text[], size_t length,
const SkPaint& paint,
bool applyStrokeAndPathEffects,
bool forceLinearTextOn)
: fPaint(paint) /* make a copy of the paint */
{
fGlyphCacheProc = paint.getGlyphCacheProc();
if (forceLinearTextOn)
fPaint.setLinearTextOn(true);
fPaint.setMaskFilter(NULL); // don't want this affecting our path-cache lookup
if (fPaint.getPathEffect() == NULL && !has_thick_frame(fPaint))
applyStrokeAndPathEffects = false;
// can't use our canonical size if we need to apply patheffects/strokes
if (fPaint.isLinearTextOn() && !applyStrokeAndPathEffects)
{
fPaint.setTextSize(SkIntToScalar(SkPaint::kCanonicalTextSizeForPaths));
fScale = paint.getTextSize() / SkPaint::kCanonicalTextSizeForPaths;
}
else
fScale = SK_Scalar1;
if (!applyStrokeAndPathEffects)
{
fPaint.setStyle(SkPaint::kFill_Style);
fPaint.setPathEffect(NULL);
}
fCache = SkGlyphCache::DetachCache(fPaint, NULL);
SkPaint::Style style = SkPaint::kFill_Style;
SkPathEffect* pe = NULL;
if (!applyStrokeAndPathEffects)
{
style = paint.getStyle(); // restore
pe = paint.getPathEffect(); // restore
}
fPaint.setStyle(style);
fPaint.setPathEffect(pe);
fPaint.setMaskFilter(paint.getMaskFilter()); // restore
// now compute fXOffset if needed
SkScalar xOffset = 0;
if (paint.getTextAlign() != SkPaint::kLeft_Align) // need to measure first
{
int count;
SkScalar width = SkScalarMul(fPaint.measure_text(fCache, text, length, &count), fScale);
if (paint.getTextAlign() == SkPaint::kCenter_Align)
width = SkScalarHalf(width);
xOffset = -width;
}
fXPos = xOffset;
fPrevAdvance = 0;
fText = text;
fStop = text + length;
}
SkTextToPathIter::~SkTextToPathIter()
{
SkGlyphCache::AttachCache(fCache);
}
const SkPath* SkTextToPathIter::next(SkScalar* xpos)
{
while (fText < fStop)
{
const SkGlyph& glyph = fGlyphCacheProc(fCache, &fText);
fXPos += fPrevAdvance;
fPrevAdvance = SkScalarMul(SkFixedToScalar(glyph.fAdvanceX), fScale); // + fPaint.getTextTracking();
if (glyph.fWidth)
{
if (xpos)
*xpos = fXPos;
return fCache->findPath(glyph);
}
}
return NULL;
}
/////////////////////////////////////////////////////////////////////////////////////////////////////
SkTypeface* SkTypeface::Create(const char name[], Style style)
{
return SkFontHost::CreateTypeface(NULL, name, style);
}
SkTypeface* SkTypeface::CreateFromTypeface(const SkTypeface* family, Style style)
{
return SkFontHost::CreateTypeface(family, NULL, style);
}