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/* libs/graphics/sgl/SkSpriteBlitter.h
**
** Copyright 2006, Google Inc.
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#ifndef SkSpriteBlitter_DEFINED
#define SkSpriteBlitter_DEFINED
#include "SkBlitter.h"
#include "SkBitmap.h"
class SkXfermode;
class SkSpriteBlitter : public SkBlitter {
public:
SkSpriteBlitter(const SkBitmap& source);
virtual ~SkSpriteBlitter();
void setup(const SkBitmap& device, int left, int top)
{
fDevice = &device;
fLeft = left;
fTop = top;
}
// overrides
#ifdef SK_DEBUG
virtual void blitH(int x, int y, int width);
virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
virtual void blitV(int x, int y, int height, SkAlpha alpha);
virtual void blitMask(const SkMask&, const SkRect16& clip);
#endif
static SkSpriteBlitter* ChooseD16(const SkBitmap& source, SkXfermode* mode, U8 alpha,
void* storage, size_t storageSize);
static SkSpriteBlitter* ChooseD32(const SkBitmap& source, SkXfermode* mode, U8 alpha,
void* storage, size_t storageSize);
protected:
const SkBitmap* fDevice;
const SkBitmap* fSource;
int fLeft, fTop;
};
#endif