commit | 3bafe74a29c37761082980ed4ee9b831256bd27e | [log] [tgz] |
---|---|---|
author | reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Fri Oct 12 18:56:18 2012 +0000 |
committer | reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Fri Oct 12 18:56:18 2012 +0000 |
tree | 7033c0d28c67f52e811eb941599b1a0990c75b2c | |
parent | cb1bbb375aa4fdd099dc60302ca1712f04607782 [diff] [blame] |
Add SkShader::asShadeProc to fast-path the caller when the shader is fast Review URL: https://codereview.appspot.com/6649055 git-svn-id: http://skia.googlecode.com/svn/trunk@5930 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/core/SkShader.cpp b/src/core/SkShader.cpp index 97cca5f..2f1def6 100644 --- a/src/core/SkShader.cpp +++ b/src/core/SkShader.cpp
@@ -103,6 +103,10 @@ return false; } +SkShader::ShadeProc SkShader::asAShadeProc(void** ctx) { + return NULL; +} + #include "SkColorPriv.h" void SkShader::shadeSpan16(int x, int y, uint16_t span16[], int count) {