Revert r3321 because of GM failure
git-svn-id: http://skia.googlecode.com/svn/trunk@3323 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrAAConvexPathRenderer.cpp b/src/gpu/GrAAConvexPathRenderer.cpp
index 18965b7..7a11316 100644
--- a/src/gpu/GrAAConvexPathRenderer.cpp
+++ b/src/gpu/GrAAConvexPathRenderer.cpp
@@ -202,11 +202,10 @@
}
bool get_segments(const GrPath& path,
- const GrMatrix& m,
- SegmentArray* segments,
- SkPoint* fanPt,
- int* vCount,
- int* iCount) {
+ SegmentArray* segments,
+ SkPoint* fanPt,
+ int* vCount,
+ int* iCount) {
SkPath::Iter iter(path, true);
// This renderer overemphasises very thin path regions. We use the distance
// to the path from the sample to compute coverage. Every pixel intersected
@@ -226,7 +225,6 @@
break;
case kLine_PathCmd: {
update_degenerate_test(°enerateData, pts[1]);
- m.mapPoints(pts + 1, 1);
segments->push_back();
segments->back().fType = Segment::kLine;
segments->back().fPts[0] = pts[1];
@@ -235,7 +233,6 @@
case kQuadratic_PathCmd:
update_degenerate_test(°enerateData, pts[1]);
update_degenerate_test(°enerateData, pts[2]);
- m.mapPoints(pts + 1, 2);
segments->push_back();
segments->back().fType = Segment::kQuad;
segments->back().fPts[0] = pts[1];
@@ -245,9 +242,6 @@
update_degenerate_test(°enerateData, pts[1]);
update_degenerate_test(°enerateData, pts[2]);
update_degenerate_test(°enerateData, pts[3]);
- // unlike quads and lines, the pts[0] will also be read (in
- // convertCubicToQuads).
- m.mapPoints(pts, 4);
SkSTArray<15, SkPoint, true> quads;
GrPathUtils::convertCubicToQuads(pts, SK_Scalar1, &quads);
int count = quads.count();
@@ -437,8 +431,8 @@
GrDrawState::StageMask stageMask,
bool antiAlias) {
- const SkPath* path = &origPath;
- if (path->isEmpty()) {
+
+ if (origPath.isEmpty()) {
return true;
}
GrDrawState* drawState = target->drawState();
@@ -455,6 +449,9 @@
}
drawState->setViewMatrix(GrMatrix::I());
+ SkPath path;
+ origPath.transform(vm, &path);
+
GrVertexLayout layout = 0;
for (int s = 0; s < GrDrawState::kNumStages; ++s) {
if ((1 << s) & stageMask) {
@@ -463,16 +460,6 @@
}
layout |= GrDrawTarget::kEdge_VertexLayoutBit;
- // We use the fact that SkPath::transform path does subdivision based on
- // perspective. Otherwise, we apply the view matrix when copying to the
- // segment representation.
- SkPath tmpPath;
- if (vm.hasPerspective()) {
- origPath.transform(vm, &tmpPath);
- path = &tmpPath;
- vm.reset();
- }
-
QuadVertex *verts;
uint16_t* idxs;
@@ -483,8 +470,7 @@
};
SkSTArray<kPreallocSegmentCnt, Segment, true> segments;
SkPoint fanPt;
-
- if (!get_segments(*path, vm, &segments, &fanPt, &vCount, &iCount)) {
+ if (!get_segments(path, &segments, &fanPt, &vCount, &iCount)) {
return false;
}