| |
| /* |
| * Copyright 2006 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkBlurMaskFilter.h" |
| #include "SkBlurMask.h" |
| #include "SkFlattenableBuffers.h" |
| #include "SkMaskFilter.h" |
| #include "SkRTConf.h" |
| #include "SkStringUtils.h" |
| #include "SkStrokeRec.h" |
| |
| #if SK_SUPPORT_GPU |
| #include "GrContext.h" |
| #include "GrTexture.h" |
| #include "effects/GrSimpleTextureEffect.h" |
| #include "SkGrPixelRef.h" |
| #endif |
| |
| class SkBlurMaskFilterImpl : public SkMaskFilter { |
| public: |
| SkBlurMaskFilterImpl(SkScalar radius, SkBlurMaskFilter::BlurStyle, |
| uint32_t flags); |
| |
| // overrides from SkMaskFilter |
| virtual SkMask::Format getFormat() const SK_OVERRIDE; |
| virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&, |
| SkIPoint* margin) const SK_OVERRIDE; |
| |
| #if SK_SUPPORT_GPU |
| virtual bool canFilterMaskGPU(const SkRect& devBounds, |
| const SkIRect& clipBounds, |
| const SkMatrix& ctm, |
| SkRect* maskRect) const SK_OVERRIDE; |
| virtual bool filterMaskGPU(GrTexture* src, |
| const SkRect& maskRect, |
| GrTexture** result, |
| bool canOverwriteSrc) const; |
| #endif |
| |
| virtual void computeFastBounds(const SkRect&, SkRect*) const SK_OVERRIDE; |
| |
| SkDEVCODE(virtual void toString(SkString* str) const SK_OVERRIDE;) |
| SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBlurMaskFilterImpl) |
| |
| protected: |
| virtual FilterReturn filterRectsToNine(const SkRect[], int count, const SkMatrix&, |
| const SkIRect& clipBounds, |
| NinePatch*) const SK_OVERRIDE; |
| |
| bool filterRectMask(SkMask* dstM, const SkRect& r, const SkMatrix& matrix, |
| SkIPoint* margin, SkMask::CreateMode createMode) const; |
| |
| private: |
| // To avoid unseemly allocation requests (esp. for finite platforms like |
| // handset) we limit the radius so something manageable. (as opposed to |
| // a request like 10,000) |
| static const SkScalar kMAX_RADIUS; |
| // This constant approximates the scaling done in the software path's |
| // "high quality" mode, in SkBlurMask::Blur() (1 / sqrt(3)). |
| // IMHO, it actually should be 1: we blur "less" than we should do |
| // according to the CSS and canvas specs, simply because Safari does the same. |
| // Firefox used to do the same too, until 4.0 where they fixed it. So at some |
| // point we should probably get rid of these scaling constants and rebaseline |
| // all the blur tests. |
| static const SkScalar kBLUR_SIGMA_SCALE; |
| |
| SkScalar fRadius; |
| SkBlurMaskFilter::BlurStyle fBlurStyle; |
| uint32_t fBlurFlags; |
| |
| SkBlurMaskFilterImpl(SkFlattenableReadBuffer&); |
| virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE; |
| #if SK_SUPPORT_GPU |
| SkScalar computeXformedRadius(const SkMatrix& ctm) const { |
| bool ignoreTransform = SkToBool(fBlurFlags & SkBlurMaskFilter::kIgnoreTransform_BlurFlag); |
| |
| SkScalar xformedRadius = ignoreTransform ? fRadius |
| : ctm.mapRadius(fRadius); |
| return SkMinScalar(xformedRadius, kMAX_RADIUS); |
| } |
| #endif |
| |
| typedef SkMaskFilter INHERITED; |
| }; |
| |
| const SkScalar SkBlurMaskFilterImpl::kMAX_RADIUS = SkIntToScalar(128); |
| const SkScalar SkBlurMaskFilterImpl::kBLUR_SIGMA_SCALE = 0.6f; |
| |
| SkMaskFilter* SkBlurMaskFilter::Create(SkScalar radius, |
| SkBlurMaskFilter::BlurStyle style, |
| uint32_t flags) { |
| // use !(radius > 0) instead of radius <= 0 to reject NaN values |
| if (!(radius > 0) || (unsigned)style >= SkBlurMaskFilter::kBlurStyleCount |
| || flags > SkBlurMaskFilter::kAll_BlurFlag) { |
| return NULL; |
| } |
| |
| return SkNEW_ARGS(SkBlurMaskFilterImpl, (radius, style, flags)); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| SkBlurMaskFilterImpl::SkBlurMaskFilterImpl(SkScalar radius, |
| SkBlurMaskFilter::BlurStyle style, |
| uint32_t flags) |
| : fRadius(radius), fBlurStyle(style), fBlurFlags(flags) { |
| #if 0 |
| fGamma = NULL; |
| if (gammaScale) { |
| fGamma = new U8[256]; |
| if (gammaScale > 0) |
| SkBlurMask::BuildSqrGamma(fGamma, gammaScale); |
| else |
| SkBlurMask::BuildSqrtGamma(fGamma, -gammaScale); |
| } |
| #endif |
| SkASSERT(radius >= 0); |
| SkASSERT((unsigned)style < SkBlurMaskFilter::kBlurStyleCount); |
| SkASSERT(flags <= SkBlurMaskFilter::kAll_BlurFlag); |
| } |
| |
| SkMask::Format SkBlurMaskFilterImpl::getFormat() const { |
| return SkMask::kA8_Format; |
| } |
| |
| bool SkBlurMaskFilterImpl::filterMask(SkMask* dst, const SkMask& src, |
| const SkMatrix& matrix, |
| SkIPoint* margin) const{ |
| SkScalar radius; |
| if (fBlurFlags & SkBlurMaskFilter::kIgnoreTransform_BlurFlag) { |
| radius = fRadius; |
| } else { |
| radius = matrix.mapRadius(fRadius); |
| } |
| |
| radius = SkMinScalar(radius, kMAX_RADIUS); |
| SkBlurMask::Quality blurQuality = |
| (fBlurFlags & SkBlurMaskFilter::kHighQuality_BlurFlag) ? |
| SkBlurMask::kHigh_Quality : SkBlurMask::kLow_Quality; |
| |
| return SkBlurMask::Blur(dst, src, radius, (SkBlurMask::Style)fBlurStyle, |
| blurQuality, margin); |
| } |
| |
| bool SkBlurMaskFilterImpl::filterRectMask(SkMask* dst, const SkRect& r, |
| const SkMatrix& matrix, |
| SkIPoint* margin, SkMask::CreateMode createMode) const{ |
| SkScalar radius; |
| if (fBlurFlags & SkBlurMaskFilter::kIgnoreTransform_BlurFlag) { |
| radius = fRadius; |
| } else { |
| radius = matrix.mapRadius(fRadius); |
| } |
| |
| radius = SkMinScalar(radius, kMAX_RADIUS); |
| |
| return SkBlurMask::BlurRect(dst, r, radius, (SkBlurMask::Style)fBlurStyle, |
| margin, createMode); |
| } |
| |
| #include "SkCanvas.h" |
| |
| static bool drawRectsIntoMask(const SkRect rects[], int count, SkMask* mask) { |
| rects[0].roundOut(&mask->fBounds); |
| mask->fRowBytes = SkAlign4(mask->fBounds.width()); |
| mask->fFormat = SkMask::kA8_Format; |
| size_t size = mask->computeImageSize(); |
| mask->fImage = SkMask::AllocImage(size); |
| if (NULL == mask->fImage) { |
| return false; |
| } |
| sk_bzero(mask->fImage, size); |
| |
| SkBitmap bitmap; |
| bitmap.setConfig(SkBitmap::kA8_Config, |
| mask->fBounds.width(), mask->fBounds.height(), |
| mask->fRowBytes); |
| bitmap.setPixels(mask->fImage); |
| |
| SkCanvas canvas(bitmap); |
| canvas.translate(-SkIntToScalar(mask->fBounds.left()), |
| -SkIntToScalar(mask->fBounds.top())); |
| |
| SkPaint paint; |
| paint.setAntiAlias(true); |
| |
| if (1 == count) { |
| canvas.drawRect(rects[0], paint); |
| } else { |
| // todo: do I need a fast way to do this? |
| SkPath path; |
| path.addRect(rects[0]); |
| path.addRect(rects[1]); |
| path.setFillType(SkPath::kEvenOdd_FillType); |
| canvas.drawPath(path, paint); |
| } |
| return true; |
| } |
| |
| static bool rect_exceeds(const SkRect& r, SkScalar v) { |
| return r.fLeft < -v || r.fTop < -v || r.fRight > v || r.fBottom > v || |
| r.width() > v || r.height() > v; |
| } |
| |
| #ifdef SK_IGNORE_FAST_RECT_BLUR |
| SK_CONF_DECLARE( bool, c_analyticBlurNinepatch, "mask.filter.analyticNinePatch", false, "Use the faster analytic blur approach for ninepatch rects" ); |
| #else |
| SK_CONF_DECLARE( bool, c_analyticBlurNinepatch, "mask.filter.analyticNinePatch", true, "Use the faster analytic blur approach for ninepatch rects" ); |
| #endif |
| |
| SkMaskFilter::FilterReturn |
| SkBlurMaskFilterImpl::filterRectsToNine(const SkRect rects[], int count, |
| const SkMatrix& matrix, |
| const SkIRect& clipBounds, |
| NinePatch* patch) const { |
| if (count < 1 || count > 2) { |
| return kUnimplemented_FilterReturn; |
| } |
| |
| // TODO: report correct metrics for innerstyle, where we do not grow the |
| // total bounds, but we do need an inset the size of our blur-radius |
| if (SkBlurMaskFilter::kInner_BlurStyle == fBlurStyle) { |
| return kUnimplemented_FilterReturn; |
| } |
| |
| // TODO: take clipBounds into account to limit our coordinates up front |
| // for now, just skip too-large src rects (to take the old code path). |
| if (rect_exceeds(rects[0], SkIntToScalar(32767))) { |
| return kUnimplemented_FilterReturn; |
| } |
| |
| SkIPoint margin; |
| SkMask srcM, dstM; |
| rects[0].roundOut(&srcM.fBounds); |
| srcM.fImage = NULL; |
| srcM.fFormat = SkMask::kA8_Format; |
| srcM.fRowBytes = 0; |
| |
| bool filterResult = false; |
| if (count == 1 && c_analyticBlurNinepatch) { |
| // special case for fast rect blur |
| // don't actually do the blur the first time, just compute the correct size |
| filterResult = this->filterRectMask(&dstM, rects[0], matrix, &margin, |
| SkMask::kJustComputeBounds_CreateMode); |
| } else { |
| filterResult = this->filterMask(&dstM, srcM, matrix, &margin); |
| } |
| |
| if (!filterResult) { |
| return kFalse_FilterReturn; |
| } |
| |
| /* |
| * smallR is the smallest version of 'rect' that will still guarantee that |
| * we get the same blur results on all edges, plus 1 center row/col that is |
| * representative of the extendible/stretchable edges of the ninepatch. |
| * Since our actual edge may be fractional we inset 1 more to be sure we |
| * don't miss any interior blur. |
| * x is an added pixel of blur, and { and } are the (fractional) edge |
| * pixels from the original rect. |
| * |
| * x x { x x .... x x } x x |
| * |
| * Thus, in this case, we inset by a total of 5 (on each side) beginning |
| * with our outer-rect (dstM.fBounds) |
| */ |
| SkRect smallR[2]; |
| SkIPoint center; |
| |
| // +2 is from +1 for each edge (to account for possible fractional edges |
| int smallW = dstM.fBounds.width() - srcM.fBounds.width() + 2; |
| int smallH = dstM.fBounds.height() - srcM.fBounds.height() + 2; |
| SkIRect innerIR; |
| |
| if (1 == count) { |
| innerIR = srcM.fBounds; |
| center.set(smallW, smallH); |
| } else { |
| SkASSERT(2 == count); |
| rects[1].roundIn(&innerIR); |
| center.set(smallW + (innerIR.left() - srcM.fBounds.left()), |
| smallH + (innerIR.top() - srcM.fBounds.top())); |
| } |
| |
| // +1 so we get a clean, stretchable, center row/col |
| smallW += 1; |
| smallH += 1; |
| |
| // we want the inset amounts to be integral, so we don't change any |
| // fractional phase on the fRight or fBottom of our smallR. |
| const SkScalar dx = SkIntToScalar(innerIR.width() - smallW); |
| const SkScalar dy = SkIntToScalar(innerIR.height() - smallH); |
| if (dx < 0 || dy < 0) { |
| // we're too small, relative to our blur, to break into nine-patch, |
| // so we ask to have our normal filterMask() be called. |
| return kUnimplemented_FilterReturn; |
| } |
| |
| smallR[0].set(rects[0].left(), rects[0].top(), rects[0].right() - dx, rects[0].bottom() - dy); |
| SkASSERT(!smallR[0].isEmpty()); |
| if (2 == count) { |
| smallR[1].set(rects[1].left(), rects[1].top(), |
| rects[1].right() - dx, rects[1].bottom() - dy); |
| SkASSERT(!smallR[1].isEmpty()); |
| } |
| |
| if (count > 1 || !c_analyticBlurNinepatch) { |
| if (!drawRectsIntoMask(smallR, count, &srcM)) { |
| return kFalse_FilterReturn; |
| } |
| |
| SkAutoMaskFreeImage amf(srcM.fImage); |
| |
| if (!this->filterMask(&patch->fMask, srcM, matrix, &margin)) { |
| return kFalse_FilterReturn; |
| } |
| } else { |
| if (!this->filterRectMask(&patch->fMask, smallR[0], matrix, &margin, |
| SkMask::kComputeBoundsAndRenderImage_CreateMode)) { |
| return kFalse_FilterReturn; |
| } |
| } |
| patch->fMask.fBounds.offsetTo(0, 0); |
| patch->fOuterRect = dstM.fBounds; |
| patch->fCenter = center; |
| return kTrue_FilterReturn; |
| } |
| |
| void SkBlurMaskFilterImpl::computeFastBounds(const SkRect& src, |
| SkRect* dst) const { |
| dst->set(src.fLeft - fRadius, src.fTop - fRadius, |
| src.fRight + fRadius, src.fBottom + fRadius); |
| } |
| |
| SkBlurMaskFilterImpl::SkBlurMaskFilterImpl(SkFlattenableReadBuffer& buffer) |
| : SkMaskFilter(buffer) { |
| fRadius = buffer.readScalar(); |
| fBlurStyle = (SkBlurMaskFilter::BlurStyle)buffer.readInt(); |
| fBlurFlags = buffer.readUInt() & SkBlurMaskFilter::kAll_BlurFlag; |
| SkASSERT(fRadius >= 0); |
| SkASSERT((unsigned)fBlurStyle < SkBlurMaskFilter::kBlurStyleCount); |
| } |
| |
| void SkBlurMaskFilterImpl::flatten(SkFlattenableWriteBuffer& buffer) const { |
| this->INHERITED::flatten(buffer); |
| buffer.writeScalar(fRadius); |
| buffer.writeInt(fBlurStyle); |
| buffer.writeUInt(fBlurFlags); |
| } |
| |
| #if SK_SUPPORT_GPU |
| |
| bool SkBlurMaskFilterImpl::canFilterMaskGPU(const SkRect& srcBounds, |
| const SkIRect& clipBounds, |
| const SkMatrix& ctm, |
| SkRect* maskRect) const { |
| SkScalar xformedRadius = this->computeXformedRadius(ctm); |
| if (xformedRadius <= 0) { |
| return false; |
| } |
| |
| static const SkScalar kMIN_GPU_BLUR_SIZE = SkIntToScalar(64); |
| static const SkScalar kMIN_GPU_BLUR_RADIUS = SkIntToScalar(32); |
| |
| if (srcBounds.width() <= kMIN_GPU_BLUR_SIZE && |
| srcBounds.height() <= kMIN_GPU_BLUR_SIZE && |
| xformedRadius <= kMIN_GPU_BLUR_RADIUS) { |
| // We prefer to blur small rect with small radius via CPU. |
| return false; |
| } |
| |
| if (NULL == maskRect) { |
| // don't need to compute maskRect |
| return true; |
| } |
| |
| float sigma3 = 3 * SkScalarToFloat(xformedRadius) * kBLUR_SIGMA_SCALE; |
| |
| SkRect clipRect = SkRect::MakeFromIRect(clipBounds); |
| SkRect srcRect(srcBounds); |
| |
| // Outset srcRect and clipRect by 3 * sigma, to compute affected blur area. |
| srcRect.outset(SkFloatToScalar(sigma3), SkFloatToScalar(sigma3)); |
| clipRect.outset(SkFloatToScalar(sigma3), SkFloatToScalar(sigma3)); |
| srcRect.intersect(clipRect); |
| *maskRect = srcRect; |
| return true; |
| } |
| |
| bool SkBlurMaskFilterImpl::filterMaskGPU(GrTexture* src, |
| const SkRect& maskRect, |
| GrTexture** result, |
| bool canOverwriteSrc) const { |
| SkRect clipRect = SkRect::MakeWH(maskRect.width(), maskRect.height()); |
| |
| GrContext* context = src->getContext(); |
| |
| GrContext::AutoWideOpenIdentityDraw awo(context, NULL); |
| |
| SkScalar xformedRadius = this->computeXformedRadius(context->getMatrix()); |
| SkASSERT(xformedRadius > 0); |
| |
| float sigma = SkScalarToFloat(xformedRadius) * kBLUR_SIGMA_SCALE; |
| |
| // If we're doing a normal blur, we can clobber the pathTexture in the |
| // gaussianBlur. Otherwise, we need to save it for later compositing. |
| bool isNormalBlur = (SkBlurMaskFilter::kNormal_BlurStyle == fBlurStyle); |
| *result = context->gaussianBlur(src, isNormalBlur && canOverwriteSrc, |
| clipRect, sigma, sigma); |
| if (NULL == *result) { |
| return false; |
| } |
| |
| if (!isNormalBlur) { |
| context->setIdentityMatrix(); |
| GrPaint paint; |
| SkMatrix matrix; |
| matrix.setIDiv(src->width(), src->height()); |
| // Blend pathTexture over blurTexture. |
| GrContext::AutoRenderTarget art(context, (*result)->asRenderTarget()); |
| paint.addColorEffect(GrSimpleTextureEffect::Create(src, matrix))->unref(); |
| if (SkBlurMaskFilter::kInner_BlurStyle == fBlurStyle) { |
| // inner: dst = dst * src |
| paint.setBlendFunc(kDC_GrBlendCoeff, kZero_GrBlendCoeff); |
| } else if (SkBlurMaskFilter::kSolid_BlurStyle == fBlurStyle) { |
| // solid: dst = src + dst - src * dst |
| // = (1 - dst) * src + 1 * dst |
| paint.setBlendFunc(kIDC_GrBlendCoeff, kOne_GrBlendCoeff); |
| } else if (SkBlurMaskFilter::kOuter_BlurStyle == fBlurStyle) { |
| // outer: dst = dst * (1 - src) |
| // = 0 * src + (1 - src) * dst |
| paint.setBlendFunc(kZero_GrBlendCoeff, kISC_GrBlendCoeff); |
| } |
| context->drawRect(paint, clipRect); |
| } |
| |
| return true; |
| } |
| |
| #endif // SK_SUPPORT_GPU |
| |
| |
| #ifdef SK_DEVELOPER |
| void SkBlurMaskFilterImpl::toString(SkString* str) const { |
| str->append("SkBlurMaskFilterImpl: ("); |
| |
| str->append("radius: "); |
| str->appendScalar(fRadius); |
| str->append(" "); |
| |
| static const char* gStyleName[SkBlurMaskFilter::kBlurStyleCount] = { |
| "normal", "solid", "outer", "inner" |
| }; |
| |
| str->appendf("style: %s ", gStyleName[fBlurStyle]); |
| str->append("flags: ("); |
| if (fBlurFlags) { |
| bool needSeparator = false; |
| SkAddFlagToString(str, |
| SkToBool(fBlurFlags & SkBlurMaskFilter::kIgnoreTransform_BlurFlag), |
| "IgnoreXform", &needSeparator); |
| SkAddFlagToString(str, |
| SkToBool(fBlurFlags & SkBlurMaskFilter::kHighQuality_BlurFlag), |
| "HighQuality", &needSeparator); |
| } else { |
| str->append("None"); |
| } |
| str->append("))"); |
| } |
| #endif |
| |
| SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter) |
| SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl) |
| SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |