remove SkFloatToScalar macro

BUG=
R=reed@google.com, djsollen@google.com

Author: caryclark@google.com

Review URL: https://codereview.chromium.org/85463005

git-svn-id: http://skia.googlecode.com/svn/trunk@12385 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/effects/SkDisplacementMapEffect.cpp b/src/effects/SkDisplacementMapEffect.cpp
index 15ac627..816807d 100644
--- a/src/effects/SkDisplacementMapEffect.cpp
+++ b/src/effects/SkDisplacementMapEffect.cpp
@@ -49,7 +49,7 @@
          SkDisplacementMapEffect::ChannelSelectorType typeY>
 void computeDisplacement(SkScalar scale, SkBitmap* dst, SkBitmap* displ, SkBitmap* src, const SkIRect& bounds)
 {
-    static const SkScalar Inv8bit = SkScalarDiv(SK_Scalar1, SkFloatToScalar(255.0f));
+    static const SkScalar Inv8bit = SkScalarDiv(SK_Scalar1, 255.0f);
     const int srcW = src->width();
     const int srcH = src->height();
     const SkScalar scaleForColor = SkScalarMul(scale, Inv8bit);
@@ -413,7 +413,7 @@
     SkDisplacementMapEffect::ChannelSelectorType yChannelSelector =
         static_cast<SkDisplacementMapEffect::ChannelSelectorType>(
         random->nextRangeU(1, kMaxComponent));
-    SkScalar scale = random->nextRangeScalar(0, SkFloatToScalar(100.0f));
+    SkScalar scale = random->nextRangeScalar(0, 100.0f);
 
     return GrDisplacementMapEffect::Create(xChannelSelector, yChannelSelector, scale,
                                            textures[texIdxDispl], textures[texIdxColor]);