Cleanup code related to SkFlattenable::flatten()

The following changes were made by this CL:

1. Make flatten() a protected method as callers should use
   SkFlattenableWriteBuffer to flatten an object
2. Make flatten a const method (including subclasses)
3. Mark subclass implementation of flatten with SK_OVERRIDE
4. Ensure overridden flatten impls call their parent
5. Remove no-op implementations of flatten from subclasses

Additionally, if necessary the unflattening constructor was
also moved to the protected section of the subclasses
header if it was not already there.

git-svn-id: http://skia.googlecode.com/svn/trunk@3540 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/core/SkBlitter.cpp b/src/core/SkBlitter.cpp
index 2ce0197..735ad04 100644
--- a/src/core/SkBlitter.cpp
+++ b/src/core/SkBlitter.cpp
@@ -659,14 +659,13 @@
     SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(Sk3DShader)
 
 protected:
-    Sk3DShader(SkFlattenableReadBuffer& buffer) :
-            INHERITED(buffer) {
+    Sk3DShader(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {
         fProxy = static_cast<SkShader*>(buffer.readFlattenable());
         fPMColor = buffer.readU32();
         fMask = NULL;
     }
 
-    virtual void flatten(SkFlattenableWriteBuffer& buffer) {
+    virtual void flatten(SkFlattenableWriteBuffer& buffer) const SK_OVERRIDE {
         this->INHERITED::flatten(buffer);
         buffer.writeFlattenable(fProxy);
         buffer.write32(fPMColor);