Stateful PathRenderer implementation

https://codereview.chromium.org/23926019/



git-svn-id: http://skia.googlecode.com/svn/trunk@13384 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
index ad3789b..8feea81 100644
--- a/include/gpu/GrContext.h
+++ b/include/gpu/GrContext.h
@@ -854,7 +854,8 @@
                     const SkStrokeRec& stroke,
                     const GrDrawTarget* target,
                     bool allowSW,
-                    GrPathRendererChain::DrawType drawType = GrPathRendererChain::kColor_DrawType,
+                    GrPathRendererChain::DrawType drawType,
+                    SkPath::FillType fillType,
                     GrPathRendererChain::StencilSupport* stencilSupport = NULL);
 
 
diff --git a/include/gpu/GrPathRendererChain.h b/include/gpu/GrPathRendererChain.h
index ca8c35b..76fd1da 100644
--- a/include/gpu/GrPathRendererChain.h
+++ b/include/gpu/GrPathRendererChain.h
@@ -8,6 +8,7 @@
 #ifndef GrPathRendererChain_DEFINED
 #define GrPathRendererChain_DEFINED
 
+#include "SkPath.h"
 #include "SkRefCnt.h"
 #include "SkTArray.h"
 
@@ -59,6 +60,7 @@
                                     const SkStrokeRec& rec,
                                     const GrDrawTarget* target,
                                     DrawType drawType,
+                                    SkPath::FillType fillType,
                                     StencilSupport* stencilSupport);
 
 private:
diff --git a/src/gpu/GrAAConvexPathRenderer.cpp b/src/gpu/GrAAConvexPathRenderer.cpp
index a8af559..0a11661 100644
--- a/src/gpu/GrAAConvexPathRenderer.cpp
+++ b/src/gpu/GrAAConvexPathRenderer.cpp
@@ -605,12 +605,11 @@
 
 ///////////////////////////////////////////////////////////////////////////////
 
-bool GrAAConvexPathRenderer::canDrawPath(const SkPath& path,
-                                         const SkStrokeRec& stroke,
+bool GrAAConvexPathRenderer::canDrawPath(const SkStrokeRec& stroke,
                                          const GrDrawTarget* target,
                                          bool antiAlias) const {
     return (target->caps()->shaderDerivativeSupport() && antiAlias &&
-            stroke.isFillStyle() && !path.isInverseFillType() && path.isConvex());
+            stroke.isFillStyle() && !this->path().isInverseFillType() && this->path().isConvex());
 }
 
 namespace {
@@ -623,12 +622,11 @@
 
 };
 
-bool GrAAConvexPathRenderer::onDrawPath(const SkPath& origPath,
-                                        const SkStrokeRec&,
+bool GrAAConvexPathRenderer::onDrawPath(const SkStrokeRec&,
                                         GrDrawTarget* target,
                                         bool antiAlias) {
 
-    const SkPath* path = &origPath;
+    const SkPath* path = &this->path();
     if (path->isEmpty()) {
         return true;
     }
@@ -645,7 +643,7 @@
     // segment representation.
     SkPath tmpPath;
     if (viewMatrix.hasPerspective()) {
-        origPath.transform(viewMatrix, &tmpPath);
+        this->path().transform(viewMatrix, &tmpPath);
         path = &tmpPath;
         viewMatrix = SkMatrix::I();
     }
diff --git a/src/gpu/GrAAConvexPathRenderer.h b/src/gpu/GrAAConvexPathRenderer.h
index 62394a3..61e5472 100644
--- a/src/gpu/GrAAConvexPathRenderer.h
+++ b/src/gpu/GrAAConvexPathRenderer.h
@@ -13,14 +13,15 @@
 public:
     GrAAConvexPathRenderer();
 
-    virtual bool canDrawPath(const SkPath& path,
-                             const SkStrokeRec& stroke,
+    virtual bool canDrawPath(const SkStrokeRec& stroke,
                              const GrDrawTarget* target,
                              bool antiAlias) const SK_OVERRIDE;
 
 protected:
-    virtual bool onDrawPath(const SkPath& path,
-                            const SkStrokeRec& stroke,
+    virtual bool onDrawPath(const SkStrokeRec& stroke,
                             GrDrawTarget* target,
                             bool antiAlias) SK_OVERRIDE;
+
+private:
+    typedef GrPathRenderer INHERITED;
 };
diff --git a/src/gpu/GrAAHairLinePathRenderer.cpp b/src/gpu/GrAAHairLinePathRenderer.cpp
index 830f513..7f15266 100644
--- a/src/gpu/GrAAHairLinePathRenderer.cpp
+++ b/src/gpu/GrAAHairLinePathRenderer.cpp
@@ -826,8 +826,7 @@
     return true;
 }
 
-bool GrAAHairLinePathRenderer::canDrawPath(const SkPath& path,
-                                           const SkStrokeRec& stroke,
+bool GrAAHairLinePathRenderer::canDrawPath(const SkStrokeRec& stroke,
                                            const GrDrawTarget* target,
                                            bool antiAlias) const {
     if (!antiAlias) {
@@ -840,7 +839,7 @@
         return false;
     }
 
-    if (SkPath::kLine_SegmentMask == path.getSegmentMasks() ||
+    if (SkPath::kLine_SegmentMask == this->path().getSegmentMasks() ||
         target->caps()->shaderDerivativeSupport()) {
         return true;
     }
@@ -884,8 +883,7 @@
     return true;
 }
 
-bool GrAAHairLinePathRenderer::onDrawPath(const SkPath& path,
-                                          const SkStrokeRec& stroke,
+bool GrAAHairLinePathRenderer::onDrawPath(const SkStrokeRec& stroke,
                                           GrDrawTarget* target,
                                           bool antiAlias) {
     GrDrawState* drawState = target->drawState();
@@ -910,7 +908,7 @@
     PREALLOC_PTARRAY(128) conics;
     IntArray qSubdivs;
     FloatArray cWeights;
-    quadCnt = generate_lines_and_quads(path, drawState->getViewMatrix(), devClipBounds,
+    quadCnt = generate_lines_and_quads(this->path(), drawState->getViewMatrix(), devClipBounds,
                                        &lines, &quads, &conics, &qSubdivs, &cWeights);
     lineCnt = lines.count() / 2;
     conicCnt = conics.count() / 3;
@@ -920,7 +918,7 @@
         GrDrawTarget::AutoReleaseGeometry arg;
         SkRect devBounds;
 
-        if (!this->createLineGeom(path,
+        if (!this->createLineGeom(this->path(),
                                   target,
                                   lines,
                                   lineCnt,
@@ -966,7 +964,7 @@
         GrDrawTarget::AutoReleaseGeometry arg;
         SkRect devBounds;
 
-        if (!this->createBezierGeom(path,
+        if (!this->createBezierGeom(this->path(),
                                     target,
                                     quads,
                                     quadCnt,
diff --git a/src/gpu/GrAAHairLinePathRenderer.h b/src/gpu/GrAAHairLinePathRenderer.h
index 22cc876..627474a 100644
--- a/src/gpu/GrAAHairLinePathRenderer.h
+++ b/src/gpu/GrAAHairLinePathRenderer.h
@@ -17,8 +17,7 @@
 
     static GrPathRenderer* Create(GrContext* context);
 
-    virtual bool canDrawPath(const SkPath& path,
-                             const SkStrokeRec& stroke,
+    virtual bool canDrawPath(const SkStrokeRec& stroke,
                              const GrDrawTarget* target,
                              bool antiAlias) const SK_OVERRIDE;
 
@@ -27,8 +26,7 @@
     typedef SkTArray<float, true> FloatArray;
 
 protected:
-    virtual bool onDrawPath(const SkPath& path,
-                            const SkStrokeRec& stroke,
+    virtual bool onDrawPath(const SkStrokeRec& stroke,
                             GrDrawTarget* target,
                             bool antiAlias) SK_OVERRIDE;
 
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp
index caee6eb..35e0818 100644
--- a/src/gpu/GrClipMaskManager.cpp
+++ b/src/gpu/GrClipMaskManager.cpp
@@ -30,12 +30,11 @@
 using namespace GrReducedClip;
 
 ////////////////////////////////////////////////////////////////////////////////
-namespace {
 // set up the draw state to enable the aa clipping mask. Besides setting up the
 // stage matrix this also alters the vertex layout
-void setup_drawstate_aaclip(GrGpu* gpu,
-                            GrTexture* result,
-                            const SkIRect &devBound) {
+static void setup_drawstate_aaclip(GrGpu* gpu,
+                                   GrTexture* result,
+                                   const SkIRect &devBound) {
     GrDrawState* drawState = gpu->drawState();
     SkASSERT(drawState);
 
@@ -59,24 +58,21 @@
                                       kPosition_GrCoordSet))->unref();
 }
 
-bool path_needs_SW_renderer(GrContext* context,
-                            GrGpu* gpu,
-                            const SkPath& origPath,
-                            const SkStrokeRec& stroke,
-                            bool doAA) {
-    // the gpu alpha mask will draw the inverse paths as non-inverse to a temp buffer
-    SkTCopyOnFirstWrite<SkPath> path(origPath);
-    if (path->isInverseFillType()) {
-        path.writable()->toggleInverseFillType();
-    }
-    // last (false) parameter disallows use of the SW path renderer
+static bool path_needs_SW_renderer(GrContext* context,
+                                   GrGpu* gpu,
+                                   const SkPath& origPath,
+                                   const SkStrokeRec& stroke,
+                                   bool doAA) {
     GrPathRendererChain::DrawType type = doAA ?
                                          GrPathRendererChain::kColorAntiAlias_DrawType :
                                          GrPathRendererChain::kColor_DrawType;
+    // the gpu alpha mask will draw the inverse paths as non-inverse to a temp buffer
+    SkPath::FillType fillType = SkPath::ConvertToNonInverseFillType(origPath.getFillType());
 
-    return NULL == context->getPathRenderer(*path, stroke, gpu, false, type);
-}
-
+    // the 'false' parameter disallows use of the SW path renderer
+    GrPathRenderer::AutoClearPath acp(context->getPathRenderer(origPath, stroke, gpu, 
+                                                               false, type, fillType));
+    return NULL == acp.renderer();
 }
 
 /*
@@ -313,9 +309,20 @@
 }
 
 ////////////////////////////////////////////////////////////////////////////////
+bool GrClipMaskManager::drawFilledPath(GrTexture* target,
+                                       GrPathRenderer* pathRenderer, 
+                                       bool isAA) {
+    GrDrawState* drawState = fGpu->drawState();
+
+    drawState->setRenderTarget(target->asRenderTarget());
+
+    SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle);
+    pathRenderer->drawPath(stroke, fGpu, isAA);
+    return true;
+}
+
 bool GrClipMaskManager::drawElement(GrTexture* target,
-                                    const SkClipStack::Element* element,
-                                    GrPathRenderer* pr) {
+                                    const SkClipStack::Element* element) {
     GrDrawState* drawState = fGpu->drawState();
 
     drawState->setRenderTarget(target->asRenderTarget());
@@ -336,21 +343,19 @@
             }
             return true;
         case Element::kPath_Type: {
-            SkTCopyOnFirstWrite<SkPath> path(element->getPath());
-            if (path->isInverseFillType()) {
-                path.writable()->toggleInverseFillType();
-            }
             SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle);
-            if (NULL == pr) {
-                GrPathRendererChain::DrawType type;
-                type = element->isAA() ? GrPathRendererChain::kColorAntiAlias_DrawType :
-                                         GrPathRendererChain::kColor_DrawType;
-                pr = this->getContext()->getPathRenderer(*path, stroke, fGpu, false, type);
-            }
-            if (NULL == pr) {
+            GrPathRendererChain::DrawType type;
+            type = element->isAA() ? GrPathRendererChain::kColorAntiAlias_DrawType :
+                                     GrPathRendererChain::kColor_DrawType;
+            SkPath::FillType fillType = element->getPath().getFillType();
+            GrPathRenderer::AutoClearPath acp(this->getContext()->getPathRenderer(
+                                                  element->getPath(), 
+                                                  stroke, fGpu, false, type,
+                                                  SkPath::ConvertToNonInverseFillType(fillType)));
+            if (NULL == acp.renderer()) {
                 return false;
             }
-            pr->drawPath(element->getPath(), stroke, fGpu, element->isAA());
+            acp->drawPath(stroke, fGpu, element->isAA());
             break;
         }
         default:
@@ -363,7 +368,7 @@
 
 bool GrClipMaskManager::canStencilAndDrawElement(GrTexture* target,
                                                  const SkClipStack::Element* element,
-                                                 GrPathRenderer** pr) {
+                                                 GrPathRenderer::AutoClearPath* acp) {
     GrDrawState* drawState = fGpu->drawState();
     drawState->setRenderTarget(target->asRenderTarget());
 
@@ -371,16 +376,15 @@
         case Element::kRect_Type:
             return true;
         case Element::kPath_Type: {
-            SkTCopyOnFirstWrite<SkPath> path(element->getPath());
-            if (path->isInverseFillType()) {
-                path.writable()->toggleInverseFillType();
-            }
             SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle);
             GrPathRendererChain::DrawType type = element->isAA() ?
                 GrPathRendererChain::kStencilAndColorAntiAlias_DrawType :
                 GrPathRendererChain::kStencilAndColor_DrawType;
-            *pr = this->getContext()->getPathRenderer(*path, stroke, fGpu, false, type);
-            return NULL != *pr;
+            SkPath::FillType fillType = element->getPath().getFillType();
+            acp->set(this->getContext()->getPathRenderer(element->getPath(), 
+                                                   stroke, fGpu, false, type,
+                                                   SkPath::ConvertToNonInverseFillType(fillType)));   
+            return NULL != acp->renderer();
         }
         default:
             // something is wrong if we're trying to draw an empty element.
@@ -525,8 +529,8 @@
         bool invert = element->isInverseFilled();
 
         if (invert || SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op) {
-            GrPathRenderer* pr = NULL;
-            bool useTemp = !this->canStencilAndDrawElement(result, element, &pr);
+            GrPathRenderer::AutoClearPath acp;
+            bool useTemp = !this->canStencilAndDrawElement(result, element, &acp);
             GrTexture* dst;
             // This is the bounds of the clip element in the space of the alpha-mask. The temporary
             // mask buffer can be substantially larger than the actually clip stack element. We
@@ -573,9 +577,13 @@
 
             drawState->setAlpha(invert ? 0x00 : 0xff);
 
-            if (!this->drawElement(dst, element, pr)) {
-                fAACache.reset();
-                return NULL;
+            if (NULL != acp.renderer()) {
+                this->drawFilledPath(dst, acp.renderer(), element->isAA());
+            } else {
+                if (!this->drawElement(dst, element)) {
+                    fAACache.reset();
+                    return NULL;
+                }
             }
 
             if (useTemp) {
@@ -601,7 +609,7 @@
                 drawState->disableStencil();
             }
         } else {
-            // all the remaining ops can just be directly draw into the accumulation buffer
+            // all the remaining ops can just be directly drawn into the accumulation buffer
             drawState->setAlpha(0xff);
             setup_boolean_blendcoeffs(drawState, op);
             this->drawElement(result, element);
@@ -687,25 +695,22 @@
 
             SkRegion::Op op = element->getOp();
 
-            GrPathRenderer* pr = NULL;
-            SkTCopyOnFirstWrite<SkPath> clipPath;
+            GrPathRenderer::AutoClearPath acp;
             if (Element::kRect_Type == element->getType()) {
                 stencilSupport = GrPathRenderer::kNoRestriction_StencilSupport;
                 fillInverted = false;
             } else {
                 SkASSERT(Element::kPath_Type == element->getType());
-                clipPath.init(element->getPath());
-                fillInverted = clipPath->isInverseFillType();
-                if (fillInverted) {
-                    clipPath.writable()->toggleInverseFillType();
-                }
-                pr = this->getContext()->getPathRenderer(*clipPath,
+                fillInverted = element->getPath().isInverseFillType();
+                SkPath::FillType fill = element->getPath().getFillType();
+                acp.set(this->getContext()->getPathRenderer(element->getPath(),
                                                          stroke,
                                                          fGpu,
                                                          false,
                                                          GrPathRendererChain::kStencilOnly_DrawType,
-                                                         &stencilSupport);
-                if (NULL == pr) {
+                                                         SkPath::ConvertToNonInverseFillType(fill),
+                                                         &stencilSupport));
+                if (NULL == acp.renderer()) {
                     return false;
                 }
             }
@@ -741,12 +746,12 @@
                     fGpu->drawSimpleRect(element->getRect(), NULL);
                 } else {
                     SkASSERT(Element::kPath_Type == element->getType());
-                    if (!clipPath->isEmpty()) {
+                    if (NULL != acp.renderer()) {
                         if (canRenderDirectToStencil) {
                             *drawState->stencil() = gDrawToStencil;
-                            pr->drawPath(*clipPath, stroke, fGpu, false);
+                            acp->drawPath(stroke, fGpu, false);
                         } else {
-                            pr->stencilPath(*clipPath, stroke, fGpu);
+                            acp->stencilPath(stroke, fGpu);
                         }
                     }
                 }
@@ -764,7 +769,7 @@
                     } else {
                         SkASSERT(Element::kPath_Type == element->getType());
                         SET_RANDOM_COLOR
-                        pr->drawPath(*clipPath, stroke, fGpu, false);
+                        acp->drawPath(stroke, fGpu, false);
                     }
                 } else {
                     SET_RANDOM_COLOR
diff --git a/src/gpu/GrClipMaskManager.h b/src/gpu/GrClipMaskManager.h
index f44a8e7..fa54f3c 100644
--- a/src/gpu/GrClipMaskManager.h
+++ b/src/gpu/GrClipMaskManager.h
@@ -11,6 +11,7 @@
 #include "GrClipMaskCache.h"
 #include "GrContext.h"
 #include "GrDrawState.h"
+#include "GrPathRenderer.h"
 #include "GrReducedClip.h"
 #include "GrStencil.h"
 #include "GrTexture.h"
@@ -130,15 +131,18 @@
 
     bool useSWOnlyPath(const GrReducedClip::ElementList& elements);
 
+    // Draws a filled clip path into the target alpha mask
+    bool drawFilledPath(GrTexture* target, GrPathRenderer* pathRenderer, bool isAA);
+
     // Draws a clip element into the target alpha mask. The caller should have already setup the
-    // desired blend operation. Optionally if the caller already selected a path renderer it can
-    // be passed. Otherwise the function will select one if the element is a path.
-    bool drawElement(GrTexture* target, const SkClipStack::Element*, GrPathRenderer* = NULL);
+    // desired blend operation.
+    bool drawElement(GrTexture* target, const SkClipStack::Element* element);
 
     // Determines whether it is possible to draw the element to both the stencil buffer and the
     // alpha mask simultaneously. If so and the element is a path a compatible path renderer is
     // also returned.
-    bool canStencilAndDrawElement(GrTexture* target, const SkClipStack::Element*, GrPathRenderer**);
+    bool canStencilAndDrawElement(GrTexture* target, const SkClipStack::Element*, 
+                                  GrPathRenderer::AutoClearPath* pr);
 
     void mergeMask(GrTexture* dstMask,
                    GrTexture* srcMask,
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index bb0f4fa..ab20dc3 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -1148,16 +1148,18 @@
 
     GrPathRendererChain::DrawType type =
         useCoverageAA ? GrPathRendererChain::kColorAntiAlias_DrawType :
-                           GrPathRendererChain::kColor_DrawType;
+                        GrPathRendererChain::kColor_DrawType;
 
     const SkPath* pathPtr = &path;
     SkTLazy<SkPath> tmpPath;
     SkTCopyOnFirstWrite<SkStrokeRec> stroke(origStroke);
 
     // Try a 1st time without stroking the path and without allowing the SW renderer
-    GrPathRenderer* pr = this->getPathRenderer(*pathPtr, *stroke, target, false, type);
+    GrPathRenderer::AutoClearPath acp(this->getPathRenderer(*pathPtr, *stroke, 
+                                      target, false, type,
+                                      pathPtr->getFillType()));
 
-    if (NULL == pr) {
+    if (NULL == acp.renderer()) {
         if (!GrPathRenderer::IsStrokeHairlineOrEquivalent(*stroke, this->getMatrix(), NULL)) {
             // It didn't work the 1st time, so try again with the stroked path
             if (stroke->applyToPath(tmpPath.init(), *pathPtr)) {
@@ -1170,17 +1172,18 @@
         }
 
         // This time, allow SW renderer
-        pr = this->getPathRenderer(*pathPtr, *stroke, target, true, type);
+        acp.set(this->getPathRenderer(*pathPtr, *stroke, target, true, type,
+                                      pathPtr->getFillType()));
     }
 
-    if (NULL == pr) {
+    if (NULL == acp.renderer()) {
 #ifdef SK_DEBUG
         GrPrintf("Unable to find path renderer compatible with path.\n");
 #endif
         return;
     }
 
-    pr->drawPath(*pathPtr, *stroke, target, useCoverageAA);
+    acp->drawPath(*stroke, target, useCoverageAA);
 }
 
 ////////////////////////////////////////////////////////////////////////////////
@@ -1676,6 +1679,7 @@
                                            const GrDrawTarget* target,
                                            bool allowSW,
                                            GrPathRendererChain::DrawType drawType,
+                                           SkPath::FillType fillType,
                                            GrPathRendererChain::StencilSupport* stencilSupport) {
 
     if (NULL == fPathRendererChain) {
@@ -1686,6 +1690,7 @@
                                                              stroke,
                                                              target,
                                                              drawType,
+                                                             fillType,
                                                              stencilSupport);
 
     if (NULL == pr && allowSW) {
@@ -1693,6 +1698,7 @@
             fSoftwarePathRenderer = SkNEW_ARGS(GrSoftwarePathRenderer, (this));
         }
         pr = fSoftwarePathRenderer;
+        pr->setPath(path, fillType);
     }
 
     return pr;
diff --git a/src/gpu/GrDefaultPathRenderer.cpp b/src/gpu/GrDefaultPathRenderer.cpp
index 1f20ac2..69da9d9 100644
--- a/src/gpu/GrDefaultPathRenderer.cpp
+++ b/src/gpu/GrDefaultPathRenderer.cpp
@@ -163,10 +163,9 @@
 }
 
 GrPathRenderer::StencilSupport GrDefaultPathRenderer::onGetStencilSupport(
-                                                            const SkPath& path,
                                                             const SkStrokeRec& stroke,
                                                             const GrDrawTarget*) const {
-    if (single_pass_path(path, stroke)) {
+    if (single_pass_path(this->path(), stroke)) {
         return GrPathRenderer::kNoRestriction_StencilSupport;
     } else {
         return GrPathRenderer::kStencilOnly_StencilSupport;
@@ -325,8 +324,7 @@
     return true;
 }
 
-bool GrDefaultPathRenderer::internalDrawPath(const SkPath& path,
-                                             const SkStrokeRec& origStroke,
+bool GrDefaultPathRenderer::internalDrawPath(const SkStrokeRec& origStroke,
                                              GrDrawTarget* target,
                                              bool stencilOnly) {
 
@@ -346,13 +344,13 @@
     }
 
     SkScalar tol = SK_Scalar1;
-    tol = GrPathUtils::scaleToleranceToSrc(tol, viewM, path.getBounds());
+    tol = GrPathUtils::scaleToleranceToSrc(tol, viewM, this->path().getBounds());
 
     int vertexCnt;
     int indexCnt;
     GrPrimitiveType primType;
     GrDrawTarget::AutoReleaseGeometry arg;
-    if (!this->createGeom(path,
+    if (!this->createGeom(this->path(),
                           *stroke,
                           tol,
                           target,
@@ -386,7 +384,7 @@
         lastPassIsBounds = false;
         drawFace[0] = GrDrawState::kBoth_DrawFace;
     } else {
-        if (single_pass_path(path, *stroke)) {
+        if (single_pass_path(this->path(), *stroke)) {
             passCount = 1;
             if (stencilOnly) {
                 passes[0] = &gDirectToStencil;
@@ -396,7 +394,7 @@
             drawFace[0] = GrDrawState::kBoth_DrawFace;
             lastPassIsBounds = false;
         } else {
-            switch (path.getFillType()) {
+            switch (this->path().getFillType()) {
                 case SkPath::kInverseEvenOdd_FillType:
                     reverse = true;
                     // fallthrough
@@ -463,7 +461,7 @@
     }
 
     SkRect devBounds;
-    GetPathDevBounds(path, drawState->getRenderTarget(), viewM, &devBounds);
+    GetPathDevBounds(this->path(), drawState->getRenderTarget(), viewM, &devBounds);
 
     for (int p = 0; p < passCount; ++p) {
         drawState->setDrawFace(drawFace[p]);
@@ -490,7 +488,7 @@
                     avmr.setIdentity(drawState);
                 }
             } else {
-                bounds = path.getBounds();
+                bounds = this->path().getBounds();
             }
             GrDrawTarget::AutoGeometryAndStatePush agasp(target, GrDrawTarget::kPreserve_ASRInit);
             target->drawSimpleRect(bounds, NULL);
@@ -509,8 +507,7 @@
     return true;
 }
 
-bool GrDefaultPathRenderer::canDrawPath(const SkPath& path,
-                                        const SkStrokeRec& stroke,
+bool GrDefaultPathRenderer::canDrawPath(const SkStrokeRec& stroke,
                                         const GrDrawTarget* target,
                                         bool antiAlias) const {
     // this class can draw any path with any fill but doesn't do any anti-aliasing.
@@ -520,20 +517,15 @@
          IsStrokeHairlineOrEquivalent(stroke, target->getDrawState().getViewMatrix(), NULL));
 }
 
-bool GrDefaultPathRenderer::onDrawPath(const SkPath& path,
-                                       const SkStrokeRec& stroke,
+bool GrDefaultPathRenderer::onDrawPath(const SkStrokeRec& stroke,
                                        GrDrawTarget* target,
                                        bool antiAlias) {
-    return this->internalDrawPath(path,
-                                  stroke,
-                                  target,
-                                  false);
+    return this->internalDrawPath(stroke, target, false);
 }
 
-void GrDefaultPathRenderer::onStencilPath(const SkPath& path,
-                                          const SkStrokeRec& stroke,
+void GrDefaultPathRenderer::onStencilPath(const SkStrokeRec& stroke,
                                           GrDrawTarget* target) {
-    SkASSERT(SkPath::kInverseEvenOdd_FillType != path.getFillType());
-    SkASSERT(SkPath::kInverseWinding_FillType != path.getFillType());
-    this->internalDrawPath(path, stroke, target, true);
+    SkASSERT(SkPath::kInverseEvenOdd_FillType != this->path().getFillType());
+    SkASSERT(SkPath::kInverseWinding_FillType != this->path().getFillType());
+    this->internalDrawPath(stroke, target, true);
 }
diff --git a/src/gpu/GrDefaultPathRenderer.h b/src/gpu/GrDefaultPathRenderer.h
index c60afcc..56d4370 100644
--- a/src/gpu/GrDefaultPathRenderer.h
+++ b/src/gpu/GrDefaultPathRenderer.h
@@ -19,28 +19,23 @@
 public:
     GrDefaultPathRenderer(bool separateStencilSupport, bool stencilWrapOpsSupport);
 
-    virtual bool canDrawPath(const SkPath&,
-                             const SkStrokeRec&,
+    virtual bool canDrawPath(const SkStrokeRec&,
                              const GrDrawTarget*,
                              bool antiAlias) const SK_OVERRIDE;
 
 private:
 
-    virtual StencilSupport onGetStencilSupport(const SkPath&,
-                                               const SkStrokeRec&,
+    virtual StencilSupport onGetStencilSupport(const SkStrokeRec&,
                                                const GrDrawTarget*) const SK_OVERRIDE;
 
-    virtual bool onDrawPath(const SkPath&,
-                            const SkStrokeRec&,
+    virtual bool onDrawPath(const SkStrokeRec&,
                             GrDrawTarget*,
                             bool antiAlias) SK_OVERRIDE;
 
-    virtual void onStencilPath(const SkPath&,
-                               const SkStrokeRec&,
+    virtual void onStencilPath(const SkStrokeRec&,
                                GrDrawTarget*) SK_OVERRIDE;
 
-    bool internalDrawPath(const SkPath&,
-                          const SkStrokeRec&,
+    bool internalDrawPath(const SkStrokeRec&,
                           GrDrawTarget*,
                           bool stencilOnly);
 
diff --git a/src/gpu/GrPathRenderer.h b/src/gpu/GrPathRenderer.h
index 88665c1..692cefc 100644
--- a/src/gpu/GrPathRenderer.h
+++ b/src/gpu/GrPathRenderer.h
@@ -74,70 +74,108 @@
         GrPathRendererChain::kNoRestriction_StencilSupport;
 
     /**
-     * This function is to get the stencil support for a particular path. The path's fill must
+     * This function is to get the stencil support for the current path. The path's fill must
      * not be an inverse type.
      *
-     * @param target    target that the path will be rendered to
-     * @param path      the path that will be drawn
      * @param stroke    the stroke information (width, join, cap).
+     * @param target    target that the path will be rendered to
      */
-    StencilSupport getStencilSupport(const SkPath& path,
-                                     const SkStrokeRec& stroke,
+    StencilSupport getStencilSupport(const SkStrokeRec& stroke,
                                      const GrDrawTarget* target) const {
-        SkASSERT(!path.isInverseFillType());
-        return this->onGetStencilSupport(path, stroke, target);
+        SkASSERT(!fPath.isInverseFillType());
+        return this->onGetStencilSupport(stroke, target);
+    }
+
+    // Set the path and fill type the path renderer is to use.
+    // 'fillType' is included as a parameter b.c. we often want to draw
+    // inverse filled paths normally filled.
+    void setPath(const SkPath& path, SkPath::FillType fillType) {
+        SkASSERT(fPath.isEmpty());
+        fPath = path;
+        fPath.setFillType(fillType);
+    }
+
+    void resetPath() {
+        fPath.reset();
     }
 
     /**
-     * Returns true if this path renderer is able to render the path. Returning false allows the
-     * caller to fallback to another path renderer This function is called when searching for a path
-     * renderer capable of rendering a path.
+     * Returns true if this path renderer is able to render the current path. Returning false 
+     * allows the caller to fallback to another path renderer This function is called when 
+     * searching for a path renderer capable of rendering a path.
      *
-     * @param path       The path to draw
      * @param stroke     The stroke information (width, join, cap)
      * @param target     The target that the path will be rendered to
      * @param antiAlias  True if anti-aliasing is required.
      *
      * @return  true if the path can be drawn by this object, false otherwise.
      */
-    virtual bool canDrawPath(const SkPath& path,
-                             const SkStrokeRec& rec,
+    virtual bool canDrawPath(const SkStrokeRec& stroke,
                              const GrDrawTarget* target,
                              bool antiAlias) const = 0;
     /**
-     * Draws the path into the draw target. If getStencilSupport() would return kNoRestriction then
-     * the subclass must respect the stencil settings of the target's draw state.
+     * Draws the current path into the draw target. If getStencilSupport() would return 
+     * kNoRestriction then the subclass must respect the stencil settings of the 
+     * target's draw state.
      *
-     * @param path                  the path to draw.
      * @param stroke                the stroke information (width, join, cap)
      * @param target                target that the path will be rendered to
      * @param antiAlias             true if anti-aliasing is required.
      */
-    bool drawPath(const SkPath& path,
-                  const SkStrokeRec& stroke,
+    bool drawPath(const SkStrokeRec& stroke,
                   GrDrawTarget* target,
                   bool antiAlias) {
-        SkASSERT(!path.isEmpty());
-        SkASSERT(this->canDrawPath(path, stroke, target, antiAlias));
+        SkASSERT(!fPath.isEmpty());
+        SkASSERT(this->canDrawPath(stroke, target, antiAlias));
         SkASSERT(target->drawState()->getStencil().isDisabled() ||
-                 kNoRestriction_StencilSupport == this->getStencilSupport(path, stroke, target));
-        return this->onDrawPath(path, stroke, target, antiAlias);
+                 kNoRestriction_StencilSupport == this->getStencilSupport(stroke, target));
+        return this->onDrawPath(stroke, target, antiAlias);
     }
 
     /**
-     * Draws the path to the stencil buffer. Assume the writable stencil bits are already
-     * initialized to zero. The pixels inside the path will have non-zero stencil values afterwards.
+     * Draws the current path to the stencil buffer. Assume the writable stencil bits are already
+     * initialized to zero. The pixels inside the path will have non-zero stencil values 
+     * afterwards.
      *
-     * @param path                  the path to draw.
      * @param stroke                the stroke information (width, join, cap)
      * @param target                target that the path will be rendered to
      */
-    void stencilPath(const SkPath& path, const SkStrokeRec& stroke, GrDrawTarget* target) {
-        SkASSERT(!path.isEmpty());
-        SkASSERT(kNoSupport_StencilSupport != this->getStencilSupport(path, stroke, target));
-        this->onStencilPath(path, stroke, target);
+    void stencilPath(const SkStrokeRec& stroke, GrDrawTarget* target) {
+        SkASSERT(!fPath.isEmpty());
+        SkASSERT(kNoSupport_StencilSupport != this->getStencilSupport(stroke, target));
+        this->onStencilPath(stroke, target);
     }
 
+    class AutoClearPath : ::SkNoncopyable {
+    public:
+        AutoClearPath(GrPathRenderer* renderer) : fRenderer(renderer) {}
+        AutoClearPath() : fRenderer(NULL) {}
+        ~AutoClearPath() {
+            this->reset();
+        }
+
+        GrPathRenderer* renderer() {
+            return fRenderer;
+        }
+
+        void set(GrPathRenderer* renderer) {
+            this->reset();
+            fRenderer = renderer;
+        }
+
+        GrPathRenderer* operator->() { return fRenderer; }
+
+    private:
+        void reset() {
+            if (NULL != fRenderer) {
+                fRenderer->resetPath();
+            }
+            fRenderer = NULL;
+        }
+
+        GrPathRenderer* fRenderer;
+    };
+
     // Helper for determining if we can treat a thin stroke as a hairline w/ coverage.
     // If we can, we draw lots faster (raster device does this same test).
     static bool IsStrokeHairlineOrEquivalent(const SkStrokeRec& stroke, const SkMatrix& matrix,
@@ -153,11 +191,14 @@
     }
 
 protected:
+    const SkPath& path() const {
+        return fPath;
+    }
+
     /**
      * Subclass overrides if it has any limitations of stenciling support.
      */
-    virtual StencilSupport onGetStencilSupport(const SkPath&,
-                                               const SkStrokeRec&,
+    virtual StencilSupport onGetStencilSupport(const SkStrokeRec&,
                                                const GrDrawTarget*) const {
         return kNoRestriction_StencilSupport;
     }
@@ -165,8 +206,7 @@
     /**
      * Subclass implementation of drawPath()
      */
-    virtual bool onDrawPath(const SkPath& path,
-                            const SkStrokeRec& stroke,
+    virtual bool onDrawPath(const SkStrokeRec& stroke,
                             GrDrawTarget* target,
                             bool antiAlias) = 0;
 
@@ -174,7 +214,7 @@
      * Subclass implementation of stencilPath(). Subclass must override iff it ever returns
      * kStencilOnly in onGetStencilSupport().
      */
-    virtual void onStencilPath(const SkPath& path,  const SkStrokeRec& stroke, GrDrawTarget* target) {
+    virtual void onStencilPath(const SkStrokeRec& stroke, GrDrawTarget* target) {
         GrDrawTarget::AutoStateRestore asr(target, GrDrawTarget::kPreserve_ASRInit);
         GrDrawState* drawState = target->drawState();
         GR_STATIC_CONST_SAME_STENCIL(kIncrementStencil,
@@ -186,7 +226,7 @@
                                      0xffff);
         drawState->setStencil(kIncrementStencil);
         drawState->enableState(GrDrawState::kNoColorWrites_StateBit);
-        this->drawPath(path, stroke, target, false);
+        this->drawPath(stroke, target, false);
     }
 
     // Helper for getting the device bounds of a path. Inverse filled paths will have bounds set
@@ -206,6 +246,7 @@
     }
 
 private:
+    SkPath fPath;
 
     typedef SkRefCnt INHERITED;
 };
diff --git a/src/gpu/GrPathRendererChain.cpp b/src/gpu/GrPathRendererChain.cpp
index cac0475..8911288 100644
--- a/src/gpu/GrPathRendererChain.cpp
+++ b/src/gpu/GrPathRendererChain.cpp
@@ -35,6 +35,7 @@
                                                      const SkStrokeRec& stroke,
                                                      const GrDrawTarget* target,
                                                      DrawType drawType,
+                                                     SkPath::FillType fillType,
                                                      StencilSupport* stencilSupport) {
     if (!fInit) {
         this->init();
@@ -56,12 +57,11 @@
         minStencilSupport = GrPathRenderer::kNoSupport_StencilSupport;
     }
 
-
     for (int i = 0; i < fChain.count(); ++i) {
-        if (fChain[i]->canDrawPath(path, stroke, target, antiAlias)) {
+        fChain[i]->setPath(path, fillType);
+        if (fChain[i]->canDrawPath(stroke, target, antiAlias)) {
             if (GrPathRenderer::kNoSupport_StencilSupport != minStencilSupport) {
-                GrPathRenderer::StencilSupport support = fChain[i]->getStencilSupport(path,
-                                                                                      stroke,
+                GrPathRenderer::StencilSupport support = fChain[i]->getStencilSupport(stroke,
                                                                                       target);
                 if (support < minStencilSupport) {
                     continue;
@@ -71,6 +71,7 @@
             }
             return fChain[i];
         }
+        fChain[i]->resetPath();
     }
     return NULL;
 }
diff --git a/src/gpu/GrSoftwarePathRenderer.cpp b/src/gpu/GrSoftwarePathRenderer.cpp
index d0936d6..61711c0 100644
--- a/src/gpu/GrSoftwarePathRenderer.cpp
+++ b/src/gpu/GrSoftwarePathRenderer.cpp
@@ -11,8 +11,7 @@
 #include "GrSWMaskHelper.h"
 
 ////////////////////////////////////////////////////////////////////////////////
-bool GrSoftwarePathRenderer::canDrawPath(const SkPath&,
-                                         const SkStrokeRec&,
+bool GrSoftwarePathRenderer::canDrawPath(const SkStrokeRec&,
                                          const GrDrawTarget*,
                                          bool antiAlias) const {
     if (!antiAlias || NULL == fContext) {
@@ -29,7 +28,6 @@
 }
 
 GrPathRenderer::StencilSupport GrSoftwarePathRenderer::onGetStencilSupport(
-    const SkPath&,
     const SkStrokeRec&,
     const GrDrawTarget*) const {
     return GrPathRenderer::kNoSupport_StencilSupport;
@@ -113,8 +111,7 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 // return true on success; false on failure
-bool GrSoftwarePathRenderer::onDrawPath(const SkPath& path,
-                                        const SkStrokeRec& stroke,
+bool GrSoftwarePathRenderer::onDrawPath(const SkStrokeRec& stroke,
                                         GrDrawTarget* target,
                                         bool antiAlias) {
 
@@ -127,16 +124,16 @@
     SkMatrix vm = drawState->getViewMatrix();
 
     SkIRect devPathBounds, devClipBounds;
-    if (!get_path_and_clip_bounds(target, path, vm,
+    if (!get_path_and_clip_bounds(target, this->path(), vm,
                                   &devPathBounds, &devClipBounds)) {
-        if (path.isInverseFillType()) {
+        if (this->path().isInverseFillType()) {
             draw_around_inv_path(target, devClipBounds, devPathBounds);
         }
         return true;
     }
 
     SkAutoTUnref<GrTexture> texture(
-            GrSWMaskHelper::DrawPathMaskToTexture(fContext, path, stroke,
+            GrSWMaskHelper::DrawPathMaskToTexture(fContext, this->path(), stroke,
                                                   devPathBounds,
                                                   antiAlias, &vm));
     if (NULL == texture) {
@@ -145,7 +142,7 @@
 
     GrSWMaskHelper::DrawToTargetWithPathMask(texture, target, devPathBounds);
 
-    if (path.isInverseFillType()) {
+    if (this->path().isInverseFillType()) {
         draw_around_inv_path(target, devClipBounds, devPathBounds);
     }
 
diff --git a/src/gpu/GrSoftwarePathRenderer.h b/src/gpu/GrSoftwarePathRenderer.h
index f8c5620..6e8cec4 100644
--- a/src/gpu/GrSoftwarePathRenderer.h
+++ b/src/gpu/GrSoftwarePathRenderer.h
@@ -24,17 +24,14 @@
         : fContext(context) {
     }
 
-    virtual bool canDrawPath(const SkPath&,
-                             const SkStrokeRec&,
+    virtual bool canDrawPath(const SkStrokeRec&,
                              const GrDrawTarget*,
                              bool antiAlias) const SK_OVERRIDE;
 protected:
-    virtual StencilSupport onGetStencilSupport(const SkPath&,
-                                               const SkStrokeRec&,
+    virtual StencilSupport onGetStencilSupport(const SkStrokeRec&,
                                                const GrDrawTarget*) const SK_OVERRIDE;
 
-    virtual bool onDrawPath(const SkPath&,
-                            const SkStrokeRec&,
+    virtual bool onDrawPath(const SkStrokeRec&,
                             GrDrawTarget*,
                             bool antiAlias) SK_OVERRIDE;
 
diff --git a/src/gpu/GrStencilAndCoverPathRenderer.cpp b/src/gpu/GrStencilAndCoverPathRenderer.cpp
index 273c01b..ff287b7 100644
--- a/src/gpu/GrStencilAndCoverPathRenderer.cpp
+++ b/src/gpu/GrStencilAndCoverPathRenderer.cpp
@@ -34,8 +34,7 @@
     fGpu->unref();
 }
 
-bool GrStencilAndCoverPathRenderer::canDrawPath(const SkPath& path,
-                                                const SkStrokeRec& stroke,
+bool GrStencilAndCoverPathRenderer::canDrawPath(const SkStrokeRec& stroke,
                                                 const GrDrawTarget* target,
                                                 bool antiAlias) const {
     return !stroke.isHairlineStyle() &&
@@ -45,22 +44,19 @@
 }
 
 GrPathRenderer::StencilSupport GrStencilAndCoverPathRenderer::onGetStencilSupport(
-                                                        const SkPath&,
                                                         const SkStrokeRec& ,
                                                         const GrDrawTarget*) const {
     return GrPathRenderer::kStencilOnly_StencilSupport;
 }
 
-void GrStencilAndCoverPathRenderer::onStencilPath(const SkPath& path,
-                                                  const SkStrokeRec& stroke,
+void GrStencilAndCoverPathRenderer::onStencilPath(const SkStrokeRec& stroke,
                                                   GrDrawTarget* target) {
-    SkASSERT(!path.isInverseFillType());
-    SkAutoTUnref<GrPath> p(fGpu->getContext()->createPath(path, stroke));
-    target->stencilPath(p, path.getFillType());
+    SkASSERT(!this->path().isInverseFillType());
+    SkAutoTUnref<GrPath> p(fGpu->getContext()->createPath(this->path(), stroke));
+    target->stencilPath(p, this->path().getFillType());
 }
 
-bool GrStencilAndCoverPathRenderer::onDrawPath(const SkPath& path,
-                                               const SkStrokeRec& stroke,
+bool GrStencilAndCoverPathRenderer::onDrawPath(const SkStrokeRec& stroke,
                                                GrDrawTarget* target,
                                                bool antiAlias) {
     SkASSERT(!antiAlias);
@@ -69,9 +65,9 @@
     GrDrawState* drawState = target->drawState();
     SkASSERT(drawState->getStencil().isDisabled());
 
-    SkAutoTUnref<GrPath> p(fGpu->getContext()->createPath(path, stroke));
+    SkAutoTUnref<GrPath> p(fGpu->getContext()->createPath(this->path(), stroke));
 
-    if (path.isInverseFillType()) {
+    if (this->path().isInverseFillType()) {
         GR_STATIC_CONST_SAME_STENCIL(kInvertedStencilPass,
             kZero_StencilOp,
             kZero_StencilOp,
@@ -96,7 +92,7 @@
         *drawState->stencil() = kStencilPass;
     }
 
-    target->drawPath(p, path.getFillType());
+    target->drawPath(p, this->path().getFillType());
 
     target->drawState()->stencil()->setDisabled();
     return true;
diff --git a/src/gpu/GrStencilAndCoverPathRenderer.h b/src/gpu/GrStencilAndCoverPathRenderer.h
index 9ebcec9..4cd6581 100644
--- a/src/gpu/GrStencilAndCoverPathRenderer.h
+++ b/src/gpu/GrStencilAndCoverPathRenderer.h
@@ -25,23 +25,19 @@
 
     virtual ~GrStencilAndCoverPathRenderer();
 
-    virtual bool canDrawPath(const SkPath&,
-                             const SkStrokeRec&,
+    virtual bool canDrawPath(const SkStrokeRec&,
                              const GrDrawTarget*,
                              bool antiAlias) const SK_OVERRIDE;
 
 protected:
-    virtual StencilSupport onGetStencilSupport(const SkPath&,
-                                               const SkStrokeRec&,
+    virtual StencilSupport onGetStencilSupport(const SkStrokeRec&,
                                                const GrDrawTarget*) const SK_OVERRIDE;
 
-    virtual bool onDrawPath(const SkPath&,
-                            const SkStrokeRec&,
+    virtual bool onDrawPath(const SkStrokeRec&,
                             GrDrawTarget*,
                             bool antiAlias) SK_OVERRIDE;
 
-    virtual void onStencilPath(const SkPath&,
-                               const SkStrokeRec&,
+    virtual void onStencilPath(const SkStrokeRec&,
                                GrDrawTarget*) SK_OVERRIDE;
 
 private: