Add can-ignore-rect hint to clear call

https://codereview.chromium.org/53823003/



git-svn-id: http://skia.googlecode.com/svn/trunk@12064 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp
index e2597df..0f91566 100644
--- a/src/gpu/GrClipMaskManager.cpp
+++ b/src/gpu/GrClipMaskManager.cpp
@@ -461,6 +461,7 @@
     // clear the part that we care about.
     fGpu->clear(&maskSpaceIBounds,
                 kAllIn_InitialState == initialState ? 0xffffffff : 0x00000000,
+                true,
                 result->asRenderTarget());
 
     // When we use the stencil in the below loop it is important to have this clip installed.
@@ -505,6 +506,7 @@
                 // clear the temp target and set blend to replace
                 fGpu->clear(&maskSpaceElementIBounds,
                             invert ? 0xffffffff : 0x00000000,
+                            true,
                             dst->asRenderTarget());
                 setup_boolean_blendcoeffs(drawState, SkRegion::kReplace_Op);