add support for high quality image filtering on the GPU

R=bsalomon@google.com, reed@google.com

Review URL: https://codereview.chromium.org/23779003

git-svn-id: http://skia.googlecode.com/svn/trunk@11087 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gm/tilemodes_scaled.cpp b/gm/tilemodes_scaled.cpp
new file mode 100644
index 0000000..63a4ef7
--- /dev/null
+++ b/gm/tilemodes_scaled.cpp
@@ -0,0 +1,282 @@
+
+/*
+ * Copyright 2011 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+#include "gm.h"
+#include "SkPath.h"
+#include "SkRegion.h"
+#include "SkShader.h"
+#include "SkUtils.h"
+#include "SkColorPriv.h"
+#include "SkColorFilter.h"
+#include "SkTypeface.h"
+
+// effects
+#include "SkGradientShader.h"
+#include "SkUnitMappers.h"
+#include "SkBlurDrawLooper.h"
+
+static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) {
+    bm->setConfig(config, w, h);
+    bm->allocPixels();
+    bm->eraseColor(SK_ColorTRANSPARENT);
+
+    SkCanvas    canvas(*bm);
+    SkPoint     pts[] = { { 0, 0 }, { SkIntToScalar(w), SkIntToScalar(h)} };
+    SkColor     colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE };
+    SkScalar    pos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
+    SkPaint     paint;
+
+    SkUnitMapper*   um = NULL;
+
+    um = new SkCosineMapper;
+//    um = new SkDiscreteMapper(12);
+
+    SkAutoUnref au(um);
+
+    paint.setDither(true);
+    paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos,
+                SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref();
+    canvas.drawPaint(paint);
+}
+
+static void setup(SkPaint* paint, const SkBitmap& bm, SkPaint::FilterLevel filter_level,
+                  SkShader::TileMode tmx, SkShader::TileMode tmy) {
+    SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy);
+    paint->setShader(shader)->unref();
+    paint->setFilterLevel(filter_level);
+}
+
+static const SkBitmap::Config gConfigs[] = {
+    SkBitmap::kARGB_8888_Config,
+    SkBitmap::kRGB_565_Config,
+};
+
+class ScaledTilingGM : public skiagm::GM {
+    SkBlurDrawLooper    fLooper;
+public:
+    ScaledTilingGM(bool powerOfTwoSize)
+            : fLooper(SkIntToScalar(1), SkIntToScalar(2), SkIntToScalar(2), 0x88000000)
+            , fPowerOfTwoSize(powerOfTwoSize) {
+    }
+
+    SkBitmap    fTexture[SK_ARRAY_COUNT(gConfigs)];
+
+protected:
+
+    enum {
+        kPOTSize = 4,
+        kNPOTSize = 3,
+    };
+
+    SkString onShortName() {
+        SkString name("scaled_tilemodes");
+        if (!fPowerOfTwoSize) {
+            name.append("_npot");
+        }
+        return name;
+    }
+
+    SkISize onISize() { return SkISize::Make(880, 760); }
+
+    virtual void onOnceBeforeDraw() SK_OVERRIDE {
+        int size = fPowerOfTwoSize ? kPOTSize : kNPOTSize;
+        for (size_t i = 0; i < SK_ARRAY_COUNT(gConfigs); i++) {
+            makebm(&fTexture[i], gConfigs[i], size, size);
+        }
+    }
+
+    virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
+        
+        float scale = 32.f/kPOTSize;
+
+        int size = fPowerOfTwoSize ? kPOTSize : kNPOTSize;
+
+        SkRect r = { 0, 0, SkIntToScalar(size*2), SkIntToScalar(size*2) };
+
+        static const char* gConfigNames[] = { "8888" , "565", "4444" };
+
+        static const SkPaint::FilterLevel           gFilterLevels[] = 
+            { SkPaint::kNone_FilterLevel, 
+              SkPaint::kLow_FilterLevel,
+              SkPaint::kMedium_FilterLevel,
+              SkPaint::kHigh_FilterLevel };
+        static const char*          gFilterNames[] = { "None", "Low", "Medium", "High" };
+
+        static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode };
+        static const char*          gModeNames[] = {    "C",                    "R",                   "M" };
+
+        SkScalar y = SkIntToScalar(24);
+        SkScalar x = SkIntToScalar(10)/scale;
+
+        for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
+            for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) {
+                SkPaint p;
+                SkString str;
+                p.setAntiAlias(true);
+                p.setDither(true);
+                p.setLooper(&fLooper);
+                str.printf("[%s,%s]", gModeNames[kx], gModeNames[ky]);
+
+                p.setTextAlign(SkPaint::kCenter_Align);
+                canvas->drawText(str.c_str(), str.size(), scale*(x + r.width()/2), y, p);
+
+                x += r.width() * 4 / 3;
+            }
+        }
+
+        y = SkIntToScalar(40) / scale;
+
+        for (size_t i = 0; i < SK_ARRAY_COUNT(gConfigs); i++) {
+            for (size_t j = 0; j < SK_ARRAY_COUNT(gFilterLevels); j++) {
+                x = SkIntToScalar(10)/scale;
+                for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
+                    for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) {
+                        SkPaint paint;
+#if 1 // Temporary change to regen bitmap before each draw. This may help tracking down an issue
+      // on SGX where resizing NPOT textures to POT textures exhibits a driver bug.
+                        if (!fPowerOfTwoSize) {
+                            makebm(&fTexture[i], gConfigs[i], size, size);
+                        }
+#endif
+                        setup(&paint, fTexture[i], gFilterLevels[j], gModes[kx], gModes[ky]);
+                        paint.setDither(true);
+
+                        canvas->save();
+                        canvas->scale(scale,scale);
+                        canvas->translate(x, y);
+                        canvas->drawRect(r, paint);
+                        canvas->restore();
+
+                        x += r.width() * 4 / 3;
+                    }
+                }
+                {
+                    SkPaint p;
+                    SkString str;
+                    p.setAntiAlias(true);
+                    p.setLooper(&fLooper);
+                    str.printf("%s, %s", gConfigNames[i], gFilterNames[j]);
+                    canvas->drawText(str.c_str(), str.size(), scale*x, scale*(y + r.height() * 2 / 3), p);
+                }
+
+                y += r.height() * 4 / 3;
+            }
+        }
+    }
+
+private:
+    bool fPowerOfTwoSize;
+    typedef skiagm::GM INHERITED;
+};
+
+static const int gWidth = 32;
+static const int gHeight = 32;
+
+static SkShader* make_bm(SkShader::TileMode tx, SkShader::TileMode ty) {
+    SkBitmap bm;
+    makebm(&bm, SkBitmap::kARGB_8888_Config, gWidth, gHeight);
+    return SkShader::CreateBitmapShader(bm, tx, ty);
+}
+
+static SkShader* make_grad(SkShader::TileMode tx, SkShader::TileMode ty) {
+    SkPoint pts[] = { { 0, 0 }, { SkIntToScalar(gWidth), SkIntToScalar(gHeight)} };
+    SkPoint center = { SkIntToScalar(gWidth)/2, SkIntToScalar(gHeight)/2 };
+    SkScalar rad = SkIntToScalar(gWidth)/2;
+    SkColor colors[] = { 0xFFFF0000, 0xFF0044FF };
+
+    int index = (int)ty;
+    switch (index % 3) {
+        case 0:
+            return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), tx);
+        case 1:
+            return SkGradientShader::CreateRadial(center, rad, colors, NULL, SK_ARRAY_COUNT(colors), tx);
+        case 2:
+            return SkGradientShader::CreateSweep(center.fX, center.fY, colors, NULL, SK_ARRAY_COUNT(colors));
+    }
+
+    return NULL;
+}
+
+typedef SkShader* (*ShaderProc)(SkShader::TileMode, SkShader::TileMode);
+
+class ScaledTiling2GM : public skiagm::GM {
+    ShaderProc fProc;
+    SkString   fName;
+public:
+    ScaledTiling2GM(ShaderProc proc, const char name[]) : fProc(proc) {
+        fName.printf("scaled_tilemode_%s", name);
+    }
+
+protected:
+    SkString onShortName() {
+        return fName;
+    }
+
+    SkISize onISize() { return SkISize::Make(880, 560); }
+
+    virtual void onDraw(SkCanvas* canvas) {
+        canvas->scale(SkIntToScalar(3)/2, SkIntToScalar(3)/2);
+
+        const SkScalar w = SkIntToScalar(gWidth);
+        const SkScalar h = SkIntToScalar(gHeight);
+        SkRect r = { -w, -h, w*2, h*2 };
+
+        static const SkShader::TileMode gModes[] = {
+            SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode
+        };
+        static const char* gModeNames[] = {
+            "Clamp", "Repeat", "Mirror"
+        };
+
+        SkScalar y = SkIntToScalar(24);
+        SkScalar x = SkIntToScalar(66);
+
+        SkPaint p;
+        p.setAntiAlias(true);
+        p.setTextAlign(SkPaint::kCenter_Align);
+
+        for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
+            SkString str(gModeNames[kx]);
+            canvas->drawText(str.c_str(), str.size(), x + r.width()/2, y, p);
+            x += r.width() * 4 / 3;
+        }
+
+        y += SkIntToScalar(16) + h;
+        p.setTextAlign(SkPaint::kRight_Align);
+
+        for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) {
+            x = SkIntToScalar(16) + w;
+
+            SkString str(gModeNames[ky]);
+            canvas->drawText(str.c_str(), str.size(), x, y + h/2, p);
+
+            x += SkIntToScalar(50);
+            for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
+                SkPaint paint;
+                paint.setShader(fProc(gModes[kx], gModes[ky]))->unref();
+
+                canvas->save();
+                canvas->translate(x, y);
+                canvas->drawRect(r, paint);
+                canvas->restore();
+
+                x += r.width() * 4 / 3;
+            }
+            y += r.height() * 4 / 3;
+        }
+    }
+
+private:
+    typedef skiagm::GM INHERITED;
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+DEF_GM( return new ScaledTilingGM(true); )
+DEF_GM( return new ScaledTilingGM(false); )
+DEF_GM( return new ScaledTiling2GM(make_bm, "bitmap"); )
+DEF_GM( return new ScaledTiling2GM(make_grad, "gradient"); )